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Igor Demin 9b530c9c28 Build ui-tooling-data 2 years ago
..
.idea Copy IDEA settings from androidx project (#1455) 3 years ago
.run Change Compose build scripts 3 years ago
buildSrc Fix publishing multiple platforms that use same alternative name (#1790) 3 years ago
external A third party license for NotoSans ttf fonts (#1870) 3 years ago
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golden@ff549f2541 rebasing to latest compose 3 years ago
gradle/wrapper Updated to gradle 7.4 3 years ago
prebuilts/androidx Update Compose 3 years ago
screenshots Compose as submodule, scripts for build/test Compose (#830) 4 years ago
scripts Prepare ndk-bundle link 3 years ago
.gitignore Copy IDEA settings from androidx project (#1455) 3 years ago
README.md README.md kotlin.js.webpack.major.version=4 (#2143) 3 years ago
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gradle.properties Moved kotlin native to experimental mm (#1910) 3 years ago
gradlew Updated to gradle 7.4 3 years ago
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README.md

Project in Android Studio

Composite build of Compose-jb sources

Download submodules after downloading the main project:

git submodule update --init --recursive

Set this property to always update submodules on git checkout/pull/reset:

git config --global submodule.recurse true

General requirements

  • Java 11 (should be specified in JAVA_HOME)
  • [macOs/Linux] Android SDK downloaded via ./scripts/downloadAndroidSdk
  • [Windows] Android SDK downloaded from Android Studio and specified in ANDROID_SDK_ROOT. Required components:
    • Android 12
    • Build-Tools 30.0.3
    • NDK 21.3.6528147 (in folder $androidSdk/ndk, not in $androidSdk/ndk/$version)
    • CMake 3.10.2.4988404 (in folder $androidSdk/cmake, not in $androidSdk/cmake/$version)

Developing in IDE

  1. Download Android Studio from the official site (it is mandatory to use the version, written here). As an alternative you can use IDEA, which is compatible with this AGP version, or you can disable Android plugin in IDEA plugins, to develop non-Android targets.
  2. Set environment variables in the global script (~/.zshrc for macOs), or in the terminal, before starting IDE also from this terminal:
export ALLOW_PUBLIC_REPOS=1
export JAVA_TOOLS_JAR=$PWD/external/tools.jar
export ANDROIDX_PROJECTS=COMPOSE
export JAVA_HOME=<JDK_home> // it should point to Java 11 and contain /include/jvmti.h
  1. Set gradle properties in ~/.gradle/gradle.properties:
androidx.compose.multiplatformEnabled=true
# note that https://android.googlesource.com/platform/frameworks/support build doesn't work with jetbrains.compose.jsCompilerTestsEnabled)
jetbrains.compose.jsCompilerTestsEnabled=true
androidx.validateProjectStructure=false
kotlin.js.webpack.major.version=4
  1. Open compose folder in Android Studio (not compose/frameworks/support)
  2. Download a custom Gradle 7.2 and specify it in Settings -> Build, Execution, Deployment -> Build Tools -> Gradle (because Android Studio will pick the wrong Gradle in the subproject instead of the Gradle in the root project)
  3. Specify Gradle JDK 11 in ... -> Build Tools -> Gradle
  4. [macOs/Linux] Specify Android SDK pointed to a folder, downloaded via ./scripts/downloadAndroidSdk

Scripts

Publish artifacts to the local directory out/androidx/build/support_repo/org/jetbrains/compose:

export COMPOSE_CUSTOM_VERSION=0.0.0-custom
./scripts/publish

(on Windows it doesn't build at the moment, the issue is in the line packageInspector(project, project(":compose:ui:ui-inspection") in compose/frameworks/support/compose/ui/ui/build.gradle)

Publish extended icons:

./scripts/publishExtendedIcons

Run tests

Run tests for Desktop:

./scripts/testDesktop

Run tests for Web:

./scripts/testWeb

Run tests for Android:

./scripts/testAndroidUnit.sh
./scripts/testAndroidInEmulator.sh # first run android simulator or connect device

Run samples

Run jvm desktop sample:

./scripts/runGradle run

another jvm desktop samples:

./scripts/runGradle run1 run2 run3 run4 runWindowApi runVsync runLayout

Run wasm sample:

./scripts/runGradle runMppJs

Run native macos sample:

./scripts/runGradle runMppMacos

Multiplatform build

./scripts/downloadAndroidSdk
export COMPOSE_CUSTOM_VERSION=1.1.0-beta04
./scripts/publishToMavenLocal -Pcompose.platforms=all
./scripts/publishGradlePluginToMavenLocal
./scripts/publishWebComponentsToMavenLocal

-Pcompose.platforms=all could be replace with comma-separated list of platforms, such as js,jvm,androidDebug,androidRelease,macosx64,uikitx64.