Konstantin
7 months ago
committed by
GitHub
11 changed files with 307 additions and 9 deletions
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package org.jetbrains.compose.resources.demo.shared |
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import androidx.compose.runtime.Composable |
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@Composable |
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actual fun SvgShowcase() { |
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//Android platform doesn't support SVG resources |
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} |
After Width: | Height: | Size: 817 B |
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package org.jetbrains.compose.resources.demo.shared |
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import androidx.compose.foundation.Image |
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import androidx.compose.foundation.layout.Column |
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import androidx.compose.foundation.layout.fillMaxWidth |
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import androidx.compose.foundation.layout.padding |
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import androidx.compose.foundation.layout.size |
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import androidx.compose.material3.OutlinedCard |
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import androidx.compose.material3.Text |
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import androidx.compose.runtime.Composable |
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import androidx.compose.ui.Alignment |
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import androidx.compose.ui.Modifier |
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import androidx.compose.ui.unit.dp |
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import components.resources.demo.shared.generated.resources.Res |
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import components.resources.demo.shared.generated.resources.sailing |
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import org.jetbrains.compose.resources.painterResource |
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@Composable |
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actual fun SvgShowcase() { |
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OutlinedCard(modifier = Modifier.padding(8.dp)) { |
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Column( |
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modifier = Modifier.padding(16.dp).fillMaxWidth(), |
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horizontalAlignment = Alignment.CenterHorizontally |
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) { |
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Image( |
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modifier = Modifier.size(100.dp), |
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painter = painterResource(Res.drawable.sailing), |
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contentDescription = null |
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) |
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Text( |
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""" |
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Image( |
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painter = painterResource(Res.drawable.sailing) |
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) |
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""".trimIndent() |
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) |
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} |
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} |
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} |
@ -0,0 +1,95 @@
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package org.jetbrains.compose.resources |
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import androidx.compose.ui.graphics.BlendMode |
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import androidx.compose.ui.graphics.Canvas |
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import androidx.compose.ui.graphics.Color |
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import androidx.compose.ui.graphics.ColorFilter |
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import androidx.compose.ui.graphics.ImageBitmap |
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import androidx.compose.ui.graphics.ImageBitmapConfig |
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import androidx.compose.ui.graphics.drawscope.CanvasDrawScope |
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import androidx.compose.ui.graphics.drawscope.DrawScope |
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import androidx.compose.ui.unit.Density |
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import androidx.compose.ui.unit.IntSize |
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import androidx.compose.ui.unit.LayoutDirection |
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import androidx.compose.ui.unit.toSize |
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/** |
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* Creates a drawing environment that directs its drawing commands to an [ImageBitmap] |
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* which can be drawn directly in another [DrawScope] instance. This is useful to cache |
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* complicated drawing commands across frames especially if the content has not changed. |
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* Additionally some drawing operations such as rendering paths are done purely in |
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* software so it is beneficial to cache the result and render the contents |
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* directly through a texture as done by [DrawScope.drawImage] |
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*/ |
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internal class DrawCache { |
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@PublishedApi internal var mCachedImage: ImageBitmap? = null |
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private var cachedCanvas: Canvas? = null |
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private var scopeDensity: Density? = null |
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private var layoutDirection: LayoutDirection = LayoutDirection.Ltr |
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private var size: IntSize = IntSize.Zero |
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private var config: ImageBitmapConfig = ImageBitmapConfig.Argb8888 |
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private val cacheScope = CanvasDrawScope() |
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/** |
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* Draw the contents of the lambda with receiver scope into an [ImageBitmap] with the provided |
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* size. If the same size is provided across calls, the same [ImageBitmap] instance is |
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* re-used and the contents are cleared out before drawing content in it again |
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*/ |
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fun drawCachedImage( |
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config: ImageBitmapConfig, |
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size: IntSize, |
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density: Density, |
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layoutDirection: LayoutDirection, |
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block: DrawScope.() -> Unit |
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) { |
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this.scopeDensity = density |
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this.layoutDirection = layoutDirection |
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var targetImage = mCachedImage |
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var targetCanvas = cachedCanvas |
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if (targetImage == null || |
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targetCanvas == null || |
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size.width > targetImage.width || |
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size.height > targetImage.height || |
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this.config != config |
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) { |
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targetImage = ImageBitmap(size.width, size.height, config = config) |
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targetCanvas = Canvas(targetImage) |
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mCachedImage = targetImage |
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cachedCanvas = targetCanvas |
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this.config = config |
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} |
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this.size = size |
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cacheScope.draw(density, layoutDirection, targetCanvas, size.toSize()) { |
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clear() |
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block() |
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} |
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targetImage.prepareToDraw() |
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} |
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/** |
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* Draw the cached content into the provided [DrawScope] instance |
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*/ |
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fun drawInto( |
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target: DrawScope, |
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alpha: Float = 1.0f, |
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colorFilter: ColorFilter? = null |
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) { |
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val targetImage = mCachedImage |
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check(targetImage != null) { |
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"drawCachedImage must be invoked first before attempting to draw the result " + |
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"into another destination" |
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} |
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target.drawImage(targetImage, srcSize = size, alpha = alpha, colorFilter = colorFilter) |
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} |
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/** |
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* Helper method to clear contents of the draw environment from the given bounds of the |
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* DrawScope |
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*/ |
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private fun DrawScope.clear() { |
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drawRect(color = Color.Black, blendMode = BlendMode.Clear) |
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} |
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} |
@ -1,8 +1,20 @@
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package org.jetbrains.compose.resources |
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import androidx.compose.ui.graphics.ImageBitmap |
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import androidx.compose.ui.graphics.painter.Painter |
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import androidx.compose.ui.graphics.toComposeImageBitmap |
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import androidx.compose.ui.unit.Density |
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import org.jetbrains.skia.Data |
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import org.jetbrains.skia.Image |
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import org.jetbrains.skia.svg.SVGDOM |
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internal actual fun ByteArray.toImageBitmap(): ImageBitmap = |
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Image.makeFromEncoded(this).toComposeImageBitmap() |
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internal actual class SvgElement(val svgdom: SVGDOM) |
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internal actual fun ByteArray.toSvgElement(): SvgElement = |
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SvgElement(SVGDOM(Data.makeFromBytes(this))) |
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internal actual fun SvgElement.toSvgPainter(density: Density): Painter = |
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SvgPainter(svgdom, density) |
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package org.jetbrains.compose.resources |
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import androidx.compose.ui.geometry.Size |
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import androidx.compose.ui.geometry.isSpecified |
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import androidx.compose.ui.graphics.ColorFilter |
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import androidx.compose.ui.graphics.ImageBitmapConfig |
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import androidx.compose.ui.graphics.drawscope.DrawScope |
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import androidx.compose.ui.graphics.drawscope.drawIntoCanvas |
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import androidx.compose.ui.graphics.nativeCanvas |
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import androidx.compose.ui.graphics.painter.Painter |
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import androidx.compose.ui.unit.Density |
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import androidx.compose.ui.unit.IntSize |
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import org.jetbrains.skia.Rect |
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import org.jetbrains.skia.svg.SVGDOM |
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import org.jetbrains.skia.svg.SVGLength |
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import org.jetbrains.skia.svg.SVGLengthUnit |
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import org.jetbrains.skia.svg.SVGPreserveAspectRatio |
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import org.jetbrains.skia.svg.SVGPreserveAspectRatioAlign |
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import kotlin.math.ceil |
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internal class SvgPainter( |
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private val dom: SVGDOM, |
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private val density: Density |
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) : Painter() { |
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private val root = dom.root |
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private val defaultSizePx: Size = run { |
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val width = root?.width?.withUnit(SVGLengthUnit.PX)?.value ?: 0f |
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val height = root?.height?.withUnit(SVGLengthUnit.PX)?.value ?: 0f |
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if (width == 0f && height == 0f) { |
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Size.Unspecified |
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} else { |
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Size(width, height) |
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} |
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} |
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init { |
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if (root?.viewBox == null && defaultSizePx.isSpecified) { |
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root?.viewBox = Rect.makeXYWH(0f, 0f, defaultSizePx.width, defaultSizePx.height) |
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} |
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} |
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override val intrinsicSize: Size get() { |
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return if (defaultSizePx.isSpecified) { |
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defaultSizePx * density.density |
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} else { |
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Size.Unspecified |
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} |
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} |
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private var previousDrawSize: Size = Size.Unspecified |
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private var alpha: Float = 1.0f |
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private var colorFilter: ColorFilter? = null |
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// with caching into bitmap FPS is 3x-4x higher (tested with idea-logo.svg with 30x30 icons) |
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private val drawCache = DrawCache() |
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override fun applyAlpha(alpha: Float): Boolean { |
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this.alpha = alpha |
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return true |
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} |
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override fun applyColorFilter(colorFilter: ColorFilter?): Boolean { |
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this.colorFilter = colorFilter |
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return true |
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} |
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override fun DrawScope.onDraw() { |
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if (previousDrawSize != size) { |
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drawCache.drawCachedImage( |
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ImageBitmapConfig.Argb8888, |
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IntSize(ceil(size.width).toInt(), ceil(size.height).toInt()), |
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density = this, |
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layoutDirection, |
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) { |
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drawSvg(size) |
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} |
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} |
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drawCache.drawInto(this, alpha, colorFilter) |
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} |
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private fun DrawScope.drawSvg(size: Size) { |
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drawIntoCanvas { canvas -> |
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root?.width = SVGLength(size.width, SVGLengthUnit.PX) |
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root?.height = SVGLength(size.height, SVGLengthUnit.PX) |
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root?.preserveAspectRatio = SVGPreserveAspectRatio(SVGPreserveAspectRatioAlign.NONE) |
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dom.render(canvas.nativeCanvas) |
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} |
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} |
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} |
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