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@ -78,10 +78,8 @@ fun main() { |
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val isBird = |
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val isBird = |
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!isTube && columnIndex == ComposeBirdGame.BIRD_COLUMN && rowIndex == gameFrame.birdPos |
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!isTube && columnIndex == ComposeBirdGame.BIRD_COLUMN && rowIndex == gameFrame.birdPos |
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if (isTube || isBird) { |
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// if it's either a tube node or bird, check it |
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// if it's either a tube node or bird, check it |
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checked(true) |
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checked(isTube || isBird) |
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} |
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if (!isBird) { |
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if (!isBird) { |
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// if it's a bird, enable it. (to change to blue color) |
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// if it's a bird, enable it. (to change to blue color) |
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