@ -15,11 +15,6 @@ import java.awt.event.MouseEvent
@OptIn(ExperimentalComposeUiApi::class)
fun ComposeScene.subscribeToGLFWEvents(windowHandle: Long) {
glfwSetMouseButtonCallback(windowHandle) { _, button, action, mods ->
when (action) {
GLFW_PRESS -> PointerEventType.Press
GLFW_RELEASE -> PointerEventType.Release
else -> PointerEventType.Unknown
}
sendPointerEvent(
position = glfwGetCursorPos(windowHandle),
eventType = when (action) {