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@ -464,8 +464,8 @@ public class GridMouseAdapter implements MouseListener, MouseWheelListener, Mous |
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int xDistance = evtX - this.oldEvtX; |
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int xDistance = evtX - this.oldEvtX; |
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int yDistance = evtY - this.oldEvtY; |
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int yDistance = evtY - this.oldEvtY; |
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int dragDirection = calculateDragDirection(xDistance, yDistance); |
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int dragDirection = calculateDragDirection(xDistance, yDistance); |
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ColumnRow realCell = calculateRealCell(currentMouseCell, startRec, dragDirection); |
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Rectangle endRec = calculateEndRec(currentMouseCell, startRec, dragDirection); |
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grid.getDragRectangle().setBounds(calculateDragRectangle(realCell, startRec, dragDirection)); |
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grid.getDragRectangle().setBounds(calculateDragRectangle(startRec, endRec)); |
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reportPane.ensureColumnRowVisible(currentMouseCell.getColumn() + 1, currentMouseCell.getRow() + 1); |
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reportPane.ensureColumnRowVisible(currentMouseCell.getColumn() + 1, currentMouseCell.getRow() + 1); |
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} |
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} |
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@ -487,86 +487,46 @@ public class GridMouseAdapter implements MouseListener, MouseWheelListener, Mous |
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} |
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} |
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/** |
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/** |
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* 计算当前十字标所在格子对应的真正参与计算拖拽边框的格子 |
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* 计算拖拽的结尾矩形 |
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* @param currentMouseCell 当前鼠标所在的格子 |
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* @param currentMouseCell 当前鼠标所在的格子 |
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* @param startRec 起始格子 |
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* @param startRec 起始格子 |
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* @param direction 拖拽方向 |
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* @param direction 拖拽方向 |
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* @return 当前十字标所在格子对应的真正参与计算拖拽边框的格子 |
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* @return 计算拖拽的结尾矩形 |
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*/ |
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*/ |
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private ColumnRow calculateRealCell(ColumnRow currentMouseCell, Rectangle startRec, int direction) { |
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private Rectangle calculateEndRec(ColumnRow currentMouseCell, Rectangle startRec, int direction) { |
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ColumnRow realCell; |
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Rectangle rec; |
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switch(direction) { |
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switch(direction) { |
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case DIRECTION_DOWN: |
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case DIRECTION_DOWN: |
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case DIRECTION_UP: |
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case DIRECTION_UP: |
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realCell = ColumnRow.valueOf(startRec.x, currentMouseCell.row); |
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rec = new Rectangle(startRec.x, currentMouseCell.row, 1, 1); |
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break; |
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break; |
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case DIRECTION_RIGHT: |
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case DIRECTION_RIGHT: |
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case DIRECTION_LEFT: |
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case DIRECTION_LEFT: |
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realCell = ColumnRow.valueOf(currentMouseCell.column, startRec.y); |
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rec = new Rectangle(currentMouseCell.column, startRec.y, 1, 1); |
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break; |
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break; |
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default: |
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default: |
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realCell = currentMouseCell; |
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rec = new Rectangle(); |
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break; |
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break; |
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} |
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} |
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return realCell; |
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return rec; |
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} |
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} |
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/** |
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/** |
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* 计算拖拽的边框 |
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* 计算拖拽的边框,传俩矩形确认出一个大矩形,就是所要的结果 |
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* @param realCell 当前十字标所在格子对应的真正参与计算拖拽边框的格子 |
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* @param startRec 起始格子矩形 |
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* @param startRec 起始格子 |
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* @param endRec 结尾格子矩形 |
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* @param direction 拖拽方向 |
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* @return 拖拽的边框 |
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* @return 拖拽的边框 |
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*/ |
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*/ |
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private Rectangle calculateDragRectangle(ColumnRow realCell, Rectangle startRec, int direction) { |
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private Rectangle calculateDragRectangle(Rectangle startRec, Rectangle endRec) { |
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Rectangle rectangle = new Rectangle(); |
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Rectangle rectangle = new Rectangle(); |
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if (startRec.contains(realCell.column, realCell.row)) { |
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int x = Math.min(startRec.x, endRec.x); |
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rectangle.setBounds(startRec); |
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int y = Math.min(startRec.y, endRec.y); |
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} else { |
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int rightBottomX = Math.max(startRec.x + startRec.width, endRec.x + endRec.width); |
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boolean clockWise = isClockWise(direction); |
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int rightBottomY = Math.max(startRec.y + startRec.height, endRec.y + endRec.height); |
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int x, y, width, height; |
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rectangle.setBounds(x, y, rightBottomX - x, rightBottomY - y); |
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if (clockWise) { |
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x = startRec.x; |
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y = startRec.y; |
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width = Math.abs(realCell.column - startRec.x) + 1; // 加一是因为计算顺时针边框宽度或者高度的时候,没把realCell自身高度算进去
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height = Math.abs(realCell.row - startRec.y) + 1; |
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} else { |
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x = realCell.column; |
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y = realCell.row; |
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width = Math.abs(realCell.column - startRec.x) + startRec.width; |
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height = Math.abs(realCell.row - startRec.y) + startRec.height; |
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} |
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// 上面的只计算了顺时针和逆时针的width,height,但是还要顺时针里面还要区分从左往右和从上往下,这里是用于修正
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boolean isHorizontal = isHorizontal(direction); |
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if (isHorizontal) { |
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height = startRec.height; // 水平方向,绘制的边框肯定就等于起始格子的高度
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} else { |
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width = startRec.width; // 垂直方向,绘制的边框肯定就等于起始给子的宽度
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} |
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rectangle.setBounds(x, y, width, height); |
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} |
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return rectangle; |
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return rectangle; |
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} |
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} |
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/** |
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* 判断拖拽方向是否是顺时针 从左往右,从上往下为顺时针,从右往左,从下往上为逆时针 |
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* @param direction 方向 |
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* @return 是否是顺时针 |
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*/ |
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private boolean isClockWise(int direction) { |
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return direction == DIRECTION_DOWN || direction == DIRECTION_RIGHT; |
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} |
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/** |
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* 判断拖拽方向是否为水平还是垂直 |
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* @param direction 方向 |
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* @return 是否为水平 |
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*/ |
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private boolean isHorizontal(int direction) { |
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return direction == DIRECTION_RIGHT || direction == DIRECTION_LEFT; |
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} |
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private boolean isOutECBlockPane(int evtX, int evtY) { |
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private boolean isOutECBlockPane(int evtX, int evtY) { |
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ElementCasePane reportPane = grid.getElementCasePane(); |
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ElementCasePane reportPane = grid.getElementCasePane(); |
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return reportPane instanceof ECBlockPane && ((evtY > reportPane.getBounds().height - ECBlockGap) || (evtX > reportPane.getBounds().width - ECBlockGap)); |
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return reportPane instanceof ECBlockPane && ((evtY > reportPane.getBounds().height - ECBlockGap) || (evtX > reportPane.getBounds().width - ECBlockGap)); |
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