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@ -110,7 +110,7 @@ public final class DarkUIUtil {
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g.setComposite(DarkUIUtil.GLOW_ALPHA); |
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Outline.focus.setGraphicsColor(g, true); |
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float blw = (float) (6.0f / Scale.SCALE); |
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float blw = 3.0f; |
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Path2D shape = new Path2D.Float(Path2D.WIND_EVEN_ODD); |
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shape.append(new Ellipse2D.Float(x - blw, y - blw, width + blw * 2, height + blw * 2), false); |
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shape.append(new Ellipse2D.Float(x, y, width, height), false); |
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@ -120,7 +120,7 @@ public final class DarkUIUtil {
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public static void paintLineBorder(final Graphics2D g, final float x, final float y, |
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final float width, final float height, final int arc, final boolean growByLW) { |
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float lw = (float) (1.0f / Scale.SCALE); |
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float lw = 0.5f; |
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float adj = growByLW ? lw : 0; |
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GraphicsContext config = GraphicsUtil.setupStrokePainting(g); |
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Path2D border = new Path2D.Float(Path2D.WIND_EVEN_ODD); |
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