You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Oleksandr Karpovich bc6d42ef44
Update versions: compose - 1.3.0 and kotlin - 1.8.0 (#2651)
2 years ago
..
.run Rename xcode projects to iosApp and remove ios run configurations (#2629) 2 years ago
androidApp Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago
desktopApp Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago
gradle/wrapper Put visual-effects sample to experimental as is. (#2572) 2 years ago
iosApp Rename xcode projects to iosApp and remove ios run configurations (#2629) 2 years ago
shared Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago
.gitignore Rename xcode projects to iosApp and remove ios run configurations (#2629) 2 years ago
README.md Rename xcode projects to iosApp and remove ios run configurations (#2629) 2 years ago
build.gradle.kts Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago
gradle.properties Update versions: compose - 1.3.0 and kotlin - 1.8.0 (#2651) 2 years ago
gradlew Put visual-effects sample to experimental as is. (#2572) 2 years ago
gradlew.bat Put visual-effects sample to experimental as is. (#2572) 2 years ago
run-configurations.png Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago
settings.gradle.kts Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago

README.md

Visual Effects

Several visual effects implemented with Compose Multiplatform, used in 1.0 release announce video.

Prerequisites: to run on iOS and Android, you should have "Kotlin Multiplatform Mobile" plugin installed either in Android Studio or in AppCode with installed CocoaPods.

How to run

Choose a run configuration for an appropriate target in IDE and run it.

run-configurations.png

To run on iOS device, please correct iosApp/Configuration/TeamId.xcconfig with your Apple Team ID. Alternatively, you may setup signing within XCode opening iosApp/iosApp.xcworkspace and then using "Signing & Capabilities" tab of iosApp target.

Then choose iosApp configuration in IDE and run it.

Run on desktop via Gradle

./gradlew desktopApp:run