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Nikita Lipsky 1be0cc105c
Arrange samples to the latest multiplatform template (#2835)
1 year ago
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.run Rename xcode projects to iosApp and remove ios run configurations (#2629) 2 years ago
androidApp Arrange samples to the latest multiplatform template (#2835) 1 year ago
desktopApp Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago
gradle/wrapper Visual refresh for experimental Image Viewer (#2748) 1 year ago
iosApp Arrange samples to the latest multiplatform template (#2835) 1 year ago
shared Arrange samples to the latest multiplatform template (#2835) 1 year ago
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README.md Arrange samples to the latest multiplatform template (#2835) 1 year ago
build.gradle.kts Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago
gradle.properties Arrange samples to the latest multiplatform template (#2835) 1 year ago
gradlew Visual refresh for experimental Image Viewer (#2748) 1 year ago
gradlew.bat Visual refresh for experimental Image Viewer (#2748) 1 year ago
run-configurations.png Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago
settings.gradle.kts Move visual-effects sample to KMM structure and add Android/iOS targets (#2573) 2 years ago

README.md

Visual Effects

Several visual effects implemented with Compose Multiplatform, used in 1.0 release announce video.

Prerequisites: to run on iOS and Android, you should have "Kotlin Multiplatform Mobile" plugin installed either in Android Studio or in AppCode with installed CocoaPods.

How to run

Choose a run configuration for an appropriate target in IDE and run it.

run-configurations.png

To run on iOS device, please correct TEAM_ID value in iosApp/Configuration/Config.xcconfig with your Apple Team ID. Alternatively, you may setup signing within XCode opening iosApp/iosApp.xcworkspace and then using "Signing & Capabilities" tab of iosApp target.

Then choose iosApp configuration in IDE and run it.

Run on desktop via Gradle

./gradlew desktopApp:run