Sebastian Aigner
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.run | 2 years ago | |
androidApp | 2 years ago | |
desktopApp | 2 years ago | |
gradle/wrapper | 2 years ago | |
iosApp | 2 years ago | |
jsApp | 2 years ago | |
shared | 2 years ago | |
.gitignore | 2 years ago | |
README.md | 2 years ago | |
build.gradle.kts | 2 years ago | |
gradle.properties | 2 years ago | |
gradlew | 3 years ago | |
gradlew.bat | 3 years ago | |
run-configurations.png | 2 years ago | |
settings.gradle.kts | 2 years ago |
README.md
Minesweeper
A simple game powered by Compose Multiplatform.
Game can run on Android, iOS, desktop or in a browser.
Prerequisites: to run on iOS and Android, you should have "Kotlin Multiplatform Mobile" plugin installed either in Android Studio or in AppCode with installed CocoaPods.
How to run
Choose a run configuration for an appropriate target in IDE and run it.
To run on iOS device, please correct iosApp/Configuration/TeamId.xcconfig
with your Apple Team ID.
Alternatively, you may setup signing within XCode opening iosApp/iosApp.xcworkspace
and then
using "Signing & Capabilities" tab of iosApp
target.
Then choose iosApp configuration in IDE and run it.
Run on desktop via Gradle
./gradlew desktopApp:run
Run JS in browser with WebAssembly Skia via Gradle
./gradlew jsApp:jsBrowserDevelopmentRun
Run native on MacOS
./gradlew runDebugExecutableMacosX64
(Works on Intel processors)