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Update experimental examples to dev1004 (#2954)
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androidApp Arrange samples to the latest multiplatform template (#2835) 2 years ago
desktopApp Move Minesweeper to KMM project structure and load resources the same way for all platforms (#2619) 2 years ago
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iosApp Arrange samples to the latest multiplatform template (#2835) 2 years ago
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README.md Arrange samples to the latest multiplatform template (#2835) 2 years ago
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README.md

Minesweeper

A simple game powered by Compose Multiplatform.

Game can run on Android, iOS, desktop or in a browser.

Prerequisites: to run on iOS and Android, you should have "Kotlin Multiplatform Mobile" plugin installed either in Android Studio or in AppCode with installed CocoaPods.

How to run

Choose a run configuration for an appropriate target in IDE and run it.

run-configurations.png

To run on iOS device, please correct TEAM_ID value in iosApp/Configuration/Config.xcconfig with your Apple Team ID. Alternatively, you may setup signing within XCode opening iosApp/iosApp.xcworkspace and then using "Signing & Capabilities" tab of iosApp target.

Then choose iosApp configuration in IDE and run it.

Run on desktop via Gradle

./gradlew desktopApp:run

Run JS in browser with WebAssembly Skia via Gradle

./gradlew jsApp:jsBrowserDevelopmentRun

Run native on MacOS

./gradlew runDebugExecutableMacosX64 (Works on Intel processors)

Credits