![Project in Android Studio](screenshots/studio.png) Composite build of [Compose-jb sources](https://github.com/JetBrains/androidx) ## Download submodules after downloading the main project: ```bash git submodule update --init --recursive ``` Set this property to always update submodules on git checkout/pull/reset: ```bash git config --global submodule.recurse true ``` ## General requirements - Java 11 (should be specified in JAVA_HOME) - [macOs/Linux] Android SDK downloaded via `./compose/frameworks/support/jbdeps/android-sdk/downloadAndroidSdk` - [Windows] Android SDK downloaded from Android Studio and specified in ANDROID_SDK_ROOT - [Optional, macOs] For AppCode IDE, specify environment variable ANDROID_SDK_ROOT=[YOUR_PATH]/compose-jb/compose/frameworks/support/jbdeps/android-sdk/darwin (in ~/.zshrc) ## Developing in IDE 1. Download Android Studio from [the official site](https://developer.android.com/studio/archive) (it is mandatory to use the version, written [here](https://github.com/JetBrains/androidx/blob/jb-main/gradle/libs.versions.toml#L11)). As an alternative you can use IDEA, which is compatible with [this AGP version](https://github.com/JetBrains/androidx/blob/jb-main/gradle/libs.versions.toml#L5), or you can disable Android plugin in IDEA plugins, to develop non-Android targets. 2. [macOs/Linux] Download Android SDK via `./compose/frameworks/support/jbdeps/android-sdk/downloadAndroidSdk` 2. [Windows] Download Android SDK via [Android Studio](https://developer.android.com/studio/intro/update#sdk-manager) and specify it in ANDROID_SDK_ROOT environment variable. Components, their versions and folder structure should be the same as in downloaded via script `./compose/frameworks/support/jbdeps/android-sdk/downloadAndroidSdk` SDK for other platforms. 3. Open `compose/frameworks/support` folder either in Android Studio or in IDEA or in AppCode with KMM plugin. 4. Specify Gradle JVM to use JDK 11 in InteliJ IDEA Preferences (`Build, Execution, Deployment -> Build Tools -> Gradle`) ## Scripts Publish artifacts to the local directory `out/androidx/build/support_repo/org/jetbrains/compose`: ``` export COMPOSE_CUSTOM_VERSION=0.0.0-custom ./scripts/publish ``` (on Windows it doesn't build at the moment, the issue is in the line `packageInspector(project, project(":compose:ui:ui-inspection")` in `compose/frameworks/support/compose/ui/ui/build.gradle`) Publish extended icons: ```bash ./scripts/publishExtendedIcons ``` ### Run tests Run tests for Desktop: ```bash ./scripts/testDesktop ``` Run tests for Web: ```bash ./scripts/testWeb ``` Run tests for UIKit: ```bash ./scripts/testUIKit ``` Run tests for Android: ```bash ./scripts/testAndroidUnit.sh ``` ```bash ./scripts/testAndroidInEmulator.sh # first run android simulator or connect device ``` ### Run samples Run jvm desktop sample: ```bash ./scripts/runGradle run ``` another jvm desktop samples: ```bash ./scripts/runGradle run1 run2 run3 run4 runWindowApi runVsync runLayout ``` Run wasm sample: ```bash ./scripts/runGradle runMppJs ``` Run native macos sample: ```bash ./scripts/runGradle runMppMacos ``` ## Multiplatform build to mavenLocal ```bash export COMPOSE_CUSTOM_VERSION=0.0.0-custom-version &&\ ./scripts/publishToMavenLocal -Pcompose.platforms=all &&\ ./scripts/publishGradlePluginToMavenLocal ``` `-Pcompose.platforms=all` could be replace with comma-separated list of platforms, such as `js,jvm,androidDebug,androidRelease,macosx64,uikit`. ## Publish additional libraries to mavenLocal ```bash export COMPOSE_CUSTOM_VERSION=0.0.0-custom-version &&\ ./scripts/publishWebComponentsToMavenLocal &&\ ./scripts/publishExtendedIconsToMavenLocal -Pcompose.platforms=all &&\ ./scripts/publishComponentsToMavenLocal ```