We need to filter by language and region together because there is
slightly different logic:
1) if there is the exact match language+region then use it
2) if there is the language WITHOUT region match then use it
3) in other cases use items WITHOUT language and region qualifiers at
all
Given resources:
values
values-en-rUS
values-de
Filter results:
"en" -> values
"en-US" -> values-en-rUS
"en-GB" -> values
"de-IT" -> values-de
fixes https://github.com/JetBrains/compose-multiplatform/issues/4571
Adds a public `Res.getUri(path: String): String` function.
It lets external libraries a way to read resource files by a platform
dependent Uri.
E.g.: video players, image loaders or embedded web browsers.
```kotlin
val uri = Res.getUri("files/my_video.mp4")
```
fixes https://github.com/JetBrains/compose-multiplatform/issues/4360
Users noticed if an app has big a `string.xml` file it affects the app
startup time:
https://github.com/JetBrains/compose-multiplatform/issues/4537
The problem is slow XML parsing.
Possible ways for optimization:
1) inject text resources direct to the source code
2) convert XMLs to an optimized format to read it faster
We selected the second way because texts injected to source code have
several problems:
- strict limitations on text size
- increase compilation and analysation time
- affects a class loader and GC
> Note: android resources do the same and converts xml values to own
`resources.arsc` file
Things was done in the PR:
1) added support any XML files in the `values` directory
2) **[BREAKING CHANGE]** added `Res.array` accessor for string-array
resources
3) in a final app there won't be original `values*/*.xml` files. There
will be converted `values*/*.cvr` files.
4) generated code points on string resources as file -> offset+size
5) string resource cache is by item now (it was by the full xml file
before)
6) implemented random access to read CVR files
7) tasks for syncing ios resources to a final app were seriously
refactored to support generated resources (CVR files)
8) restriction for 3-party resources plugin were deleted
9) Gradle property `compose.resources.always.generate.accessors` was
deleted. It was for internal needs only.
Fixes https://github.com/JetBrains/compose-multiplatform/issues/4537
Ports a part of Unicode's ICU in pure Kotlin and implements
Android-style plural string resource support. Fixes
JetBrains/compose-multiplatform#425.
# Changes
- Added `org.jetbrains.compose.resources.intl.{PluralCategory,
PluralRule, PluralRuleList}`, which parses and evaluates scripts in
Unicode's Locale Data Markup Langauge.
- Copied `plurals.xml` from Unicode's
[CLDR](https://github.com/unicode-org/cldr/blob/release-44-1/common/supplemental/plurals.xml).
- Added `GeneratePluralRuleListsTask`, which parses `plurals.xml` and
generates required Kotlin source codes.
- Added `PluralStringResource`, `pluralStringResource`, or
`getPluralString`, corresponding to `StringResource`, `stringResource`,
or `getString`.
- Modified `ResourcesSpec.kt` so the generated `Res` class exposes
`Res.plurals`.
# Potential Further Improvements
- [ ] Allow configuring the default language in the `compose.resources
{}` block (#4482) to determine the default pluralization rule (or just
presume English as default)
- [ ] Move the parser logic to the Gradle plugin and generate
pluralization rules in `Res` only for languages used in
`composeResources`
---------
Co-authored-by: Konstantin Tskhovrebov <konstantin.tskhovrebov@jetbrains.com>
There is a bug on iOS:
```
NSLocale.currentLocale() -> 'en-US'
NSLocale.preferredLanguages().first().let { NSLocale(it as String) } -> 'ru'
```
An equal result was expected!
the first method was used in a non-compose code and another one in the
compose code.
The PR fixes behavior in a non-compose environment.
The issue was because we cache the value in the current composition, and
the next composition returns the cached value.
There weren't an issue if we just call one `stringResource` after
another because those are different compositions.
Fixes https://github.com/JetBrains/compose-multiplatform/issues/4325
The issue was because we cache the value in the current composition, and the next composition returns the cached value.
There weren't an issue if we just call one `stringResource` after another because those are different compositions.
Fixes https://github.com/JetBrains/compose-multiplatform/issues/4325
Introduced a function to process and replace certain escaped symbols
like '\n', '\t', and '\uXXXX' in the strings extracted from compose
string resources.
Changes:
- added k/wasm target to library and demo
- added libs.versions.toml with coroutines version
Tested:
- using demo project
- publishToMavenLocal
I'll setup the test separately.
---------
Co-authored-by: Oleksandr.Karpovich <oleksandr.karpovich@jetbrains.com>
There was a problem with an android publication. Android artifactId has
name "module_name"-"android" even though we explicitly renamed
artifactId inside the configureMavenPublication block. It means that
"components-ui-tooling-preview" android library rewrites
"components-resources" android library on the maven. Because they have
the same name "library-android".
This commit changes the default resource routing behaviour:
- It used to search for a file in the root directory (on a domain level)
- After this change, it will search for a file relatively to the current
url segment
Besides that, we add a small configuration to let developers change the
default behaviour when needed.
___
usage examples:
```kotlin
// 1
configureWebResources {
setResourceFactory { path -> urlResource("/myApp1/resources/$path") }
}
// 2
configureWebResources {
setResourcelFactory { path -> urlResource("https://mycdn.com/myApp1/res/$path") }
}
```
___
This will fix https://github.com/JetBrains/compose-multiplatform/issues/3413 (currently it bothers our users)
Dowgrading to Kotlin 1.8 will allow to use `components` in Kotlin 1.8 and Kotlin 1.9 projects (iOS, JS targets). Now it is supported only in Kotlin 1.9 projects.
* Simplify resource management for iOS
Introduces new a new task 'sync<FRAMEWORK_CLASSIFIER>ComposeIosResources',
which collects resources from all source sets, included in iOS targets.
With this change:
* CocoaPods integration does not require any configuration or calling 'pod install' after changing resources.
* Important: existing projects need to remove 'extraSpecAttributes["resources"] = ...' from build scripts, and rerun `./gradlew podInstall` once!
* Without CocoaPods, the resource directory should be added to XCode build phases once.
Resolves#3073Resolves#3113Resolves#3066