1. Correct Imageviewer README.md (correct Gradle command for Web
running)
2. Correct Jetsnack: set appropriate app name for iOS and Android,
cleanup iosApp from temporal files created by Xcode.
Changes:
- update all examples to Kotlin 2.0
- migrate to using kotlin("plugin.compose") for Compose compiler
configuration
- remove deprecated Compose Web gradle API usages
- added a workaround for
https://github.com/JetBrains/compose-multiplatform/issues/4848 in
Jetsnack example
Testing:
- `./gradlew build` in every example
- run some examples in simulators (or desktop, browser)
The intermediate `iosMain` source was previously removed here:
https://github.com/JetBrains/compose-multiplatform/pull/3956 And it
worked fine.
According to the doc
https://kotlinlang.org/docs/whatsnew1920.html#set-up-the-target-hierarchy
:
> If you want to have additional source sets that the default hierarchy
template doesn't provide, for example, one that shares code between a
macOS and a JVM target, adjust the hierarchy by reapplying the template
explicitly with applyDefaultHierarchyTemplate() and configuring
additional source sets manually as usual with dependsOn()
Now we have an additional custom source set named 'jsWasmMain',
therefore we need to have `applyDefaultHierarchyTemplate()`.
- add imageviewer project to validateExamplesWithJs.sh
- update dmmy_map image and add a notice about using Open Data License
- update web app setup (index.html) and remove redundant files
- temporary disable configuration cache due to k/wasm issue
https://youtrack.jetbrains.com/issue/KT-64851 (fixed in 2.0)
Fix regression after
https://github.com/JetBrains/compose-multiplatform/pull/4433
`./gradlew compileReleaseKotlinAndroid` in `imageviewer` fails with:
```
* What went wrong:
Execution failed for task ':shared:compileReleaseKotlinAndroid'.
> Inconsistent JVM-target compatibility detected for tasks 'compileReleaseJavaWithJavac' (1.8) and 'compileReleaseKotlinAndroid' (17).
```
(JAVA_HOME points to JDK 17)
According to https://developer.android.com/build/jdks we should:
1. [use JDK 17 for API 34](https://developer.android.com/build/jdks#compileSdk)
2. [use toolchain](https://developer.android.com/build/jdks#toolchain):
```
We recommend that you always specify the Java toolchain, and either ensure that the specified JDK is installed, or add a toolchain resolver to your build.
```
As we don't want to force people to have JDK 17 on their machine, we apply toolchain resolver that is recommended by Gradle:
```
id("org.gradle.toolchains.foojay-resolver-convention") version("0.4.0")
```
## Test
1. Remove JDK 17 from the computer, remove `jvmToolchain(17)`
2. Run `./gradlew assembleDebug`
3. It should fail with:
```
> Could not create task ':androidApp:compileDebugJavaWithJavac'.
> Failed to calculate the value of task ':androidApp:compileDebugJavaWithJavac' property 'javaCompiler'.
> No matching toolchains found for requested specification: {languageVersion=17, vendor=any, implementation=vendor-specific} for WINDOWS on x86_64.
> No locally installed toolchains match and toolchain download repositories have not been configured.
```
4. restore `jvmToolchain(17)`
5. Run `./gradlew assembleDebug` again
6. It should succeed
## Issues
Fixes https://github.com/JetBrains/compose-multiplatform/issues/3615
* Update versions to CM 1.5.1 and kotlin 1.9.10
* Add explicit dependencies on compose.ui and compose.foundation in examples/chat/jsApp
* Update CHANGELOG.md
* fix typo
* Add Dependencies for 1.5.1 Changelog
* The camera should stop working after leaving CameraView on Android.
* Update examples/imageviewer/shared/src/androidMain/kotlin/example/imageviewer/view/CameraView.android.kt
* Simplify resource management for iOS
Introduces new a new task 'sync<FRAMEWORK_CLASSIFIER>ComposeIosResources',
which collects resources from all source sets, included in iOS targets.
With this change:
* CocoaPods integration does not require any configuration or calling 'pod install' after changing resources.
* Important: existing projects need to remove 'extraSpecAttributes["resources"] = ...' from build scripts, and rerun `./gradlew podInstall` once!
* Without CocoaPods, the resource directory should be added to XCode build phases once.
Resolves#3073Resolves#3113Resolves#3066