From ee70930b2330287246834ca4391f12ae5319d87a Mon Sep 17 00:00:00 2001 From: Roman Sedaikin Date: Thu, 22 Oct 2020 16:37:23 +0300 Subject: [PATCH] Fixed ImageAndIcon tutorial --- tutorials/Image_And_Icons_Manipulations/main.md | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/tutorials/Image_And_Icons_Manipulations/main.md b/tutorials/Image_And_Icons_Manipulations/main.md index 225cadfe00..37ee213119 100755 --- a/tutorials/Image_And_Icons_Manipulations/main.md +++ b/tutorials/Image_And_Icons_Manipulations/main.md @@ -31,7 +31,7 @@ fun main() { ## Loading images from device storage -To create `ImageAsset` from a loaded image stored in device memory you can use skija `Image`: +To create an `ImageAsset` from a loaded image stored in the device memory you can use `org.jetbrains.skija.Image`: ```kotlin import androidx.compose.desktop.Window @@ -58,18 +58,13 @@ fun main() { fun imageFromFile(file: File): ImageAsset { return Image.makeFromEncoded(file.readBytes()).asImageAsset() } - -@Composable -fun imageFile(file: File): ImageAsset { - return remember(file) { imageFromFile(file) } -} ``` ![Storage](image_from_resources.png) ## Drawing raw image data using native canvas -Sometimes you may want to draw raw image data, in which case you can use `Canvas` and` drawIntoCanvas`. +You may want to draw raw image data, in which case you can use `Canvas` and` drawIntoCanvas`. ```kotlin import androidx.compose.desktop.Window