@ -78,10 +78,8 @@ fun main() {
val isBird =
!isTube && columnIndex == ComposeBirdGame.BIRD_COLUMN && rowIndex == gameFrame.birdPos
if (isTube || isBird) {
// if it's either a tube node or bird, check it
checked(true)
}
checked(isTube || isBird)
if (!isBird) {
// if it's a bird, enable it. (to change to blue color)