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import org.jetbrains.kotlin.gradle.targets.js.dsl.ExperimentalWasmDsl
plugins {
kotlin("multiplatform")
id("com.android.library")
id("org.jetbrains.compose")
}
kotlin {
androidTarget {
compilations.all {
kotlinOptions {
jvmTarget = "11"
}
}
}
jvm("desktop")
listOf(
iosX64(),
iosArm64(),
iosSimulatorArm64()
).forEach { iosTarget ->
iosTarget.binaries.framework {
baseName = "shared"
isStatic = true
}
}
js {
browser {
testTask(Action {
enabled = false
})
}
binaries.executable()
}
@OptIn(ExperimentalWasmDsl::class)
wasmJs {
browser()
binaries.executable()
}
applyDefaultHierarchyTemplate()
sourceSets {
val desktopMain by getting
val wasmJsMain by getting
commonMain.dependencies {
implementation(compose.runtime)
implementation(compose.material3)
implementation(project(":resources:library"))
}
desktopMain.dependencies {
implementation(compose.desktop.common)
}
Pack all resources to assets on the android target. (#4965) The PR changes the android resources packaging. Now all resources are packed to the android assets (not only fonts). It unblocks usage android URIs to the resources in a WebView or other external resource consumers. Additionally the PR fixes Android Studio Compose Previews work with multiplatform resources: ![](https://private-user-images.githubusercontent.com/3532155/341182790-ef26b667-ad0d-4efd-b7f9-23cff92ab49d.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTg4Nzg0MTgsIm5iZiI6MTcxODg3ODExOCwicGF0aCI6Ii8zNTMyMTU1LzM0MTE4Mjc5MC1lZjI2YjY2Ny1hZDBkLTRlZmQtYjdmOS0yM2NmZjkyYWI0OWQucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI0MDYyMCUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNDA2MjBUMTAwODM4WiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9OTY1MzdhMTAxMjNmZDRhMDA4ZjdjODBjYzg3M2MyNDg0ZTA5OWFkZGZkZjk1ZDUwOWFkZDk3MmQ2YjIzNzJiYiZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QmYWN0b3JfaWQ9MCZrZXlfaWQ9MCZyZXBvX2lkPTAifQ.xgUAr_2--ZHo6txhdAANRbe8ju2SQ5EACvK96gaGJnY) For a backward compatibility the resources library tries to read resources in java resources if assets were not found. Fixes https://github.com/JetBrains/compose-multiplatform/issues/4877 Fixes https://github.com/JetBrains/compose-multiplatform/issues/4503 Fixes https://github.com/JetBrains/compose-multiplatform/issues/4932 Fixes https://github.com/JetBrains/compose-multiplatform/issues/4476 ## Release Notes ### Features - Resources - Android Studio Preview works with Compose Multiplatform resources now - Compose Multiplatform resources are stored in the android assets now. This fixes such cases as a rendering resource files in WebViews or Media Players
6 months ago
androidMain.dependencies {
implementation(libs.androidx.ui.tooling)
implementation(libs.androidx.ui.tooling.preview)
}
val nonAndroidMain by creating {
dependsOn(commonMain.get())
wasmJsMain.dependsOn(this)
desktopMain.dependsOn(this)
nativeMain.get().dependsOn(this)
jsMain.get().dependsOn(this)
}
}
}
android {
compileSdk = 34
namespace = "org.jetbrains.compose.resources.demo.shared"
defaultConfig {
minSdk = 21
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
Pack all resources to assets on the android target. (#4965) The PR changes the android resources packaging. Now all resources are packed to the android assets (not only fonts). It unblocks usage android URIs to the resources in a WebView or other external resource consumers. Additionally the PR fixes Android Studio Compose Previews work with multiplatform resources: ![](https://private-user-images.githubusercontent.com/3532155/341182790-ef26b667-ad0d-4efd-b7f9-23cff92ab49d.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTg4Nzg0MTgsIm5iZiI6MTcxODg3ODExOCwicGF0aCI6Ii8zNTMyMTU1LzM0MTE4Mjc5MC1lZjI2YjY2Ny1hZDBkLTRlZmQtYjdmOS0yM2NmZjkyYWI0OWQucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI0MDYyMCUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNDA2MjBUMTAwODM4WiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9OTY1MzdhMTAxMjNmZDRhMDA4ZjdjODBjYzg3M2MyNDg0ZTA5OWFkZGZkZjk1ZDUwOWFkZDk3MmQ2YjIzNzJiYiZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QmYWN0b3JfaWQ9MCZrZXlfaWQ9MCZyZXBvX2lkPTAifQ.xgUAr_2--ZHo6txhdAANRbe8ju2SQ5EACvK96gaGJnY) For a backward compatibility the resources library tries to read resources in java resources if assets were not found. Fixes https://github.com/JetBrains/compose-multiplatform/issues/4877 Fixes https://github.com/JetBrains/compose-multiplatform/issues/4503 Fixes https://github.com/JetBrains/compose-multiplatform/issues/4932 Fixes https://github.com/JetBrains/compose-multiplatform/issues/4476 ## Release Notes ### Features - Resources - Android Studio Preview works with Compose Multiplatform resources now - Compose Multiplatform resources are stored in the android assets now. This fixes such cases as a rendering resource files in WebViews or Media Players
6 months ago
buildFeatures {
compose = true
}
composeOptions {
kotlinCompilerExtensionVersion = "1.5.11"
}
}
compose.experimental {
web.application {}
}
//because the dependency on the compose library is a project dependency
compose.resources {
generateResClass = always
}