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322 lines
12 KiB
322 lines
12 KiB
//! Boa's API to create and customize `ECMAScript` jobs and job queues. |
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//! |
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//! [`NativeJob`] is an ECMAScript [Job], or a closure that runs an `ECMAScript` computation when |
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//! there's no other computation running. |
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//! |
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//! [`JobCallback`] is an ECMAScript [`JobCallback`] record, containing an `ECMAScript` function |
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//! that is executed when a promise is either fulfilled or rejected. |
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//! |
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//! [`JobQueue`] is a trait encompassing the required functionality for a job queue; this allows |
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//! implementing custom event loops, custom handling of Jobs or other fun things. |
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//! This trait is also accompanied by two implementors of the trait: |
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//! - [`IdleJobQueue`], which is a queue that does nothing, and the default queue if no queue is |
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//! provided. Useful for hosts that want to disable promises. |
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//! - [`SimpleJobQueue`], which is a simple FIFO queue that runs all jobs to completion, bailing |
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//! on the first error encountered. |
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//! |
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//! [Job]: https://tc39.es/ecma262/#sec-jobs |
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//! [JobCallback]: https://tc39.es/ecma262/#sec-jobcallback-records |
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use std::{cell::RefCell, collections::VecDeque, fmt::Debug, future::Future, pin::Pin}; |
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use crate::{ |
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object::{JsFunction, NativeObject}, |
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realm::Realm, |
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Context, JsResult, JsValue, |
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}; |
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use boa_gc::{Finalize, Trace}; |
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/// The [`Future`] job passed to the [`JobQueue::enqueue_future_job`] operation. |
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pub type FutureJob = Pin<Box<dyn Future<Output = NativeJob> + 'static>>; |
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/// An ECMAScript [Job] closure. |
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/// |
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/// The specification allows scheduling any [`NativeJob`] closure by the host into the job queue. |
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/// However, host-defined jobs must abide to a set of requirements. |
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/// |
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/// ### Requirements |
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/// |
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/// - At some future point in time, when there is no running execution context and the execution |
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/// context stack is empty, the implementation must: |
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/// - Perform any host-defined preparation steps. |
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/// - Invoke the Job Abstract Closure. |
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/// - Perform any host-defined cleanup steps, after which the execution context stack must be empty. |
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/// - Only one Job may be actively undergoing evaluation at any point in time. |
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/// - Once evaluation of a Job starts, it must run to completion before evaluation of any other Job starts. |
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/// - The Abstract Closure must return a normal completion, implementing its own handling of errors. |
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/// |
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/// `NativeJob`s API differs slightly on the last requirement, since it allows closures returning |
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/// [`JsResult`], but it's okay because `NativeJob`s are handled by the host anyways; a host could |
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/// pass a closure returning `Err` and handle the error on [`JobQueue::run_jobs`], making the closure |
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/// effectively run as if it never returned `Err`. |
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/// |
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/// ## [`Trace`]? |
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/// |
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/// `NativeJob` doesn't implement `Trace` because it doesn't need to; all jobs can only be run once |
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/// and putting a [`JobQueue`] on a garbage collected object should definitely be discouraged. |
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/// |
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/// On the other hand, it seems like this type breaks all the safety checks of the |
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/// [`NativeFunction`] API, since you can capture any `Trace` variable into the closure... but it |
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/// doesn't! |
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/// The garbage collector doesn't need to trace the captured variables because the closures |
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/// are always stored on the [`JobQueue`], which is always rooted, which means the captured variables |
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/// are also rooted, allowing us to capture any variable in the closure for free! |
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/// |
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/// [Job]: https://tc39.es/ecma262/#sec-jobs |
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/// [`NativeFunction`]: crate::native_function::NativeFunction |
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pub struct NativeJob { |
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#[allow(clippy::type_complexity)] |
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f: Box<dyn FnOnce(&mut Context<'_>) -> JsResult<JsValue>>, |
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realm: Option<Realm>, |
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} |
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impl Debug for NativeJob { |
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { |
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f.debug_struct("NativeJob").field("f", &"Closure").finish() |
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} |
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} |
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impl NativeJob { |
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/// Creates a new `NativeJob` from a closure. |
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pub fn new<F>(f: F) -> Self |
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where |
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F: FnOnce(&mut Context<'_>) -> JsResult<JsValue> + 'static, |
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{ |
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Self { |
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f: Box::new(f), |
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realm: None, |
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} |
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} |
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/// Creates a new `NativeJob` from a closure and an execution realm. |
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pub fn with_realm<F>(f: F, realm: Realm, _context: &mut Context<'_>) -> Self |
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where |
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F: FnOnce(&mut Context<'_>) -> JsResult<JsValue> + 'static, |
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{ |
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Self { |
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f: Box::new(f), |
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realm: Some(realm), |
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} |
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} |
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/// Gets a reference to the execution realm of the job. |
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#[must_use] |
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pub const fn realm(&self) -> Option<&Realm> { |
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self.realm.as_ref() |
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} |
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/// Calls the native job with the specified [`Context`]. |
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/// |
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/// # Note |
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/// |
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/// If the native job has an execution realm defined, this sets the running execution |
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/// context to the realm's before calling the inner closure, and resets it after execution. |
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pub fn call(self, context: &mut Context<'_>) -> JsResult<JsValue> { |
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// If realm is not null, each time job is invoked the implementation must perform |
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// implementation-defined steps such that execution is prepared to evaluate ECMAScript |
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// code at the time of job's invocation. |
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if let Some(realm) = self.realm { |
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let old_realm = context.enter_realm(realm); |
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// Let scriptOrModule be GetActiveScriptOrModule() at the time HostEnqueuePromiseJob is |
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// invoked. If realm is not null, each time job is invoked the implementation must |
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// perform implementation-defined steps such that scriptOrModule is the active script or |
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// module at the time of job's invocation. |
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let result = (self.f)(context); |
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context.enter_realm(old_realm); |
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result |
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} else { |
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(self.f)(context) |
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} |
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} |
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} |
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/// [`JobCallback`][spec] records. |
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/// |
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/// [spec]: https://tc39.es/ecma262/#sec-jobcallback-records |
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#[derive(Trace, Finalize)] |
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pub struct JobCallback { |
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callback: JsFunction, |
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host_defined: Box<dyn NativeObject>, |
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} |
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impl Debug for JobCallback { |
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { |
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f.debug_struct("JobCallback") |
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.field("callback", &self.callback) |
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.field("host_defined", &"dyn NativeObject") |
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.finish() |
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} |
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} |
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impl JobCallback { |
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/// Creates a new `JobCallback`. |
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#[inline] |
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pub fn new<T: NativeObject>(callback: JsFunction, host_defined: T) -> Self { |
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Self { |
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callback, |
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host_defined: Box::new(host_defined), |
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} |
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} |
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/// Gets the inner callback of the job. |
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#[inline] |
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#[must_use] |
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pub const fn callback(&self) -> &JsFunction { |
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&self.callback |
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} |
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/// Gets a reference to the host defined additional field as an [`NativeObject`] trait object. |
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#[inline] |
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#[must_use] |
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pub fn host_defined(&self) -> &dyn NativeObject { |
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&*self.host_defined |
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} |
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/// Gets a mutable reference to the host defined additional field as an [`NativeObject`] trait object. |
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#[inline] |
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pub fn host_defined_mut(&mut self) -> &mut dyn NativeObject { |
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&mut *self.host_defined |
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} |
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} |
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/// A queue of `ECMAscript` [Jobs]. |
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/// |
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/// This is the main API that allows creating custom event loops with custom job queues. |
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/// |
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/// [Jobs]: https://tc39.es/ecma262/#sec-jobs |
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pub trait JobQueue { |
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/// [`HostEnqueuePromiseJob ( job, realm )`][spec]. |
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/// |
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/// Enqueues a [`NativeJob`] on the job queue. |
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/// |
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/// # Requirements |
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/// |
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/// Per the [spec]: |
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/// > An implementation of `HostEnqueuePromiseJob` must conform to the requirements in [9.5][Jobs] as well as the |
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/// following: |
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/// > - If `realm` is not null, each time `job` is invoked the implementation must perform implementation-defined steps |
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/// such that execution is prepared to evaluate ECMAScript code at the time of job's invocation. |
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/// > - Let `scriptOrModule` be `GetActiveScriptOrModule()` at the time `HostEnqueuePromiseJob` is invoked. If realm |
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/// is not null, each time job is invoked the implementation must perform implementation-defined steps such that |
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/// `scriptOrModule` is the active script or module at the time of job's invocation. |
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/// > - Jobs must run in the same order as the `HostEnqueuePromiseJob` invocations that scheduled them. |
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/// |
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/// Of all the requirements, Boa guarantees the first two by its internal implementation of `NativeJob`, meaning |
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/// the implementer must only guarantee that jobs are run in the same order as they're enqueued. |
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/// |
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/// [spec]: https://tc39.es/ecma262/#sec-hostenqueuepromisejob |
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/// [Jobs]: https://tc39.es/ecma262/#sec-jobs |
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fn enqueue_promise_job(&self, job: NativeJob, context: &mut Context<'_>); |
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/// Runs all jobs in the queue. |
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/// |
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/// Running a job could enqueue more jobs in the queue. The implementor of the trait |
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/// determines if the method should loop until there are no more queued jobs or if |
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/// it should only run one iteration of the queue. |
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fn run_jobs(&self, context: &mut Context<'_>); |
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/// Enqueues a new [`Future`] job on the job queue. |
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/// |
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/// On completion, `future` returns a new [`NativeJob`] that needs to be enqueued into the |
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/// job queue to update the state of the inner `Promise`, which is what ECMAScript sees. Failing |
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/// to do this will leave the inner `Promise` in the `pending` state, which won't call any `then` |
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/// or `catch` handlers, even if `future` was already completed. |
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fn enqueue_future_job(&self, future: FutureJob, context: &mut Context<'_>); |
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/// Asynchronously runs all jobs in the queue. |
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/// |
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/// Running a job could enqueue more jobs in the queue. The implementor of the trait |
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/// determines if the method should loop until there are no more queued jobs or if |
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/// it should only run one iteration of the queue. |
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/// |
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/// By default forwards to [`JobQueue::run_jobs`]. Implementors using async should override this |
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/// with a proper algorithm to run jobs asynchronously. |
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fn run_jobs_async<'a, 'ctx, 'host, 'fut>( |
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&'a self, |
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context: &'ctx mut Context<'host>, |
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) -> Pin<Box<dyn Future<Output = ()> + 'fut>> |
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where |
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'a: 'fut, |
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'ctx: 'fut, |
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'host: 'fut, |
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{ |
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Box::pin(async { self.run_jobs(context) }) |
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} |
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} |
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/// A job queue that does nothing. |
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/// |
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/// This queue is mostly useful if you want to disable the promise capabilities of the engine. This |
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/// can be done by passing a reference to it to the [`ContextBuilder`]: |
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/// |
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/// ``` |
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/// use boa_engine::{ |
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/// context::ContextBuilder, |
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/// job::{IdleJobQueue, JobQueue}, |
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/// }; |
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/// |
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/// let queue: &dyn JobQueue = &IdleJobQueue; |
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/// let context = ContextBuilder::new().job_queue(queue).build(); |
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/// ``` |
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/// |
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/// [`ContextBuilder`]: crate::context::ContextBuilder |
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#[derive(Debug, Clone, Copy)] |
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pub struct IdleJobQueue; |
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impl JobQueue for IdleJobQueue { |
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fn enqueue_promise_job(&self, _: NativeJob, _: &mut Context<'_>) {} |
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fn run_jobs(&self, _: &mut Context<'_>) {} |
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fn enqueue_future_job(&self, _: FutureJob, _: &mut Context<'_>) {} |
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} |
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/// A simple FIFO job queue that bails on the first error. |
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/// |
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/// This is the default job queue for the [`Context`], but it is mostly pretty limited for |
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/// custom event queues. |
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/// |
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/// To disable running promise jobs on the engine, see [`IdleJobQueue`]. |
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#[derive(Default)] |
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pub struct SimpleJobQueue(RefCell<VecDeque<NativeJob>>); |
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impl Debug for SimpleJobQueue { |
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { |
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f.debug_tuple("SimpleQueue").field(&"..").finish() |
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} |
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} |
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impl SimpleJobQueue { |
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/// Creates an empty `SimpleJobQueue`. |
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#[must_use] |
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pub fn new() -> Self { |
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Self::default() |
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} |
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} |
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impl JobQueue for SimpleJobQueue { |
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fn enqueue_promise_job(&self, job: NativeJob, _: &mut Context<'_>) { |
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self.0.borrow_mut().push_back(job); |
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} |
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fn run_jobs(&self, context: &mut Context<'_>) { |
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// Yeah, I have no idea why Rust extends the lifetime of a `RefCell` that should be immediately |
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// dropped after calling `pop_front`. |
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let mut next_job = self.0.borrow_mut().pop_front(); |
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while let Some(job) = next_job { |
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if job.call(context).is_err() { |
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self.0.borrow_mut().clear(); |
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return; |
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}; |
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next_job = self.0.borrow_mut().pop_front(); |
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} |
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} |
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fn enqueue_future_job(&self, future: FutureJob, context: &mut Context<'_>) { |
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let job = pollster::block_on(future); |
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self.enqueue_promise_job(job, context); |
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} |
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}
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