Rust编写的JavaScript引擎,该项目是一个试验性质的项目。
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//! Benchmarks of the whole execution engine in Boa.
use boa::{exec::Interpreter, realm::Realm, Executable, Parser};
use criterion::{black_box, criterion_group, criterion_main, Criterion};
#[cfg(all(target_arch = "x86_64", target_os = "linux", target_env = "gnu"))]
#[cfg_attr(
all(target_arch = "x86_64", target_os = "linux", target_env = "gnu"),
global_allocator
)]
static ALLOC: jemallocator::Jemalloc = jemallocator::Jemalloc;
fn create_realm(c: &mut Criterion) {
c.bench_function("Create Realm", move |b| b.iter(Realm::create));
}
static SYMBOL_CREATION: &str = include_str!("bench_scripts/symbol_creation.js");
fn symbol_creation(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(SYMBOL_CREATION.as_bytes()).parse_all().unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("Symbols (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static FOR_LOOP: &str = include_str!("bench_scripts/for_loop.js");
fn for_loop_execution(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(FOR_LOOP.as_bytes()).parse_all().unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("For loop (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static FIBONACCI: &str = include_str!("bench_scripts/fibonacci.js");
fn fibonacci(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(FIBONACCI.as_bytes()).parse_all().unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("Fibonacci (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static OBJECT_CREATION: &str = include_str!("bench_scripts/object_creation.js");
fn object_creation(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(OBJECT_CREATION.as_bytes()).parse_all().unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("Object Creation (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static OBJECT_PROP_ACCESS_CONST: &str = include_str!("bench_scripts/object_prop_access_const.js");
fn object_prop_access_const(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(OBJECT_PROP_ACCESS_CONST.as_bytes())
.parse_all()
.unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("Static Object Property Access (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static OBJECT_PROP_ACCESS_DYN: &str = include_str!("bench_scripts/object_prop_access_dyn.js");
fn object_prop_access_dyn(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(OBJECT_PROP_ACCESS_DYN.as_bytes())
.parse_all()
.unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("Dynamic Object Property Access (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static REGEXP_LITERAL_CREATION: &str = include_str!("bench_scripts/regexp_literal_creation.js");
fn regexp_literal_creation(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(REGEXP_LITERAL_CREATION.as_bytes())
.parse_all()
.unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("RegExp Literal Creation (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static REGEXP_CREATION: &str = include_str!("bench_scripts/regexp_creation.js");
fn regexp_creation(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(REGEXP_CREATION.as_bytes()).parse_all().unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("RegExp (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static REGEXP_LITERAL: &str = include_str!("bench_scripts/regexp_literal.js");
fn regexp_literal(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(REGEXP_LITERAL.as_bytes()).parse_all().unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("RegExp Literal (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static REGEXP: &str = include_str!("bench_scripts/regexp.js");
fn regexp(c: &mut Criterion) {
// Create new Realm and interpreter.
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
// Parse the AST nodes.
let nodes = Parser::new(REGEXP.as_bytes()).parse_all().unwrap();
// Execute the parsed nodes, passing them through a black box, to avoid over-optimizing by the compiler
c.bench_function("RegExp (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static ARRAY_ACCESS: &str = include_str!("bench_scripts/array_access.js");
fn array_access(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(ARRAY_ACCESS.as_bytes()).parse_all().unwrap();
c.bench_function("Array access (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static ARRAY_CREATE: &str = include_str!("bench_scripts/array_create.js");
fn array_creation(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(ARRAY_CREATE.as_bytes()).parse_all().unwrap();
c.bench_function("Array creation (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static ARRAY_POP: &str = include_str!("bench_scripts/array_pop.js");
fn array_pop(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(ARRAY_POP.as_bytes()).parse_all().unwrap();
c.bench_function("Array pop (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static STRING_CONCAT: &str = include_str!("bench_scripts/string_concat.js");
fn string_concat(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(STRING_CONCAT.as_bytes()).parse_all().unwrap();
c.bench_function("String concatenation (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static STRING_COMPARE: &str = include_str!("bench_scripts/string_compare.js");
fn string_compare(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(STRING_COMPARE.as_bytes()).parse_all().unwrap();
c.bench_function("String comparison (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static STRING_COPY: &str = include_str!("bench_scripts/string_copy.js");
fn string_copy(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(STRING_COPY.as_bytes()).parse_all().unwrap();
c.bench_function("String copy (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static NUMBER_OBJECT_ACCESS: &str = include_str!("bench_scripts/number_object_access.js");
fn number_object_access(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(NUMBER_OBJECT_ACCESS.as_bytes())
.parse_all()
.unwrap();
c.bench_function("Number Object Access (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static BOOLEAN_OBJECT_ACCESS: &str = include_str!("bench_scripts/boolean_object_access.js");
fn boolean_object_access(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(BOOLEAN_OBJECT_ACCESS.as_bytes())
.parse_all()
.unwrap();
c.bench_function("Boolean Object Access (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static STRING_OBJECT_ACCESS: &str = include_str!("bench_scripts/string_object_access.js");
fn string_object_access(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(STRING_OBJECT_ACCESS.as_bytes())
.parse_all()
.unwrap();
c.bench_function("String Object Access (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static ARITHMETIC_OPERATIONS: &str = include_str!("bench_scripts/arithmetic_operations.js");
fn arithmetic_operations(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(ARITHMETIC_OPERATIONS.as_bytes())
.parse_all()
.unwrap();
c.bench_function("Arithmetic operations (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static CLEAN_JS: &str = include_str!("bench_scripts/clean_js.js");
fn clean_js(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(CLEAN_JS.as_bytes()).parse_all().unwrap();
c.bench_function("Clean js (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
static MINI_JS: &str = include_str!("bench_scripts/mini_js.js");
fn mini_js(c: &mut Criterion) {
let realm = Realm::create();
let mut engine = Interpreter::new(realm);
let nodes = Parser::new(MINI_JS.as_bytes()).parse_all().unwrap();
c.bench_function("Mini js (Execution)", move |b| {
b.iter(|| black_box(&nodes).run(&mut engine).unwrap())
});
}
criterion_group!(
execution,
create_realm,
symbol_creation,
for_loop_execution,
fibonacci,
array_access,
array_creation,
array_pop,
object_creation,
object_prop_access_const,
object_prop_access_dyn,
regexp_literal_creation,
regexp_creation,
regexp_literal,
regexp,
string_concat,
string_compare,
string_copy,
number_object_access,
boolean_object_access,
string_object_access,
arithmetic_operations,
clean_js,
mini_js,
);
criterion_main!(execution);