// This example implements a synthetic Rust module that is exposed to JS code. // This mirrors the `modules.rs` example but uses synthetic modules instead. use std::path::PathBuf; use std::rc::Rc; use std::{error::Error, path::Path}; use boa_engine::builtins::promise::PromiseState; use boa_engine::module::{SimpleModuleLoader, SyntheticModuleInitializer}; use boa_engine::object::FunctionObjectBuilder; use boa_engine::{ js_str, js_string, Context, JsArgs, JsError, JsNativeError, JsValue, Module, NativeFunction, Source, }; fn main() -> Result<(), Box> { // A simple module that we want to compile from Rust code. const MODULE_SRC: &str = r#" import { pyth } from "./trig.mjs"; import * as ops from "./operations.mjs"; export let result = pyth(3, 4); export function mix(a, b) { return ops.sum(ops.mult(a, ops.sub(b, a)), 10); } "#; // This can be overriden with any custom implementation of `ModuleLoader`. let loader = Rc::new(SimpleModuleLoader::new("./scripts/modules")?); // Just need to cast to a `ModuleLoader` before passing it to the builder. let context = &mut Context::builder().module_loader(loader.clone()).build()?; // Now, create the synthetic module and insert it into the loader. let operations = create_operations_module(context); loader.insert( PathBuf::from("./scripts/modules") .canonicalize()? .join("operations.mjs"), operations, ); let source = Source::from_reader(MODULE_SRC.as_bytes(), Some(Path::new("./main.mjs"))); // Can also pass a `Some(realm)` if you need to execute the module in another realm. let module = Module::parse(source, None, context)?; // Don't forget to insert the parsed module into the loader itself, since the root module // is not automatically inserted by the `ModuleLoader::load_imported_module` impl. // // Simulate as if the "fake" module is located in the modules root, just to ensure that // the loader won't double load in case someone tries to import "./main.mjs". loader.insert( Path::new("./scripts/modules") .canonicalize()? .join("main.mjs"), module.clone(), ); // This uses the utility function to load, link and evaluate a module without having to deal // with callbacks. For an example demonstrating the whole lifecycle of a module, see // `modules.rs` let promise_result = module.load_link_evaluate(context); // Very important to push forward the job queue after queueing promises. context.run_jobs(); // Checking if the final promise didn't return an error. match promise_result.state() { PromiseState::Pending => return Err("module didn't execute!".into()), PromiseState::Fulfilled(v) => { assert_eq!(v, JsValue::undefined()); } PromiseState::Rejected(err) => { return Err(JsError::from_opaque(err).try_native(context)?.into()) } } // We can access the full namespace of the module with all its exports. let namespace = module.namespace(context); let result = namespace.get(js_str!("result"), context)?; println!("result = {}", result.display()); assert_eq!(namespace.get(js_str!("result"), context)?, JsValue::from(5)); let mix = namespace .get(js_str!("mix"), context)? .as_callable() .cloned() .ok_or_else(|| JsNativeError::typ().with_message("mix export wasn't a function!"))?; let result = mix.call(&JsValue::undefined(), &[5.into(), 10.into()], context)?; println!("mix(5, 10) = {}", result.display()); assert_eq!(result, 35.into()); Ok(()) } // Creates the synthetic equivalent to the `./modules/operations.mjs` file. fn create_operations_module(context: &mut Context) -> Module { // We first create the function objects that will be exported by the module. More // on that below. let sum = FunctionObjectBuilder::new( context.realm(), NativeFunction::from_fn_ptr(|_, args, ctx| { args.get_or_undefined(0).add(args.get_or_undefined(1), ctx) }), ) .length(2) .name("sum") .build(); let sub = FunctionObjectBuilder::new( context.realm(), NativeFunction::from_fn_ptr(|_, args, ctx| { args.get_or_undefined(0).sub(args.get_or_undefined(1), ctx) }), ) .length(2) .name("sub") .build(); let mult = FunctionObjectBuilder::new( context.realm(), NativeFunction::from_fn_ptr(|_, args, ctx| { args.get_or_undefined(0).mul(args.get_or_undefined(1), ctx) }), ) .length(2) .name("mult") .build(); let div = FunctionObjectBuilder::new( context.realm(), NativeFunction::from_fn_ptr(|_, args, ctx| { args.get_or_undefined(0).div(args.get_or_undefined(1), ctx) }), ) .length(2) .name("div") .build(); let sqrt = FunctionObjectBuilder::new( context.realm(), NativeFunction::from_fn_ptr(|_, args, ctx| { let a = args.get_or_undefined(0).to_number(ctx)?; Ok(JsValue::from(a.sqrt())) }), ) .length(1) .name("sqrt") .build(); Module::synthetic( // Make sure to list all exports beforehand. &[ js_string!("sum"), js_string!("sub"), js_string!("mult"), js_string!("div"), js_string!("sqrt"), ], // The initializer is evaluated every time a module imports this synthetic module, // so we avoid creating duplicate objects by capturing and cloning them instead. SyntheticModuleInitializer::from_copy_closure_with_captures( |module, fns, _| { println!("Running initializer!"); module.set_export(&js_string!("sum"), fns.0.clone().into())?; module.set_export(&js_string!("sub"), fns.1.clone().into())?; module.set_export(&js_string!("mult"), fns.2.clone().into())?; module.set_export(&js_string!("div"), fns.3.clone().into())?; module.set_export(&js_string!("sqrt"), fns.4.clone().into())?; Ok(()) }, (sum, sub, mult, div, sqrt), ), None, None, context, ) }