* Close active iterators when returning from async generator
* Fix remaining async generator tests
* Fix remaining async generator tests
* Replace some reserved opcodes
* Fix for await of loop flag
* Add tests for fix
* Remove whitespace
* Fix test display and improve test
* Change `usize` to `u32`
This allows `thread_local` contexts to have owned `HostHooks` and `JobQueues`.
It changes the following:
- Creates a new `MaybeShared` struct that can hold either a reference or an `Rc`.
- Changes the `job_queue` and `host_hooks` parameters of `Context` to use `MaybeShared`.
This PR also allows us to make `SimpleJobQueue` the default promise runner, which I think it's pretty cool :)
cc @lastmjs
This Pull Request fixes#2317 and #1835, finally giving our engine proper realms 🥳.
It changes the following:
- Extracts the compile environment stack from `Realm` and into `Vm`.
- Adjusts the bytecompiler to accommodate this change.
- Adjusts `call/construct_internal` to accommodate this change. This also coincidentally fixed#2317, which I'm pretty happy about.
- Adjusts several APIs (`NativeJob`, `Realm`) and builtins (`eval`, initializers) to accommodate this change.
- Adjusts `JsNativeError`s to hold a reference to the Realm from which they were created. This only affects errors created within calls to function objects. Native calls don't need to set the realm because it's inherited by the next outer active function object. TLDR: `JsError` API stays the same, we just set the origin Realm of errors in `JsObject::call/construct_internal`.
~~Builds off of #2529.~~ Merged.
This Pull Request allows passing any function returning `impl Future<Output = JsResult<JsValue>>` to the `NativeFunction` constructor, allowing native concurrency hooks into the engine.
It changes the following:
- Adds a `NativeFunction::from_async_fn` function.
- Adds a new `JobQueue::enqueue_future_job` method.
- Adds an example usage on `boa_examples`.
Follows from #2528, and should complement #2411 to implement the module import hooks.
~~Similarly to the Intl/ICU4X PR (#2478), this has a lot of trivial changes caused by the new lifetimes. I thought about passing the queue and the hooks by value, but it was very painful having to wrap everything with `Rc` in order to be accessible by the host.
In contrast, `&dyn` can be easily provided by the host and has the advantage of not requiring additional allocations, with the downside of adding two more lifetimes to our `Context`, but I think it's worth.~~ I was able to unify all lifetimes into the shortest one of the three, making our API just like before!
Changes:
- Added a new `HostHooks` trait and a `&dyn HostHooks` field to `Context`. This allows hosts to implement the trait for their custom type, then pass it to the context.
- Added a new `JobQueue` trait and a `&dyn JobQueue` field to our `Context`, allowing custom event loops and other fun things.
- Added two simple implementations of `JobQueue`: `IdleJobQueue` which does nothing and `SimpleJobQueue` which runs all jobs until all successfully complete or until any of them throws an error.
- Modified `boa_cli` to run all jobs until the queue is empty, even if a job returns `Err`. This also prints all errors to the user.
As part of the new modules PR, I was working on implementing the [host hooks](https://tc39.es/ecma262/#sec-host-hooks-summary) for the module import hooks and custom job queues. However, the promises module needed a bit of a refactor in order to couple with the new API. So, I thought it was a good idea to separate the promises refactor into its own PR, since the other PR is already big as it is.
- Replaced some usages of `JobCallback` with a new `NativeJob` that isn't traced by the GC, since those closures are always rooted and executed by the `Context` globally. This will also allow hosts to pass their custom jobs to the job queue, and maybe could also accept futures in the Future (pun intended 😆).
- Refactored several functions to account for the `HostPromiseRejectionTracker` hook which needs the promise `JsObject`.
- Rewrote some patterns with newer Rust idioms.
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Submitting this as a draft for feedback/second opinions. This draft contains some changes to the documentation.
Quick Overview:
- Potential `Boa` header for Boa's crates added to `boa_engine`.
- Changes the wording to a lot of module headers (See `builtins` module and `object/builtins` module).
- Updating built-in wrapper's code examples to use `?` operator.
- Adds the doc logo URL to a few crates that didn't have it.
The main idea of this draft is to move away from the "This module implements" wording as it feels a bit duplicative when listed under the Modules section (mainly focusing around changes in `boa_engine` to start).
While working on this, I had a question about whether we should be using JavaScript or ECMAScript in the Boa's documentation. We do seem to currently use both, and this draft uses JavaScript heavily in the wording.
This Pull Request restructures the lint deny/warn/allow lists in `boa_engine`. It adds a lot of documentation to pup functions. There are still a few clippy lints that are not fixed, mainly regarding casting of number types. Fixing those lints effectiveley would in some cases probably require bigger refactors.
This should probably wait for #2449 to be merged, because that PR already fixes that lints regarding the `Date` built-in.
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Not sure if anyone else may be working on something more substantial/in-depth, but I thought I'd post this. 😄
The basic rundown is that this is more of an untested (and in some ways naïve) draft than anything else. It builds rather heavily on `rust-gc`, and tries to keep plenty of the core aspects so as to not break anything too much, and also to minimize overarching changes were it to actually be merged at some point.
This implementation does add ~~a generational divide (although a little unoptimized) to the heap,~~ a GcAlloc/Collector struct with methods, and an ephemeron implementation that allows for the WeakPair and WeakGc pointers.