Per the [Standard Library development guide](https://std-dev-guide.rust-lang.org/code-considerations/performance/inline.html):
> You can add `#[inline]`:
>
> - To public, small, non-generic functions.
>
> You shouldn't need `#[inline]`:
> - On methods that have any generics in scope.
> - On methods on traits that don't have a default implementation.
>
> `#[inline]` can always be introduced later, so if you're in doubt they can just be removed.
This PR follows this guideline to reduce the number of `#[inline]` annotations in our code, removing the annotation in:
- Non-public functions
- Generic functions
- Medium and big functions.
Hopefully this shouldn't impact our perf at all, but let's wait to see the benchmark results.
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Submitting this as a draft for feedback/second opinions. This draft contains some changes to the documentation.
Quick Overview:
- Potential `Boa` header for Boa's crates added to `boa_engine`.
- Changes the wording to a lot of module headers (See `builtins` module and `object/builtins` module).
- Updating built-in wrapper's code examples to use `?` operator.
- Adds the doc logo URL to a few crates that didn't have it.
The main idea of this draft is to move away from the "This module implements" wording as it feels a bit duplicative when listed under the Modules section (mainly focusing around changes in `boa_engine` to start).
While working on this, I had a question about whether we should be using JavaScript or ECMAScript in the Boa's documentation. We do seem to currently use both, and this draft uses JavaScript heavily in the wording.
This Pull Request changes the following:
- Remove false early error when a class expression was missing a binding identifier.
- Simplify/fix environment truncation on function returns.
The new failed tests where false positives before that will be fixed in another PR.
This Pull Request restructures the lint deny/warn/allow lists in almost all crates. `boa_engine` will be done in a follow up PR as the changes there are pretty extensive.