mirror of https://github.com/boa-dev/boa.git
Tree:
d765b080e9
add-vhs-ci
benchmarks
control-flow-graph
expect-lints
feature/node_span
feature/snapshot
features
gh-readonly-queue/main/pr-2877-b0ddf5eed00a53281d67fc7d846233fc0d99ce9c
gh-readonly-queue/main/pr-3144-8e48cec73fae708420b9af88813d4870243c491a
main
nan-boxing
optimization/static-shapes
real_conformance
reduce-environment-allocations
refactor/interner
refactor/register-vm
releases/0.17
releases/0.19
semver_checks
tco
utility-crate
wasm-debugger
v0.10
v0.11
v0.12
v0.13
v0.14
v0.15
v0.16
v0.17
v0.17.1
v0.17.2
v0.17.3
v0.18
v0.19
v0.19.1
v0.2.0
v0.2.1
v0.3.0
v0.4.0
v0.5.0
v0.5.1
v0.6.0
v0.7.0
v0.8.0
v0.9.0
${ noResults }
1 Commits (d765b080e97cc06f415d05397fe1e3ac5a521802)
Author | SHA1 | Message | Date |
---|---|---|---|
Haled Odat | ed37448175 |
Implement `Hidden classes` (#2723)
This PR implements `Hidden Classes`, I named them as `Shapes` (like Spidermonkey does), calling them maps like v8 seems confusing because there already is a JS builtin, likewise with `Hidden classes` since there are already classes in JS. There are two types of shapes: `shared` shapes that create the transition tree, and are shared between objects, this is mainly intended for user defined objects this makes more sense because shapes can create transitions trees, doing that for the builtins seems wasteful (unless users wanted to creating an object with the same property names and the same property attributes in the same order... which seems unlikely). That's why I added `unique` shapes, only one object has it. This is similar to previous solution, but this architecture enables us to use inline caching. There will probably be a performance hit until we implement inline caching. There still a lot of work that needs to be done, on this: - [x] Move Property Attributes to shape - [x] Move Prototype to shape - [x] ~~Move extensible flag to shape~~, On further evaluation this doesn't give any benefit (at least right now), since it isn't used by inline caching also adding one more transition. - [x] Implement delete for unique shapes. - [x] If the chain is too long we should probably convert it into a `unique` shape - [x] Figure out threshold ~~(maybe more that 256 properties ?)~~ curently set to an arbitrary number (`1024`) - [x] Implement shared property table between shared shapes - [x] Add code Document - [x] Varying size storage for properties (get+set = 2, data = 1) - [x] Add shapes to more object: - [x] ordinary object - [x] Arrays - [x] Functions - [x] Other builtins - [x] Add `shapes.md` doc explaining shapes in depth with mermaid diagrams :) - [x] Add `$boa.shape` module - [x] `$boa.shape.id(o)` - [x] `$boa.shape.type(o)` - [x] `$boa.shape.same(o1, o2)` - [x] add doc to `boa_object.md` |
2 years ago |