* Find roots when running GC
Attempt to address the issue #2773.
The existing implementation had an expensive overhead of managing root
counts, especially for mutable borrow of GcRefCell.
Instead of managing the root counts, this change counts the number of
Gc/WeakGc handles located in Gc heap objects and total number of them.
Then, we can find whether there is a root by comparing those numbers.
* Fix clippy errors
* Keep reference counts in Box
* Addressing comment
* Fix clippy errors
* Fix typo
* non_root_count includes mark bit
* give a space
This Pull Request closes#1975. It's still a work in progress, but tries to go in that direction.
It changes the following:
- Adds a new `TryFromJs` trait, that can be derived using a new `boa_derive` crate.
- Adds a new `try_js_into()` function that, similarly to the standard library `TryInto` trait
Things to think about:
- Should the `boa_derive` crate be re-exported in `boa_engine` using a `derive` feature, similar to how it's done in `serde`?
- The current implementation only converts perfectly valid values. So, if we try to convert a big integer into an `i8`, or any floating point number to an `f32`. So, you cannot derive `TryFromJs` for structures that contain an `f32` for example (you can still manually implement the trait, though, and decide in favour of a loss of precision). Should we also provide some traits for transparent loss of precision?
- Currently, you cannot convert between types, so if the JS struct has an integer, you cannot cast it to a boolean, for example. Should we provide a `TryConvertJs` trait, for example to force conversions?
- Currently we only have basic types and object conversions. Should add `Array` to `Vec` conversion, for example, right? Should we also add `TypedArray` conversions? What about `Map` and `Set`? Does this step over the fine grained APIs that we were creating?
Note that this still requires a bunch of documentation, tests, and validation from the dev team and from the users that requested this feature. I'm particularly interested in @lastmjs's thoughts on this API.
I already added an usage example in `boa_examples/src/bin/derive.rs`.
Co-authored-by: jedel1043 <jedel0124@gmail.com>
Bumps [synstructure](https://github.com/mystor/synstructure) from 0.12.6 to 0.13.0.
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Co-authored-by: jedel1043 <jedel0124@gmail.com>
I'm creating this draft PR, since I wanted to have some early feedback, and because I though I would have time to finish it last week, but I got caught up with other stuff. Feel free to contribute :)
The main thing here is that I have divided `eval()`, `parse()` and similar functions so that they can decide if they are parsing scripts or modules. Let me know your thoughts.
Then, I was checking the import & export parsing, and I noticed we are using `TokenKind::Identifier` for `IdentifierName`, so I changed that name. An `Identifier` is an `IdentifierName` that isn't a `ReservedWord`. This means we should probably also adapt all `IdentifierReference`, `BindingIdentifier` and so on parsing. I already created an `Identifier` parser.
Something interesting there is that `await` is not a valid `Identifier` if the goal symbol is `Module`, as you can see in the [spec](https://tc39.es/ecma262/#prod-LabelIdentifier), but currently we don't have that information in the `InputElement` enumeration, we only have `Div`, `RegExp` and `TemplateTail`. How could we approach this?
Co-authored-by: jedel1043 <jedel0124@gmail.com>
Another change extracted from #2411.
This PR changes the following:
- Improves our identifier parsing with a new `Identifier` parser that unifies parsing for `IdentifierReference`, `BindingIdentifier` and `LabelIdentifier`.
- Slightly improves some error messages.
- Extracts our manual initialization of static `Sym`s with a new `static_syms` proc macro.
- Adds `set_module_mode` and `module_mode` to the cursor to prepare for modules.
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This Pull Request enables support for `no_std` targets on some of our sub-crates. I intentionally left out `boa_ast` and `boa_cli` because they're the largest crates we have after `boa_engine`.
`boa_gc` is a monster on its own, because we'll need to design a `no_std` multithreaded GC.
Anyways, this changes the following:
- Adds support for `no_std` on `boa_unicode`.
- Adds support for `no_std` on `boa_profiler`.
- Adds support for `no_std` on `boa_interner`.
- Adds support for `no_std` on `boa_icu_provider`.
This PR changes the following:
- Modifies `EphemeronBox` to be more akin to `GcBox`, with its own header, roots and markers. This also makes it more similar to [Racket's](https://docs.racket-lang.org/reference/ephemerons.html) implementation.
- Removes `EPHEMERON_QUEUE`.
- Ephemerons are now tracked on a special `weak_start` linked list, instead of `strong_start` which is where all other GC boxes live.
- Documents all unsafe blocks.
- Documents our current garbage collection algorithm. I hope this'll clarify a bit what exactly are we doing on every garbage collection.
- Renames/removes some functions.
Per the [Standard Library development guide](https://std-dev-guide.rust-lang.org/code-considerations/performance/inline.html):
> You can add `#[inline]`:
>
> - To public, small, non-generic functions.
>
> You shouldn't need `#[inline]`:
> - On methods that have any generics in scope.
> - On methods on traits that don't have a default implementation.
>
> `#[inline]` can always be introduced later, so if you're in doubt they can just be removed.
This PR follows this guideline to reduce the number of `#[inline]` annotations in our code, removing the annotation in:
- Non-public functions
- Generic functions
- Medium and big functions.
Hopefully this shouldn't impact our perf at all, but let's wait to see the benchmark results.
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Submitting this as a draft for feedback/second opinions. This draft contains some changes to the documentation.
Quick Overview:
- Potential `Boa` header for Boa's crates added to `boa_engine`.
- Changes the wording to a lot of module headers (See `builtins` module and `object/builtins` module).
- Updating built-in wrapper's code examples to use `?` operator.
- Adds the doc logo URL to a few crates that didn't have it.
The main idea of this draft is to move away from the "This module implements" wording as it feels a bit duplicative when listed under the Modules section (mainly focusing around changes in `boa_engine` to start).
While working on this, I had a question about whether we should be using JavaScript or ECMAScript in the Boa's documentation. We do seem to currently use both, and this draft uses JavaScript heavily in the wording.
This Pull Request restructures the lint deny/warn/allow lists in almost all crates. `boa_engine` will be done in a follow up PR as the changes there are pretty extensive.
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Not sure if anyone else may be working on something more substantial/in-depth, but I thought I'd post this. 😄
The basic rundown is that this is more of an untested (and in some ways naïve) draft than anything else. It builds rather heavily on `rust-gc`, and tries to keep plenty of the core aspects so as to not break anything too much, and also to minimize overarching changes were it to actually be merged at some point.
This implementation does add ~~a generational divide (although a little unoptimized) to the heap,~~ a GcAlloc/Collector struct with methods, and an ephemeron implementation that allows for the WeakPair and WeakGc pointers.
I think it's time to address the elephant in the room.
This Pull Request will (hopefully!) solve part of #736.
This is a complete rewrite of `JsString`, but instead of storing `u8` bytes it stores `u16` words. The `encode!` macro (renamed to `utf16!` for simplicity) from the `const-utf16` crate allows us to create UTF-16 encoded arrays at compilation time. `JsString` implements `Deref<Target=[u16]>` to unlock the slice methods and possibly make some manipulations easier. However, we would need to create our own library of utilities for `JsString`.