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@ -198,6 +198,24 @@ pub fn join(this: &Value, args: &[Value], _: &mut Interpreter) -> ResultValue {
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Ok(to_value(elem_strs.join(&separator))) |
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} |
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/// Array.prototype.toString ( separator )
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///
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/// The toString function is intentionally generic; it does not require that
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/// its this value be an Array object. Therefore it can be transferred to
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/// other kinds of objects for use as a method.
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/// <https://tc39.es/ecma262/#sec-array.prototype.tostring>
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pub fn to_string(this: &Value, _args: &[Value], _ctx: &mut Interpreter) -> ResultValue { |
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let join_result = join(this, &[to_value(",")], _ctx); |
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let match_string = match join_result { |
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Ok(v) => match *v { |
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ValueData::String(ref s) => (*s).clone(), |
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_ => "".to_string(), |
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}, |
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Err(v) => format!("error: {}", v), |
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}; |
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Ok(to_value(match_string)) |
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} |
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/// Array.prototype.reverse ( )
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///
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/// The elements of the array are rearranged so as to reverse their order.
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@ -667,6 +685,7 @@ pub fn create_constructor(global: &Value) -> Value {
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make_builtin_fn!(pop, named "pop", of array_prototype); |
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make_builtin_fn!(join, named "join", with length 1, of array_prototype); |
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make_builtin_fn!(to_string, named "toString", of array_prototype); |
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make_builtin_fn!(reverse, named "reverse", of array_prototype); |
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make_builtin_fn!(shift, named "shift", of array_prototype); |
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make_builtin_fn!(unshift, named "unshift", with length 1, of array_prototype); |
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@ -733,6 +752,27 @@ mod tests {
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assert_eq!(many, String::from("a.b.c")); |
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} |
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#[test] |
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fn to_string() { |
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let realm = Realm::create(); |
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let mut engine = Executor::new(realm); |
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let init = r#" |
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var empty = [ ]; |
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var one = ["a"]; |
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var many = ["a", "b", "c"]; |
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"#; |
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forward(&mut engine, init); |
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// Empty
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let empty = forward(&mut engine, "empty.toString()"); |
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assert_eq!(empty, String::from("")); |
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// One
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let one = forward(&mut engine, "one.toString()"); |
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assert_eq!(one, String::from("a")); |
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// Many
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let many = forward(&mut engine, "many.toString()"); |
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assert_eq!(many, String::from("a,b,c")); |
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} |
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#[test] |
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fn every() { |
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let realm = Realm::create(); |
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