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Fixed spelling (#1073)

* Fixed spelling

* Update boa/examples/classes.rs

* Apply suggestions from code review

* Update classes.rs

Co-authored-by: tofpie <75836434+tofpie@users.noreply.github.com>
pull/1077/head
Vishal Sodani 4 years ago committed by GitHub
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  1. 14
      boa/examples/classes.rs

14
boa/examples/classes.rs

@ -10,7 +10,7 @@ use boa::{
// We derive `Debug`, `Trace` and `Finalize`, It automatically implements `NativeObject` // We derive `Debug`, `Trace` and `Finalize`, It automatically implements `NativeObject`
// so we can pass it an object in JavaScript. // so we can pass it an object in JavaScript.
// //
// The fields of the sturct are not accesable by JavaScript unless accessors are created for them. // The fields of the struct are not accessible by JavaScript unless accessors are created for them.
/// This Represents a Person. /// This Represents a Person.
#[derive(Debug, Trace, Finalize)] #[derive(Debug, Trace, Finalize)]
struct Person { struct Person {
@ -58,7 +58,7 @@ impl Class for Person {
// This is what is called when we do `new Person()` // This is what is called when we do `new Person()`
fn constructor(_this: &Value, args: &[Value], context: &mut Context) -> Result<Self> { fn constructor(_this: &Value, args: &[Value], context: &mut Context) -> Result<Self> {
// we get the first arguemnt of undefined if the first one is unavalable and call `to_string`. // We get the first argument. If it is unavailable we get `undefined`. And, then call `to_string()`.
// //
// This is equivalent to `String(arg)`. // This is equivalent to `String(arg)`.
let name = args let name = args
@ -66,12 +66,12 @@ impl Class for Person {
.cloned() .cloned()
.unwrap_or_default() .unwrap_or_default()
.to_string(context)?; .to_string(context)?;
// we get the second arguemnt of undefined if the first one is unavalable and call `to_u32`. // We get the second argument. If it is unavailable we get `undefined`. And, then call `to_u32`.
// //
// This is equivalent to `arg | 0`. // This is equivalent to `arg | 0`.
let age = args.get(1).cloned().unwrap_or_default().to_u32(context)?; let age = args.get(1).cloned().unwrap_or_default().to_u32(context)?;
// we construct the the native struct `Person` // we construct the native struct `Person`
let person = Person { let person = Person {
name: name.to_string(), name: name.to_string(),
age, age,
@ -86,7 +86,7 @@ impl Class for Person {
// //
// This function is added to `Person.prototype.sayHello()` // This function is added to `Person.prototype.sayHello()`
class.method("sayHello", 0, Self::say_hello); class.method("sayHello", 0, Self::say_hello);
// we add a static mathod `is`, and here we use a closure, but it must be converible // we add a static mathod `is`, and here we use a closure, but it must be convertible
// to a NativeFunction. it must not contain state, if it does it will give a compilation error. // to a NativeFunction. it must not contain state, if it does it will give a compilation error.
// //
// This function is added to `Person.is()` // This function is added to `Person.is()`
@ -102,11 +102,11 @@ impl Class for Person {
Ok(false.into()) // otherwise `false`. Ok(false.into()) // otherwise `false`.
}); });
// Add a inherited property with the value `10`, with deafault attribute. // Add a inherited property with the value `10`, with default attribute.
// (`READONLY, NON_ENUMERABLE, PERMANENT). // (`READONLY, NON_ENUMERABLE, PERMANENT).
class.property("inheritedProperty", 10, Attribute::default()); class.property("inheritedProperty", 10, Attribute::default());
// Add a static property with the value `"Im a static property"`, with deafault attribute. // Add a static property with the value `"Im a static property"`, with default attribute.
// (`WRITABLE, ENUMERABLE, PERMANENT`). // (`WRITABLE, ENUMERABLE, PERMANENT`).
class.static_property( class.static_property(
"staticProperty", "staticProperty",

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