Rust编写的JavaScript引擎,该项目是一个试验性质的项目。
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// This example implements a synthetic Rust module that is exposed to JS code.
// This mirrors the `modules.rs` example but uses synthetic modules instead.
use std::path::PathBuf;
use std::rc::Rc;
use std::{error::Error, path::Path};
use boa_engine::builtins::promise::PromiseState;
use boa_engine::module::{SimpleModuleLoader, SyntheticModuleInitializer};
use boa_engine::object::FunctionObjectBuilder;
use boa_engine::{
js_string, Context, JsArgs, JsError, JsNativeError, JsValue, Module, NativeFunction, Source,
};
fn main() -> Result<(), Box<dyn Error>> {
// A simple module that we want to compile from Rust code.
const MODULE_SRC: &str = r#"
import { pyth } from "./trig.mjs";
import * as ops from "./operations.mjs";
export let result = pyth(3, 4);
export function mix(a, b) {
return ops.sum(ops.mult(a, ops.sub(b, a)), 10);
}
"#;
// This can be overriden with any custom implementation of `ModuleLoader`.
let loader = Rc::new(SimpleModuleLoader::new("./scripts/modules")?);
// Just need to cast to a `ModuleLoader` before passing it to the builder.
let context = &mut Context::builder().module_loader(loader.clone()).build()?;
// Now, create the synthetic module and insert it into the loader.
let operations = create_operations_module(context);
loader.insert(
PathBuf::from("./scripts/modules")
.canonicalize()?
.join("operations.mjs"),
operations,
);
let source = Source::from_reader(MODULE_SRC.as_bytes(), Some(Path::new("./main.mjs")));
// Can also pass a `Some(realm)` if you need to execute the module in another realm.
let module = Module::parse(source, None, context)?;
// Don't forget to insert the parsed module into the loader itself, since the root module
// is not automatically inserted by the `ModuleLoader::load_imported_module` impl.
//
// Simulate as if the "fake" module is located in the modules root, just to ensure that
// the loader won't double load in case someone tries to import "./main.mjs".
loader.insert(
Path::new("./scripts/modules")
.canonicalize()?
.join("main.mjs"),
module.clone(),
);
// This uses the utility function to load, link and evaluate a module without having to deal
// with callbacks. For an example demonstrating the whole lifecycle of a module, see
// `modules.rs`
let promise_result = module.load_link_evaluate(context);
// Very important to push forward the job queue after queueing promises.
context.run_jobs();
// Checking if the final promise didn't return an error.
match promise_result.state() {
PromiseState::Pending => return Err("module didn't execute!".into()),
PromiseState::Fulfilled(v) => {
assert_eq!(v, JsValue::undefined());
}
PromiseState::Rejected(err) => {
return Err(JsError::from_opaque(err).try_native(context)?.into())
}
}
// We can access the full namespace of the module with all its exports.
let namespace = module.namespace(context);
let result = namespace.get(js_string!("result"), context)?;
println!("result = {}", result.display());
assert_eq!(
namespace.get(js_string!("result"), context)?,
JsValue::from(5)
);
let mix = namespace
.get(js_string!("mix"), context)?
.as_callable()
.cloned()
.ok_or_else(|| JsNativeError::typ().with_message("mix export wasn't a function!"))?;
let result = mix.call(&JsValue::undefined(), &[5.into(), 10.into()], context)?;
println!("mix(5, 10) = {}", result.display());
assert_eq!(result, 35.into());
Ok(())
}
// Creates the synthetic equivalent to the `./modules/operations.mjs` file.
fn create_operations_module(context: &mut Context) -> Module {
// We first create the function objects that will be exported by the module. More
// on that below.
let sum = FunctionObjectBuilder::new(
context.realm(),
NativeFunction::from_fn_ptr(|_, args, ctx| {
args.get_or_undefined(0).add(args.get_or_undefined(1), ctx)
}),
)
.length(2)
.name(js_string!("sum"))
.build();
let sub = FunctionObjectBuilder::new(
context.realm(),
NativeFunction::from_fn_ptr(|_, args, ctx| {
args.get_or_undefined(0).sub(args.get_or_undefined(1), ctx)
}),
)
.length(2)
.name(js_string!("sub"))
.build();
let mult = FunctionObjectBuilder::new(
context.realm(),
NativeFunction::from_fn_ptr(|_, args, ctx| {
args.get_or_undefined(0).mul(args.get_or_undefined(1), ctx)
}),
)
.length(2)
.name(js_string!("mult"))
.build();
let div = FunctionObjectBuilder::new(
context.realm(),
NativeFunction::from_fn_ptr(|_, args, ctx| {
args.get_or_undefined(0).div(args.get_or_undefined(1), ctx)
}),
)
.length(2)
.name(js_string!("div"))
.build();
let sqrt = FunctionObjectBuilder::new(
context.realm(),
NativeFunction::from_fn_ptr(|_, args, ctx| {
let a = args.get_or_undefined(0).to_number(ctx)?;
Ok(JsValue::from(a.sqrt()))
}),
)
.length(1)
.name(js_string!("sqrt"))
.build();
Module::synthetic(
// Make sure to list all exports beforehand.
&[
js_string!("sum"),
js_string!("sub"),
js_string!("mult"),
js_string!("div"),
js_string!("sqrt"),
],
// The initializer is evaluated every time a module imports this synthetic module,
// so we avoid creating duplicate objects by capturing and cloning them instead.
SyntheticModuleInitializer::from_copy_closure_with_captures(
|module, fns, _| {
println!("Running initializer!");
module.set_export(&js_string!("sum"), fns.0.clone().into())?;
module.set_export(&js_string!("sub"), fns.1.clone().into())?;
module.set_export(&js_string!("mult"), fns.2.clone().into())?;
module.set_export(&js_string!("div"), fns.3.clone().into())?;
module.set_export(&js_string!("sqrt"), fns.4.clone().into())?;
Ok(())
},
(sum, sub, mult, div, sqrt),
),
None,
context,
)
}