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48 lines
1.3 KiB
48 lines
1.3 KiB
2 years ago
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use boa_engine::{Context, Source};
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fn main() {
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// Create the JavaScript context.
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let mut context = Context::default();
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// Set the context's runtime limit on loops to 10 iterations.
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context.runtime_limits_mut().set_loop_iteration_limit(10);
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// The code below iterates 5 times, so no error is thrown.
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let result = context.eval_script(Source::from_bytes(
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r"
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for (let i = 0; i < 5; ++i) { }
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",
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));
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result.expect("no error should be thrown");
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// Here we exceed the limit by 1 iteration and a `RuntimeLimit` error is thrown.
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//
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// This error cannot be caught in JavaScript it propagates to rust caller.
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let result = context.eval_script(Source::from_bytes(
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r"
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try {
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for (let i = 0; i < 11; ++i) { }
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} catch (e) {
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}
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",
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));
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result.expect_err("should have throw an error");
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// Preventing an infinity loops
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let result = context.eval_script(Source::from_bytes(
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r"
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while (true) { }
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",
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));
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result.expect_err("should have throw an error");
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// The limit applies to all types of loops.
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let result = context.eval_script(Source::from_bytes(
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r"
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for (let e of [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]) { }
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",
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));
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result.expect_err("should have throw an error");
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}
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