Rust编写的JavaScript引擎,该项目是一个试验性质的项目。
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// This example shows how to manipulate a Javascript Set using Rust code.
#![allow(clippy::bool_assert_comparison)]
use boa_engine::{object::JsSet, Context, JsValue};
fn main() -> Result<(), JsValue> {
// New `Context` for a new Javascript executor.
let context = &mut Context::default();
// Create an empty set.
let set = JsSet::new(context);
assert_eq!(set.size(context)?, 0);
set.add(5, context)?;
assert_eq!(set.size(context)?, 1);
set.add(10, context)?;
assert_eq!(set.size(context)?, 2);
set.clear(context)?;
assert_eq!(set.size(context)?, 0);
set.add("one", context)?;
set.add("two", context)?;
set.add("three", context)?;
assert!(set.has("one", context)?);
assert_eq!(set.has("One", context)?, false);
set.delete("two", context)?;
assert_eq!(set.has("two", context)?, false);
set.clear(context)?;
assert_eq!(set.has("one", context)?, false);
assert_eq!(set.has("three", context)?, false);
assert_eq!(set.size(context)?, 0);
// Add a slice into a set;
set.add_items(
&[JsValue::new(1), JsValue::new(2), JsValue::new(3)],
context,
)?;
// Will return 1, as one slice was added.
assert_eq!(set.size(context)?, 1);
// Make a new set from a slice
let slice_set = JsSet::from_iter([JsValue::new(1), JsValue::new(2), JsValue::new(3)], context);
// Will return 3, as each element of slice was added into the set.
assert_eq!(slice_set.size(context)?, 3);
set.clear(context)?;
Ok(())
}