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[DS-6323][fix] EventExecuteService run loop without sleep which make cpu high (#6324)

Co-authored-by: caishunfeng <534328519@qq.com>
2.0.7-release
caishunfeng 3 years ago committed by GitHub
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  1. 4
      dolphinscheduler-server/src/main/java/org/apache/dolphinscheduler/server/master/runner/EventExecuteService.java

4
dolphinscheduler-server/src/main/java/org/apache/dolphinscheduler/server/master/runner/EventExecuteService.java

@ -17,6 +17,7 @@
package org.apache.dolphinscheduler.server.master.runner;
import org.apache.dolphinscheduler.common.Constants;
import org.apache.dolphinscheduler.common.enums.ExecutionStatus;
import org.apache.dolphinscheduler.common.enums.StateEvent;
import org.apache.dolphinscheduler.common.enums.StateEventType;
@ -36,6 +37,7 @@ import org.apache.commons.lang.StringUtils;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.TimeUnit;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@ -104,6 +106,8 @@ public class EventExecuteService extends Thread {
try {
eventHandler();
TimeUnit.MILLISECONDS.sleep(Constants.SLEEP_TIME_MILLIS);
} catch (Exception e) {
logger.error("Event service thread error", e);
}

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