/** * MVC工厂 * guy * @class BI.Factory */ BI.Factory = { parsePath: function parsePath (path) { var segments = path.split('.'); return function (obj) { for (var i = 0; i < segments.length; i++) { if (!obj) { return; } obj = obj[segments[i]]; } return obj; } }, createView : function(url, viewFunc, mData, vData, context){ var modelFunc = viewFunc.replace(/View/, "Model"); modelFunc = this.parsePath(modelFunc)(window); if(!_.isFunction(modelFunc)){ modelFunc = BI.Model; } // try { var model = new (modelFunc)(_.extend({}, mData, { parent: context && context.model, rootURL: url }), {silent: true}); // } catch (e) { // // } // try { var view = new (this.parsePath(viewFunc)(window))(_.extend({}, vData, { model: model, parent: context, rootURL: url })); // } catch (e) { // // } return view; } };(function (root, factory) { root.BI = factory(root, root.BI || {}, root._, (root.jQuery || root.$)); }(this, function (root, BI, _, $) { // Create local references to array methods we'll want to use later. var array = []; var slice = array.slice; // For BI's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns // the `$` variable. BI.$ = $; // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and // set a `X-Http-Method-Override` header. BI.emulateHTTP = true; // Turn on `emulateJSON` to support legacy servers that can't deal with direct // `application/json` requests ... this will encode the body as // `application/x-www-form-urlencoded` instead and will send the model in a // form param named `model`. BI.emulateJSON = true; // BI.Events // --------------- // A module that can be mixed in to *any object* in order to provide it with // custom events. You may bind with `on` or remove with `off` callback // functions to an event; `trigger`-ing an event fires all callbacks in // succession. // // var object = {}; // _.extend(object, BI.Events); // object.on('expand', function(){ alert('expanded'); }); // object.trigger('expand'); // var Events = { // Bind an event to a `callback` function. Passing `"all"` will bind // the callback to all events fired. on: function (name, callback, context) { if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this; this._events || (this._events = {}); var events = this._events[name] || (this._events[name] = []); events.push({callback: callback, context: context, ctx: context || this}); return this; }, // Bind an event to only be triggered a single time. After the first time // the callback is invoked, it will be removed. once: function (name, callback, context) { if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this; var self = this; var once = _.once(function () { self.off(name, once); callback.apply(this, arguments); }); once._callback = callback; return this.on(name, once, context); }, // Remove one or many callbacks. If `context` is null, removes all // callbacks with that function. If `callback` is null, removes all // callbacks for the event. If `name` is null, removes all bound // callbacks for all events. off: function (name, callback, context) { if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this; // Remove all callbacks for all events. if (!name && !callback && !context) { this._events = void 0; return this; } var names = name ? [name] : _.keys(this._events); for (var i = 0, length = names.length; i < length; i++) { name = names[i]; // Bail out if there are no events stored. var events = this._events[name]; if (!events) continue; // Remove all callbacks for this event. if (!callback && !context) { delete this._events[name]; continue; } // Find any remaining events. var remaining = []; for (var j = 0, k = events.length; j < k; j++) { var event = events[j]; if ( callback && callback !== event.callback && callback !== event.callback._callback || context && context !== event.context ) { remaining.push(event); } } // Replace events if there are any remaining. Otherwise, clean up. if (remaining.length) { this._events[name] = remaining; } else { delete this._events[name]; } } return this; }, un: function () { this.off.apply(this, arguments); }, // Trigger one or many events, firing all bound callbacks. Callbacks are // passed the same arguments as `trigger` is, apart from the event name // (unless you're listening on `"all"`, which will cause your callback to // receive the true name of the event as the first argument). trigger: function (name) { if (!this._events) return this; var args = slice.call(arguments, 1); if (!eventsApi(this, 'trigger', name, args)) return this; var events = this._events[name]; var allEvents = this._events.all; if (events) triggerEvents(events, args); if (allEvents) triggerEvents(allEvents, arguments); return this; }, fireEvent: function () { this.trigger.apply(this, arguments); }, // Inversion-of-control versions of `on` and `once`. Tell *this* object to // listen to an event in another object ... keeping track of what it's // listening to. listenTo: function (obj, name, callback) { var listeningTo = this._listeningTo || (this._listeningTo = {}); var id = obj._listenId || (obj._listenId = _.uniqueId('l')); listeningTo[id] = obj; if (!callback && typeof name === 'object') callback = this; obj.on(name, callback, this); return this; }, listenToOnce: function (obj, name, callback) { if (typeof name === 'object') { for (var event in name) this.listenToOnce(obj, event, name[event]); return this; } if (eventSplitter.test(name)) { var names = name.split(eventSplitter); for (var i = 0, length = names.length; i < length; i++) { this.listenToOnce(obj, names[i], callback); } return this; } if (!callback) return this; var once = _.once(function () { this.stopListening(obj, name, once); callback.apply(this, arguments); }); once._callback = callback; return this.listenTo(obj, name, once); }, // Tell this object to stop listening to either specific events ... or // to every object it's currently listening to. stopListening: function (obj, name, callback) { var listeningTo = this._listeningTo; if (!listeningTo) return this; var remove = !name && !callback; if (!callback && typeof name === 'object') callback = this; if (obj) (listeningTo = {})[obj._listenId] = obj; for (var id in listeningTo) { obj = listeningTo[id]; obj.off(name, callback, this); if (remove || _.isEmpty(obj._events)) delete this._listeningTo[id]; } return this; } }; // Regular expression used to split event strings. var eventSplitter = /\s+/; // Implement fancy features of the Events API such as multiple event // names `"change blur"` and jQuery-style event maps `{change: action}` // in terms of the existing API. var eventsApi = function (obj, action, name, rest) { if (!name) return true; // Handle event maps. if (typeof name === 'object') { for (var key in name) { obj[action].apply(obj, [key, name[key]].concat(rest)); } return false; } // Handle space separated event names. if (eventSplitter.test(name)) { var names = name.split(eventSplitter); for (var i = 0, length = names.length; i < length; i++) { obj[action].apply(obj, [names[i]].concat(rest)); } return false; } return true; }; // A difficult-to-believe, but optimized internal dispatch function for // triggering events. Tries to keep the usual cases speedy (most internal // BI events have 3 arguments). var triggerEvents = function (events, args) { var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2]; switch (args.length) { case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return; case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return; case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return; case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return; default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return; } }; // Aliases for backwards compatibility. Events.bind = Events.on; Events.unbind = Events.off; // BI.M // -------------- // BI **Models** are the basic data object in the framework -- // frequently representing a row in a table in a database on your server. // A discrete chunk of data and a bunch of useful, related methods for // performing computations and transformations on that data. // Create a new model with the specified attributes. A client id (`cid`) // is automatically generated and assigned for you. var M = BI.M = function (attributes, options) { var attrs = attributes || {}; options = options || {}; this.cid = _.uniqueId('c'); this.attributes = {}; if (options.collection) this.collection = options.collection; if (options.parse) attrs = this.parse(attrs, options) || {}; this.options = attrs = _.defaults({}, attrs, _.result(this, '_defaultConfig')); _.extend(this, _.pick(this.options, modelOptions)); this.set(attrs, options); this.changed = {}; this._init.apply(this, arguments); }; var modelOptions = ['rootURL', 'parent', 'data', 'id']; // Attach all inheritable methods to the M prototype. _.extend(M.prototype, Events, { // A hash of attributes whose current and previous value differ. changed: null, // The value returned during the last failed validation. validationError: null, // The default name for the JSON `id` attribute is `"id"`. MongoDB and // CouchDB users may want to set this to `"_id"`. idAttribute: 'ID', _defaultConfig: function () { return {} }, // _init is an empty function by default. Override it with your own // initialization logic. _init: function () { }, // Return a copy of the model's `attributes` object. toJSON: function (options) { return _.clone(this.attributes); }, // Proxy `BI.sync` by default -- but override this if you need // custom syncing semantics for *this* particular model. sync: function () { return BI.sync.apply(this, arguments); }, // Get the value of an attribute. get: function (attr) { return this.attributes[attr]; }, // Get the HTML-escaped value of an attribute. escape: function (attr) { return _.escape(this.get(attr)); }, // Returns `true` if the attribute contains a value that is not null // or undefined. has: function (attr) { return _.has(this.attributes, attr); }, // Special-cased proxy to underscore's `_.matches` method. matches: function (attrs) { var keys = _.keys(attrs), length = keys.length; var obj = Object(this.attributes); for (var i = 0; i < length; i++) { var key = keys[i]; if (!_.isEqual(attrs[key], obj[key]) || !(key in obj)) return false; } return true; }, // Set a hash of model attributes on the object, firing `"change"`. This is // the core primitive operation of a model, updating the data and notifying // anyone who needs to know about the change in state. The heart of the beast. set: function (key, val, options) { var attr, attrs, unset, changes, silent, changing, changed, prev, current; if (key == null) return this; // Handle both `"key", value` and `{key: value}` -style arguments. if (typeof key === 'object') { attrs = key; options = val; } else { (attrs = {})[key] = val; } options || (options = {}); // Run validation. if (!this._validate(attrs, options)) return false; // Extract attributes and options. unset = options.unset; silent = options.silent; changes = []; changing = this._changing; this._changing = true; if (!changing) { this._previousAttributes = _.clone(this.attributes); this.changed = {}; } current = this.attributes, prev = this._previousAttributes; // Check for changes of `id`. if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; // For each `set` attribute, update or delete the current value. for (attr in attrs) { val = attrs[attr]; if (!_.isEqual(current[attr], val)) changes.push(attr); if (!_.isEqual(prev[attr], val)) { this.changed[attr] = val; } else { delete this.changed[attr]; } unset ? delete current[attr] : current[attr] = val; } // Trigger all relevant attribute changes. if (!silent) { if (changes.length) this._pending = options; for (var i = 0, length = changes.length; i < length; i++) { this.trigger('change:' + changes[i], this, current[changes[i]], options); } } // You might be wondering why there's a `while` loop here. Changes can // be recursively nested within `"change"` events. if (changing) return this; changed = _.clone(this.changed); if (!silent) { while (this._pending) { options = this._pending; this._pending = false; this.trigger('change', changed, prev, this, options); } } this._pending = false; this._changing = false; if (!silent && changes.length) this.trigger("changed", changed, prev, this, options); return this; }, // Remove an attribute from the model, firing `"change"`. `unset` is a noop // if the attribute doesn't exist. unset: function (attr, options) { return this.set(attr, void 0, _.extend({}, options, {unset: true})); }, // Clear all attributes on the model, firing `"change"`. clear: function (options) { var attrs = {}; for (var key in this.attributes) attrs[key] = void 0; return this.set(attrs, _.extend({}, options, {unset: true})); }, // Determine if the model has changed since the last `"change"` event. // If you specify an attribute name, determine if that attribute has changed. hasChanged: function (attr) { if (attr == null) return !_.isEmpty(this.changed); return _.has(this.changed, attr); }, // Return an object containing all the attributes that have changed, or // false if there are no changed attributes. Useful for determining what // parts of a view need to be updated and/or what attributes need to be // persisted to the server. Unset attributes will be set to undefined. // You can also pass an attributes object to diff against the model, // determining if there *would be* a change. changedAttributes: function (diff) { if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; var val, changed = false; var old = this._changing ? this._previousAttributes : this.attributes; for (var attr in diff) { if (_.isEqual(old[attr], (val = diff[attr]))) continue; (changed || (changed = {}))[attr] = val; } return changed; }, // Get the previous value of an attribute, recorded at the time the last // `"change"` event was fired. previous: function (attr) { if (attr == null || !this._previousAttributes) return null; return this._previousAttributes[attr]; }, // Get all of the attributes of the model at the time of the previous // `"change"` event. previousAttributes: function () { return _.clone(this._previousAttributes); }, // Fetch the model from the server. If the server's representation of the // model differs from its current attributes, they will be overridden, // triggering a `"change"` event. fetch: function (options) { options = options ? _.clone(options) : {}; if (options.parse === void 0) options.parse = true; var model = this; var success = options.success; options.success = function (resp) { if (!options.noset) { if (!model.set(model.parse(resp, options), options)) return false; } if (success) success(resp, model, options); model.trigger('sync', resp, model, options).trigger('read', resp, model, options); }; wrapError(this, options); return this.sync('read', this, options); }, // Set a hash of model attributes, and sync the model to the server. // If the server returns an attributes hash that differs, the model's // state will be `set` again. save: function (key, val, options) { var attrs, method, xhr, attributes = this.attributes; // Handle both `"key", value` and `{key: value}` -style arguments. if (key == null || typeof key === 'object') { attrs = key; options = val; } else { (attrs = {})[key] = val; } options = _.extend({validate: true}, options); // If we're not waiting and attributes exist, save acts as // `set(attr).save(null, opts)` with validation. Otherwise, check if // the model will be valid when the attributes, if any, are set. if (attrs && !options.wait) { if (!this.set(attrs, options)) return false; } else { if (!this._validate(attrs, options)) return false; } // Set temporary attributes if `{wait: true}`. if (attrs && options.wait) { this.attributes = _.extend({}, attributes, attrs); } // After a successful server-side save, the client is (optionally) // updated with the server-side state. if (options.parse === void 0) options.parse = true; var model = this; var success = options.success; options.success = function (resp) { // Ensure attributes are restored during synchronous saves. model.attributes = attributes; var serverAttrs = model.parse(resp, options); if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs); if (_.isObject(serverAttrs) && !options.noset && !model.set(serverAttrs, options)) { return false; } if (success) success(resp, model, options); model.trigger('sync', resp, model, options) .trigger((options.patch ? 'patch' : 'update'), resp, model, options); }; wrapError(this, options); method = /**this.isNew() ? 'create' :**/ (options.patch ? 'patch' : 'update'); if (method === 'patch' && !options.attrs) options.attrs = attrs; xhr = this.sync(method, this, options); // Restore attributes. if (attrs && options.wait) this.attributes = attributes; return xhr; }, // Destroy this model on the server if it was already persisted. // Optimistically removes the model from its collection, if it has one. // If `wait: true` is passed, waits for the server to respond before removal. destroy: function (options) { options = options ? _.clone(options) : {}; var model = this; var success = options.success; var destroy = function () { model.stopListening(); model.trigger('destroy', model.collection, model, options); }; options.success = function (resp) { if (options.wait || model.isNew()) destroy(); if (success) success(resp, model, options); if (!model.isNew()) model.trigger('sync', resp, model, options).trigger('delete', resp, model, options); }; if (this.isNew()) { options.success(); return false; } wrapError(this, options); var xhr = this.sync('delete', this, options); if (!options.wait) destroy(); return xhr; }, // Default URL for the model's representation on the server -- if you're // using BI's restful methods, override this to change the endpoint // that will be called. url: function () { var base = _.result(this.collection, 'url'); if (this.isNew()) return base; return base.replace(/([^\/])$/, '$1/') + encodeURIComponent(this.id); }, // **parse** converts a response into the hash of attributes to be `set` on // the model. The default implementation is just to pass the response along. parse: function (resp, options) { return resp; }, // Create a new model with identical attributes to this one. clone: function () { return new this.constructor(this.attributes); }, // A model is new if it has never been saved to the server, and lacks an id. isNew: function () { return !this.has(this.idAttribute); }, // Check if the model is currently in a valid state. isValid: function (options) { return this._validate({}, _.extend(options || {}, {validate: true})); }, // Run validation against the next complete set of model attributes, // returning `true` if all is well. Otherwise, fire an `"invalid"` event. _validate: function (attrs, options) { if (!options.validate || !this.validate) return true; attrs = _.extend({}, this.attributes, attrs); var error = this.validationError = this.validate(attrs, options) || null; if (!error) return true; this.trigger('invalid', error, this, _.extend(options, {validationError: error})); return false; } }); // Underscore methods that we want to implement on the M. var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit', 'chain', 'isEmpty']; // Mix in each Underscore method as a proxy to `M#attributes`. _.each(modelMethods, function (method) { if (!_[method]) return; M.prototype[method] = function () { var args = slice.call(arguments); args.unshift(this.attributes); return _[method].apply(_, args); }; }); // BI.Collection // ------------------- // If models tend to represent a single row of data, a BI Collection is // more analogous to a table full of data ... or a small slice or page of that // table, or a collection of rows that belong together for a particular reason // -- all of the messages in this particular folder, all of the documents // belonging to this particular author, and so on. Collections maintain // indexes of their models, both in order, and for lookup by `id`. // Create a new **Collection**, perhaps to contain a specific type of `model`. // If a `comparator` is specified, the Collection will maintain // its models in sort order, as they're added and removed. var Collection = BI.Collection = function (models, options) { this.options = options = options || {}; if (options.model) this.model = options.model; if (options.comparator !== void 0) this.comparator = options.comparator; this._reset(); this._init.apply(this, arguments); if (models) this.reset(models, _.extend({silent: true}, options)); }; // Default options for `Collection#set`. var setOptions = {add: true, remove: true, merge: true}; var addOptions = {add: true, remove: false}; // Define the Collection's inheritable methods. _.extend(Collection.prototype, Events, { // The default model for a collection is just a **BI.M**. // This should be overridden in most cases. model: M, // _init is an empty function by default. Override it with your own // initialization logic. _init: function () { }, // The JSON representation of a Collection is an array of the // models' attributes. toJSON: function (options) { return this.map(function (model) { return model.toJSON(options); }); }, // Proxy `BI.sync` by default. sync: function () { return BI.sync.apply(this, arguments); }, // Add a model, or list of models to the set. add: function (models, options) { return this.set(models, _.extend({merge: false}, options, addOptions)); }, // Remove a model, or a list of models from the set. remove: function (models, options) { var singular = !_.isArray(models); models = singular ? [models] : _.clone(models); options || (options = {}); for (var i = 0, length = models.length; i < length; i++) { var model = models[i] = this.get(models[i]); if (!model) continue; var id = this.modelId(model.attributes); if (id != null) delete this._byId[id]; delete this._byId[model.cid]; var index = this.indexOf(model); this.models.splice(index, 1); this.length--; if (!options.silent) { options.index = index; model.trigger('remove', model, this, options); } this._removeReference(model, options); } return singular ? models[0] : models; }, // Update a collection by `set`-ing a new list of models, adding new ones, // removing models that are no longer present, and merging models that // already exist in the collection, as necessary. Similar to **M#set**, // the core operation for updating the data contained by the collection. set: function (models, options) { options = _.defaults({}, options, setOptions); if (options.parse) models = this.parse(models, options); var singular = !_.isArray(models); models = singular ? (models ? [models] : []) : models.slice(); var id, model, attrs, existing, sort; var at = options.at; if (at != null) at = +at; if (at < 0) at += this.length + 1; var sortable = this.comparator && (at == null) && options.sort !== false; var sortAttr = _.isString(this.comparator) ? this.comparator : null; var toAdd = [], toRemove = [], modelMap = {}; var add = options.add, merge = options.merge, remove = options.remove; var order = !sortable && add && remove ? [] : false; var orderChanged = false; // Turn bare objects into model references, and prevent invalid models // from being added. for (var i = 0, length = models.length; i < length; i++) { attrs = models[i]; // If a duplicate is found, prevent it from being added and // optionally merge it into the existing model. if (existing = this.get(attrs)) { if (remove) modelMap[existing.cid] = true; if (merge && attrs !== existing) { attrs = this._isModel(attrs) ? attrs.attributes : attrs; if (options.parse) attrs = existing.parse(attrs, options); existing.set(attrs, options); if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true; } models[i] = existing; // If this is a new, valid model, push it to the `toAdd` list. } else if (add) { model = models[i] = this._prepareModel(attrs, options); if (!model) continue; toAdd.push(model); this._addReference(model, options); } // Do not add multiple models with the same `id`. model = existing || model; if (!model) continue; id = this.modelId(model.attributes); if (order && (model.isNew() || !modelMap[id])) { order.push(model); // Check to see if this is actually a new model at this index. orderChanged = orderChanged || !this.models[i] || model.cid !== this.models[i].cid; } modelMap[id] = true; } // Remove nonexistent models if appropriate. if (remove) { for (var i = 0, length = this.length; i < length; i++) { if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model); } if (toRemove.length) this.remove(toRemove, options); } // See if sorting is needed, update `length` and splice in new models. if (toAdd.length || orderChanged) { if (sortable) sort = true; this.length += toAdd.length; if (at != null) { for (var i = 0, length = toAdd.length; i < length; i++) { this.models.splice(at + i, 0, toAdd[i]); } } else { if (order) this.models.length = 0; var orderedModels = order || toAdd; for (var i = 0, length = orderedModels.length; i < length; i++) { this.models.push(orderedModels[i]); } } } // Silently sort the collection if appropriate. if (sort) this.sort({silent: true}); // Unless silenced, it's time to fire all appropriate add/sort events. if (!options.silent) { var addOpts = at != null ? _.clone(options) : options; for (var i = 0, length = toAdd.length; i < length; i++) { if (at != null) addOpts.index = at + i; (model = toAdd[i]).trigger('add', model, this, addOpts); } if (sort || orderChanged) this.trigger('sort', this, options); } // Return the added (or merged) model (or models). return singular ? models[0] : models; }, // When you have more items than you want to add or remove individually, // you can reset the entire set with a new list of models, without firing // any granular `add` or `remove` events. Fires `reset` when finished. // Useful for bulk operations and optimizations. reset: function (models, options) { options = options ? _.clone(options) : {}; for (var i = 0, length = this.models.length; i < length; i++) { this._removeReference(this.models[i], options); } options.previousModels = this.models; this._reset(); models = this.add(models, _.extend({silent: true}, options)); if (!options.silent) this.trigger('reset', this, options); return models; }, // Add a model to the end of the collection. push: function (model, options) { return this.add(model, _.extend({at: this.length}, options)); }, // Remove a model from the end of the collection. pop: function (options) { var model = this.at(this.length - 1); this.remove(model, options); return model; }, // Add a model to the beginning of the collection. unshift: function (model, options) { return this.add(model, _.extend({at: 0}, options)); }, // Remove a model from the beginning of the collection. shift: function (options) { var model = this.at(0); this.remove(model, options); return model; }, // Slice out a sub-array of models from the collection. slice: function () { return slice.apply(this.models, arguments); }, // Get a model from the set by id. get: function (obj) { if (obj == null) return void 0; var id = this.modelId(this._isModel(obj) ? obj.attributes : obj); return this._byId[obj] || this._byId[id] || this._byId[obj.cid]; }, // Get the model at the given index. at: function (index) { if (index < 0) index += this.length; return this.models[index]; }, // Return models with matching attributes. Useful for simple cases of // `filter`. where: function (attrs, first) { var matches = _.matches(attrs); return this[first ? 'find' : 'filter'](function (model) { return matches(model.attributes); }); }, // Return the first model with matching attributes. Useful for simple cases // of `find`. findWhere: function (attrs) { return this.where(attrs, true); }, // Force the collection to re-sort itself. You don't need to call this under // normal circumstances, as the set will maintain sort order as each item // is added. sort: function (options) { if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); options || (options = {}); // Run sort based on type of `comparator`. if (_.isString(this.comparator) || this.comparator.length === 1) { this.models = this.sortBy(this.comparator, this); } else { this.models.sort(_.bind(this.comparator, this)); } if (!options.silent) this.trigger('sort', this, options); return this; }, // Pluck an attribute from each model in the collection. pluck: function (attr) { return _.invoke(this.models, 'get', attr); }, // Fetch the default set of models for this collection, resetting the // collection when they arrive. If `reset: true` is passed, the response // data will be passed through the `reset` method instead of `set`. fetch: function (options) { options = options ? _.clone(options) : {}; if (options.parse === void 0) options.parse = true; var success = options.success; var collection = this; options.success = function (resp) { var method = options.reset ? 'reset' : 'set'; collection[method](resp, options); if (success) success(collection, resp, options); collection.trigger('sync', collection, resp, options); }; wrapError(this, options); return this.sync('read', this, options); }, // Create a new instance of a model in this collection. Add the model to the // collection immediately, unless `wait: true` is passed, in which case we // wait for the server to agree. create: function (model, options) { options = options ? _.clone(options) : {}; if (!(model = this._prepareModel(model, options))) return false; if (!options.wait) this.add(model, options); var collection = this; var success = options.success; options.success = function (model, resp) { if (options.wait) collection.add(model, options); if (success) success(model, resp, options); }; model.save(null, options); return model; }, // **parse** converts a response into a list of models to be added to the // collection. The default implementation is just to pass it through. parse: function (resp, options) { return resp; }, // Create a new collection with an identical list of models as this one. clone: function () { return new this.constructor(this.models, { model: this.model, comparator: this.comparator }); }, // Define how to uniquely identify models in the collection. modelId: function (attrs) { return attrs[this.model.prototype.idAttribute || 'id']; }, // Private method to reset all internal state. Called when the collection // is first _initd or reset. _reset: function () { this.length = 0; this.models = []; this._byId = {}; }, // Prepare a hash of attributes (or other model) to be added to this // collection. _prepareModel: function (attrs, options) { if (this._isModel(attrs)) { if (!attrs.collection) attrs.collection = this; return attrs; } options = options ? _.clone(options) : {}; options.collection = this; var model = new this.model(attrs, options); if (!model.validationError) return model; this.trigger('invalid', this, model.validationError, options); return false; }, // Method for checking whether an object should be considered a model for // the purposes of adding to the collection. _isModel: function (model) { return model instanceof M; }, // Internal method to create a model's ties to a collection. _addReference: function (model, options) { this._byId[model.cid] = model; var id = this.modelId(model.attributes); if (id != null) this._byId[id] = model; model.on('all', this._onModelEvent, this); }, // Internal method to sever a model's ties to a collection. _removeReference: function (model, options) { if (this === model.collection) delete model.collection; model.off('all', this._onModelEvent, this); }, // Internal method called every time a model in the set fires an event. // Sets need to update their indexes when models change ids. All other // events simply proxy through. "add" and "remove" events that originate // in other collections are ignored. _onModelEvent: function (event, model, collection, options) { if ((event === 'add' || event === 'remove') && collection !== this) return; if (event === 'destroy') this.remove(model, options); if (event === 'change') { var prevId = this.modelId(model.previousAttributes()); var id = this.modelId(model.attributes); if (prevId !== id) { if (prevId != null) delete this._byId[prevId]; if (id != null) this._byId[id] = model; } } this.trigger.apply(this, arguments); } }); // Underscore methods that we want to implement on the Collection. // 90% of the core usefulness of BI Collections is actually implemented // right here: var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl', 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke', 'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest', 'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle', 'lastIndexOf', 'isEmpty', 'chain', 'sample', 'partition']; // Mix in each Underscore method as a proxy to `Collection#models`. _.each(methods, function (method) { if (!_[method]) return; Collection.prototype[method] = function () { var args = slice.call(arguments); args.unshift(this.models); return _[method].apply(_, args); }; }); // Underscore methods that take a property name as an argument. var attributeMethods = ['groupBy', 'countBy', 'sortBy', 'indexBy']; // Use attributes instead of properties. _.each(attributeMethods, function (method) { if (!_[method]) return; Collection.prototype[method] = function (value, context) { var iterator = _.isFunction(value) ? value : function (model) { return model.get(value); }; return _[method](this.models, iterator, context); }; }); // BI.V // ------------- // BI Views are almost more convention than they are actual code. A V // is simply a JavaScript object that represents a logical chunk of UI in the // DOM. This might be a single item, an entire list, a sidebar or panel, or // even the surrounding frame which wraps your whole app. Defining a chunk of // UI as a **V** allows you to define your DOM events declaratively, without // having to worry about render order ... and makes it easy for the view to // react to specific changes in the state of your models. // Creating a BI.V creates its initial element outside of the DOM, // if an existing element is not provided... var V = BI.V = function (options) { this.cid = _.uniqueId('view'); options = options || {}; this.options = _.defaults(options, _.result(this, '_defaultConfig')); _.extend(this, _.pick(this.options, viewOptions)); this._ensureElement(); this._init.apply(this, arguments); }; // Cached regex to split keys for `delegate`. var delegateEventSplitter = /^(\S+)\s*(.*)$/; // List of view options to be merged as properties. var viewOptions = ['rootURL', 'model', 'parent', 'collection', 'element', 'id', 'attributes', 'baseCls', 'tagName', 'events']; // Set up all inheritable **BI.V** properties and methods. _.extend(V.prototype, Events, { // The default `tagName` of a V's element is `"div"`. tagName: 'div', // jQuery delegate for element lookup, scoped to DOM elements within the // current view. This should be preferred to global lookups where possible. $: function (selector) { return this.$el.find(selector); }, _defaultConfig: function () { return {} }, // _init is an empty function by default. Override it with your own // initialization logic. _init: function () { }, //容器,默认放在this.element上 _vessel: function () { return this }, // **render** is the core function that your view should override, in order // to populate its element (`this.el`), with the appropriate HTML. The // convention is for **render** to always return `this`. render: function (vessel) { return this; }, // Remove this view by taking the element out of the DOM, and removing any // applicable BI.Events listeners. remove: function () { this._removeElement(); this.stopListening(); return this; }, // Remove this view's element from the document and all event listeners // attached to it. Exposed for subclasses using an alternative DOM // manipulation API. _removeElement: function () { this.$el.remove(); }, // Change the view's element (`this.el` property) and re-delegate the // view's events on the new element. setElement: function (element) { this.undelegateEvents(); this._setElement(element); this.vessel = this._vessel(); this.render(this.vessel); this.delegateEvents(); return this; }, setVisible: function (visible) { this.options.invisible = !visible; if (visible) { this.element.css("display", ""); } else { this.element.css("display", "none"); } }, isVisible: function () { return !this.options.invisible; }, visible: function () { this.setVisible(true); }, invisible: function () { this.setVisible(false); }, // Creates the `this.el` and `this.$el` references for this view using the // given `el`. `el` can be a CSS selector or an HTML string, a jQuery // context or an element. Subclasses can override this to utilize an // alternative DOM manipulation API and are only required to set the // `this.el` property. _setElement: function (el) { this.$el = el instanceof BI.$ ? el : (BI.isWidget(el) ? el.element : BI.$(el)); this.element = this.$el; this.el = this.$el[0]; }, // Set callbacks, where `this.events` is a hash of // // *{"event selector": "callback"}* // // { // 'mousedown .title': 'edit', // 'click .button': 'save', // 'click .open': function(e) { ... } // } // // pairs. Callbacks will be bound to the view, with `this` set properly. // Uses event delegation for efficiency. // Omitting the selector binds the event to `this.el`. delegateEvents: function (events) { if (!(events || (events = _.result(this, 'events')))) return this; this.undelegateEvents(); for (var key in events) { var method = events[key]; if (!_.isFunction(method)) method = this[events[key]]; if (!method) continue; var match = key.match(delegateEventSplitter); this.delegate(match[1], match[2], _.bind(method, this)); } return this; }, // Add a single event listener to the view's element (or a child element // using `selector`). This only works for delegate-able events: not `focus`, // `blur`, and not `change`, `submit`, and `reset` in Internet Explorer. delegate: function (eventName, selector, listener) { this.vessel.element.on(eventName + '.delegateEvents' + this.cid, selector, listener); }, // Clears all callbacks previously bound to the view by `delegateEvents`. // You usually don't need to use this, but may wish to if you have multiple // BI views attached to the same DOM element. undelegateEvents: function () { if (this.vessel) this.vessel.element.off('.delegateEvents' + this.cid); return this; }, // A finer-grained `undelegateEvents` for removing a single delegated event. // `selector` and `listener` are both optional. undelegate: function (eventName, selector, listener) { this.vessel.element.off(eventName + '.delegateEvents' + this.cid, selector, listener); }, // Produces a DOM element to be assigned to your view. Exposed for // subclasses using an alternative DOM manipulation API. _createElement: function (tagName) { return document.createElement(tagName); }, // Ensure that the V has a DOM element to render into. // If `this.el` is a string, pass it through `$()`, take the first // matching element, and re-assign it to `el`. Otherwise, create // an element from the `id`, `className` and `tagName` properties. _ensureElement: function () { var attrs = _.extend({}, _.result(this, 'attributes')); if (this.baseCls) attrs['class'] = _.result(this, 'baseCls'); if (!this.element) { this.setElement(this._createElement(_.result(this, 'tagName'))); } else { this.setElement(_.result(this, 'element')); } this._setAttributes(attrs); }, // Set attributes from a hash on this view's element. Exposed for // subclasses using an alternative DOM manipulation API. _setAttributes: function (attributes) { this.$el.attr(attributes); } }); // BI.sync // ------------- // Override this function to change the manner in which BI persists // models to the server. You will be passed the type of request, and the // model in question. By default, makes a RESTful Ajax request // to the model's `url()`. Some possible customizations could be: // // * Use `setTimeout` to batch rapid-fire updates into a single request. // * Send up the models as XML instead of JSON. // * Persist models via WebSockets instead of Ajax. // // Turn on `BI.emulateHTTP` in order to send `PUT` and `DELETE` requests // as `POST`, with a `_method` parameter containing the true HTTP method, // as well as all requests with the body as `application/x-www-form-urlencoded` // instead of `application/json` with the model in a param named `model`. // Useful when interfacing with server-side languages like **PHP** that make // it difficult to read the body of `PUT` requests. BI.sync = function (method, model, options) { var type = methodMap[method]; // Default options, unless specified. _.defaults(options || (options = {}), { emulateHTTP: BI.emulateHTTP, emulateJSON: BI.emulateJSON }); // Default JSON-request options. var params = {type: type, dataType: 'json'}; // Ensure that we have a URL. if (!options.url) { params.url = _.result(model, method + "URL") || _.result(model, 'url'); if (!params.url) { return; } } // Ensure that we have the appropriate request data. if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) { params.contentType = 'application/json'; params.data = _.extend({id: model.id}, model.toJSON(options), options.attrs); } // For older servers, emulate JSON by encoding the request into an HTML-form. if (options.emulateJSON) { params.contentType = 'application/x-www-form-urlencoded'; params.data = options.data ? options.data : params.data; } // For older servers, emulate HTTP by mimicking the HTTP method with `_method` // And an `X-HTTP-Method-Override` header. if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) { params.type = 'POST'; if (options.emulateJSON) params.data._method = type; var beforeSend = options.beforeSend; options.beforeSend = function (xhr) { xhr.setRequestHeader('X-HTTP-Method-Override', type); if (beforeSend) return beforeSend.apply(this, arguments); }; } // Don't process data on a non-GET request. if (params.type !== 'GET' && !options.emulateJSON) { params.processData = false; } // Pass along `textStatus` and `errorThrown` from jQuery. var error = options.error; options.error = function (xhr, textStatus, errorThrown) { options.textStatus = textStatus; options.errorThrown = errorThrown; if (error) error.apply(this, arguments); }; // Make the request, allowing the user to override any Ajax options. var xhr = options.xhr = BI.ajax(_.extend(params, options)); model.trigger('request', xhr, model, options); return xhr; }; // Map from CRUD to HTTP for our default `BI.sync` implementation. var methodMap = { 'create': 'POST', 'update': 'PUT', 'patch': 'PATCH', 'delete': 'DELETE', 'read': 'GET' }; // Set the default implementation of `BI.ajax` to proxy through to `$`. // Override this if you'd like to use a different library. BI.ajax = BI.ajax || $.ajax; // Wrap an optional error callback with a fallback error event. var wrapError = function (model, options) { var error = options.error; options.error = function (resp) { if (error) error(model, resp, options); model.trigger('error', model, resp, options); }; }; return BI; }));/** * MVC路由 * @class BI.WRouter * @extends BI.Router * @type {*|void|Object} */ BI.WRouter = BI.inherit(BI.Router, { add: function (route, callback) { this.handlers || (this.handlers = []); this.handlers.unshift({route: route, callback: callback}) }, route: function (route, name, callback) { if (!_.isRegExp(route)) route = this._routeToRegExp(route); if (_.isFunction(name)) { callback = name; name = ''; } if (!callback) callback = this[name]; var self = this; this.add(route, function (fragment) { var args = self._extractParameters(route, fragment); var result = self.execute(callback, args, name) if (result !== false) { self.trigger.apply(self, ['route:' + name].concat(args)); self.trigger('route', name, args); } return result; }); return this; }, execute: function (callback, args, name) { if (callback) return callback.apply(this, args); return name; }, get: function (fragment) { var result = null; _.some(this.handlers, function (handler) { if (handler.route.test(fragment)) { result = handler.callback(fragment); return true; } }); return result; } });BI.Model = BI.inherit(BI.M, { props: {}, init: null, destroyed: null, _defaultConfig: function () { return BI.extend({ "default": "just a default", "current": void 0 }, this.props) }, _static: function () { return {}; }, _init: function () { BI.Model.superclass._init.apply(this, arguments); this.on("change:current", function (obj, val) { BI.isNotNull(val) && this.refresh(val); }).on("change", function (changed, prev, context, options) { if (this._start === true || BI.has(changed, "current")) { return; } this.actionStart(); if (!this.local()) { !BI.has(this._tmp, BI.keys(changed)) && this.parent && this.parent._change(this); this._changing_ = true; this.change(changed, prev, context, options); this._changing_ = false; } }); this._tmp = {};//过渡属性 this._hass = {}; this._gets = [];//记录交互行为 this._start = false; this._changing_ = false; this._read = BI.debounce(BI.bind(this.fetch, this), 30); this._save = BI.debounce(BI.bind(this.save, this), 30); this._F = []; this.init && this.init(); }, toJSON: function () { var json = BI.Model.superclass.toJSON.apply(this, arguments); delete json["baseCls"]; delete json["current"]; delete json["default"]; delete json["parent"]; delete json["rootURL"]; delete json["id"]; delete json["tag"]; BI.each(this._gets, function (i, action) { delete json[action]; }); return json; }, copy: function () { if (this._start === true || this._changing_ === true) { this._F.push({f: this.copy, arg: arguments}); return; } this.trigger("copy"); }, //子节点的一个类似副本 similar: function (value, key1, key2, key3) { return value; }, _map: function (child) { var self = this; var map = {}, current = {}; var mapping = function (key, ch) { key = key + ""; if (key === "") { return; } var keys = key.split('.'); if (!map[keys[0]]) { map[keys[0]] = self.get(keys[0]); } var parent = map, last = void 0; BI.each(keys, function (i, k) { last && (parent = parent[last] || (parent[last] = {})); last = k; }); parent[last] = ch.toJSON(); }; BI.each(this._childs, function (key, chs) { if (!BI.isArray(chs)) { chs = [chs]; } BI.each(chs, function (i, ch) { if (ch === child) { current[key] = child; return; } //mapping(key, ch); }) }); BI.each(current, function (key, ch) { mapping(key, ch); }); var tmp = {}; BI.each(this._tmp, function (k) { if (map[k]) { tmp[k] = map[k]; delete map[k]; } }); this.tmp(tmp); return map; }, _change: function (child) { var self = this; var childMap = this._map(child); //this.set(childMap); var changes = []; var changing = this._changing; var changed; var options = {}; this._changing = true; if (!changing) { this._previousAttributes = _.clone(this.attributes); this.changed = {}; } var current = this.attributes, prev = this._previousAttributes, val; for (var attr in childMap) { val = childMap[attr]; changes.push(attr); this.changed[attr] = val; current[attr] = val; } if (changes.length) this._pending = options; for (var i = 0, length = changes.length; i < length; i++) { this.trigger('change:' + changes[i], this, current[changes[i]], options); } if (changing) return this; changed = BI.clone(this.changed); while (this._pending) { options = this._pending; this._pending = false; this.trigger('change', changed, prev, this, options); } this._pending = false; this._changing = false; if (changes.length) { this.trigger("changed", changed, prev, this, options); } return this; }, splice: function (old, key1, key2, key3) { }, duplicate: function (copy, key1, key2, key3) { }, change: function (changed, prev) { }, actionStart: function () { this._start = true; return this; }, actionEnd: function () { var self = this; this._start = false; var _gets = this._gets.slice(0), _F = this._F.slice(0); this._gets = []; this._hass = {}; this._F = []; BI.each(_gets, function (i, action) { self.unset(action, {silent: true}); }); BI.each(_F, function (i, fn) { fn.f.apply(self, fn.arg); }); return this; }, addChild: function (name, child) { name = name + ""; var self = this; this._childs || (this._childs = {}); if (this._childs[name]) { if (BI.isArray(this._childs[name])) { this._childs[name].push(child); } else { this._childs[name] = [this._childs[name]].concat(child) } } else { this._childs[name] = child; } child && child.on("destroy", function () { var keys = name.split('.'); var g = self.get(keys[0]), p, c; var sset = !!self._tmp[keys[0]] ? "tmp" : "set", unset = "un" + sset; BI.each(keys, function (i, k) { if (i === 0) { c = g; return; } p = c; c = c[k]; }); self.removeChild(name, child); var newKeys = BI.clone(keys); keys.length > 1 ? newKeys.unshift(BI.deepClone(p[keys[keys.length - 1]])) : newKeys.unshift(BI.deepClone(g)); keys.length > 1 ? (delete p[keys[keys.length - 1]], self[sset](keys[0], g, {silent: true})) : self[unset](name, {silent: true}); !BI.has(self._tmp, keys[0]) && self.parent && self.parent._change(self); self.splice.apply(self, newKeys); self.trigger("splice", newKeys); BI.remove(self._childs, child); }).on("copy", function () { var keys = name.split('.'); var g = self.get(keys[0]), p, c; var sset = !!self._tmp[keys[0]] ? "tmp" : "set"; BI.each(keys, function (i, k) { if (i === 0) { c = g; return; } p = c; c = c[k]; }); var copy = BI.UUID(), newKeys = BI.clone(keys); keys.length > 1 ? newKeys.unshift(BI.deepClone(p[keys[keys.length - 1]])) : newKeys.unshift(BI.deepClone(g)); var backup = self.similar.apply(self, newKeys); if (BI.isKey(backup.id)) { copy = backup.id; delete backup.id; } keys.length > 1 ? (p[copy] = backup, self[sset](keys[0], g, {silent: true})) : self[sset](copy, backup, {silent: true}); keys.unshift(copy); !BI.has(self._tmp, keys[0]) && self.parent && self.parent._change(self); self.duplicate.apply(self, keys); self.trigger("duplicate", keys); }); }, removeChild: function (name, child) { if (BI.isArray(this._childs[name])) { BI.remove(this._childs[name], child); if (BI.isEmpty(this._childs[name])) { delete this._childs[name]; } return; } delete this._childs[name]; }, has: function (attr, istemp) { if (istemp === true) { return _.has(this.tmp, attr); } if (this._start === true && this._changing_ === false) { this._hass[attr] = true; } return BI.Model.superclass.has.apply(this, arguments); }, cat: function (attr) { if (_.has(this._tmp, attr)) { return this._tmp[attr]; } if (this._start === true && this._hass[attr]) { delete this._hass[attr]; switch (attr) { case "default": break; case "current": break; default : this._gets.push(attr); break; } } if (_.has(this.attributes, attr)) { return this.attributes[attr]; } var sta = _.result(this, "_static"); return BI.isFunction(sta[attr]) ? sta[attr].apply(this, Array.prototype.slice.apply(arguments, [1])) : sta[attr]; }, get: function () { return BI.deepClone(this.cat.apply(this, arguments)); }, set: function (key, val, options) { if (this._start === true || this._changing_ === true) { this._F.push({f: this.set, arg: arguments}); return this; } return BI.Model.superclass.set.apply(this, arguments); }, unset: function (attr, options) { var self = this; BI.each(this._childs, function (key, model) { key = key + ""; var keys = key.split('.'); if (_.isEqual(attr, keys[0])) { delete self._childs[attr]; if (!BI.isArray(model)) { model = [model]; } BI.each(model, function (i, m) { m.trigger("unset"); }); } }); return BI.Model.superclass.unset.apply(this, arguments); }, tmp: function (key, val, options) { if (this._start === true || this._changing_ === true) { this._F.push({f: this.tmp, arg: arguments}); return this; } var attr, attrs, unset, changes, silent, changing, changed, prev, current; if (key == null) return this; if (typeof key === 'object') { attrs = key; options = val; } else { (attrs = {})[key] = val; } options || (options = {}); unset = options.unset; silent = options.silent; changes = []; changing = this._changingTmp; this._changingTmp = true; if (!changing) { this._previousTmp = _.clone(this._tmp); this.changedTmp = {}; } if (!this._previousTmp) { this._previousTmp = _.clone(this._tmp); } current = this._tmp, prev = this._previousTmp; for (attr in attrs) { val = attrs[attr]; if (!_.isEqual(current[attr], val)) changes.push(attr); if (!_.isEqual(prev[attr], val)) { this.changedTmp[attr] = val; } else { delete this.changedTmp[attr]; } unset ? delete current[attr] : current[attr] = val; } if (!silent) { if (changes.length) this._pendingTmp = options; for (var i = 0, length = changes.length; i < length; i++) { this.trigger('change:' + changes[i], this, current[changes[i]], options); } } if (changing) return this; changed = BI.clone(this.changedTmp); if (!silent) { while (this._pendingTmp) { options = this._pendingTmp; this._pendingTmp = false; this.trigger('change', changed, prev, this, options); } } this._pendingTmp = false; this._changingTmp = false; if (!silent && changes.length) this.trigger("changed", changed, prev, this, options); return this; }, untmp: function (attr, options) { var self = this; BI.each(this._childs, function (key, model) { key = key + ""; var keys = key.split('.'); if (_.isEqual(attr, keys[0])) { delete self._childs[attr]; if (!BI.isArray(model)) { model = [model]; } BI.each(model, function (i, m) { m.trigger("unset"); }); } }); return this.tmp(attr, void 0, _.extend({}, options, {unset: true})); }, cancel: function (options) { var self = this; var tmp = BI.clone(this._tmp); this._tmp = {}; BI.each(tmp, function (k) { self.untmp(k, options); }); }, submit: function () { var tmp = BI.clone(this._tmp); this._tmp = {}; this.set(tmp); return this; }, urlRoot: function () { return BI.servletURL; }, parse: function (data) { return data; }, setEditing: function (edit) { this._editing = edit; }, getEditing: function () { if (this._start !== true) { throw new Error("getEditing函数只允许在local中调用"); } return this._editing; }, local: function () { }, load: function (data) { }, refresh: function () { }, /** * 更新整个model */ updateURL: function () { }, /** * 添加一个元素或删除一个元素或修改一个元素 */ patchURL: function () { }, /** * 删除整个model, destroy方法调用 */ deleteURL: function () { }, /** * 读取model */ readURL: function () { }, read: function (options) { if (this._start == true || this._changing_ === true) { this._F.push({f: this.read, arg: arguments}); return; } this._read(options); }, update: function (options) { if (this._start == true || this._changing_ === true) { this._F.push({f: this.update, arg: arguments}); return; } this._save(null, options); }, patch: function (options) { if (this._start == true || this._changing_ === true) { this._F.push({f: this.patch, arg: arguments}); return; } this._save(null, BI.extend({}, options, { patch: true })); }, _destroy: function () { var children = BI.extend({}, this._childs); this._childs = {}; BI.each(children, function (i, child) { child._destroy(); }); this.destroyed && this.destroyed(); }, destroy: function () { this._destroy(); BI.Model.superclass.destroy.apply(this, arguments); } });/** * @class BI.View * @extends BI.V * @type {*|void|Object} */ BI.View = BI.inherit(BI.V, { //生命周期函数 beforeCreate: null, created: null, beforeDestroy: null, destroyed: null, _init: function () { BI.View.superclass._init.apply(this, arguments); this.beforeCreate && this.beforeCreate(); var self = this; this.listenTo(this.model, "change:current", function (obj, val) { if (BI.isNotNull(val) && val.length > 0) { this.refresh(val); } }).listenTo(this.model, "change", function (changed) { this.delegateEvents(); }).listenTo(this.model, "changed", function (changed, prev, context, options) { if (BI.has(changed, "current") && BI.size(changed) > 1) { throw new Error("refresh操作不能调用set操作"); } var notLocal = !BI.has(changed, "current") && !this.local() && this.notifyParent().notify(); this.model.actionEnd() && this.actionEnd(); this.model._changing_ = true; notLocal && !BI.isEmpty(changed) && this.change(changed, prev, context, options); this.model._changing_ = false; this.model.actionEnd() && this.actionEnd(); }).listenTo(this.model, "destroy", function () { this._destroy(); }).listenTo(this.model, "unset", function () { this._destroy(); }).listenTo(this.model, "splice", function (arg) { this.splice.apply(this, arg); }).listenTo(this.model, "duplicate", function (arg) { this.duplicate.apply(this, arg); }); this._F = []; var flatten = ["_init", "_defaultConfig", "_vessel", "_render", "getName", "listenEnd", "local", "refresh", "load", "change"]; flatten = BI.makeObject(flatten, true); BI.each(this.constructor.caller.caller.prototype, function (key) { if (flatten[key]) { return; } var f = self[key]; if (BI.isFunction(f)) { self[key] = BI.bind(function () { if (this.model._start === true) { this._F.push({f: f, arg: arguments}); return; } return f.apply(this, arguments); }, self); } }); this.created && this.created(); }, change: function (changed, prev) { }, actionEnd: function () { var self = this; var _F = this._F.slice(0); this._F = []; BI.each(_F, function (i, f) { f.f.apply(self, f.arg); }); return this; }, delegateEvents: function (events) { if (!(events || (events = BI.deepClone(_.result(this, 'events'))))) return this; var delegateEventSplitter = /^(\S+)\s*(.*)$/; for (var key in events) { var method = events[key]; if (!_.isFunction(method)) method = this[events[key]]; if (!method) continue; var match = key.match(delegateEventSplitter); var ev = true; switch (match[1]) { case "draggable": break; case "droppable": break; case "sortable": break; case "resizable": break; case "hover": break; default : ev = false; break; } var off = new BI.OffList({ event: match[1] + '.delegateEvents' + this.cid }); var keys = match[2].split('.'); var handle = keys[1]; var bind = ev ? new BI.EventList({ event: match[1], handle: handle, callback: BI.bind(method, this) }) : new BI.ListenerList({ event: match[1] + '.delegateEvents' + this.cid, handle: handle, callback: BI.bind(method, this), context: this }); var list = []; if (this[keys[0]] && (this[keys[0]] instanceof $ || this[keys[0]].element instanceof $)) { list = [this[keys[0]]] delete events[key]; } else if (BI.isArray(this[keys[0]]) || BI.isPlainObject(this[keys[0]])) { list = this[keys[0]] delete events[key]; } off.populate(list); bind.populate(list); } return BI.View.superclass.delegateEvents.apply(this, [events]); }, _vessel: function () { this._cardLayouts = {}; this._cardLayouts[this.getName()] = new BI.CardLayout({ element: this }); var vessel = BI.createWidget(); this._cardLayouts[this.getName()].addCardByName(this.getName(), vessel); return vessel; }, render: function (vessel) { return this; }, /** * 创建儿子所在容器 * @param key * @param vessel * @param options isLayer:是否是弹出层, defaultShowName:默认显示项 * @returns {BI.View} */ addSubVessel: function (key, vessel, options) { options || (options = {}); this._cardLayouts || (this._cardLayouts = {}); var id = key + this.cid; options.isLayer && (vessel = BI.Layers.has(id) ? BI.Layers.get(id) : BI.Layers.create(id, vessel)); if (this._cardLayouts[key]) { options.defaultShowName && this._cardLayouts[key].setDefaultShowName(options.defaultShowName); return this; } this._cardLayouts[key] = BI.createWidget({ type: "bi.card", element: vessel, defaultShowName: options.defaultShowName }); return this; }, removeSubVessel: function (key) { var self = this, id = key + this.cid; BI.Layers.remove(id); var cardNames = this._cardLayouts[key] && this._cardLayouts[key].getAllCardNames(); BI.each(cardNames, function (i, name) { delete self._cards[name]; }); this._cardLayouts[key] && this._cardLayouts[key]._destroy(); return this; }, createView: function (url, modelData, viewData, context) { return BI.Factory.createView(url, this.get(url), modelData, viewData, context); }, /** * 跳转到指定的card * @param cardName */ skipTo: function (cardName, layout, modelData, viewData, options) { if (this.model._start === true || this._changing_ === true) { this._F.push({f: this.skipTo, arg: arguments}); return this; } var self = this, isValid = BI.isKey(modelData), data = void 0; BI.isKey(layout) && (layout = layout + ""); layout = layout || this.getName(); options || (options = {}); if (isValid) { modelData = modelData + "";//避免modelData是数字 var keys = modelData.split('.'); BI.each(keys, function (i, k) { if (i === 0) { data = self.model.get(k) || {}; } else { data = data[k] || {}; } }); data.id = options.id || keys[keys.length - 1]; } else { data = modelData; } BI.extend(data, options.data); var action = options.action || new BI.ShowAction(); var cardLayout = this._cardLayouts[layout]; if (!cardLayout) { return this; } cardLayout.setVisible(true); if (BI.isKey(cardName) && !cardLayout.isCardExisted(cardName)) { var view = this.createView(this.rootURL + "/" + cardName, data, viewData, this); isValid && this.model.addChild(modelData, view.model); view.listenTo(view.model, "destroy", function () { delete self._cards[cardName]; cardLayout.deleteCardByName(cardName); if (cardLayout.isAllCardHide()) { cardLayout.setVisible(false); BI.Layers.hide(layout + self.cid); } }).listenTo(view.model, "unset", function () { delete self._cards[cardName]; cardLayout.deleteCardByName(cardName); }); cardLayout.addCardByName(cardName, view); this._cards || (this._cards = {}); this._cards[cardName] = view; data = {}; this.on("end:" + view.cid, function () { var isNew = false, t, keys; if (isValid) { keys = modelData.split('.'); BI.each(keys, function (i, k) { if (i === 0) { t = self.model.get(k) || (isNew = true); } else { t = t[k] || (isNew = true); } }); } if (isNew) { delete self._cards[cardName]; self.model.removeChild(modelData, view.model); cardLayout.deleteCardByName(cardName); view._destroy(); cardLayout.setVisible(false); } action.actionBack(view, null, function () { if (cardLayout.isAllCardHide()) { cardLayout.setVisible(false); BI.Layers.hide(layout + self.cid); } !isNew && (self.listenEnd.apply(self, isValid ? keys : [modelData]) !== false) && self.populate(); }) }).on("change:" + view.cid, _.bind(this.notifyParent, this)); } BI.isKey(cardName) && BI.Layers.show(layout + this.cid); cardLayout.showCardByName(cardName, action, function () { BI.isKey(cardName) && self._cards[cardName].populate(data, options); }); !BI.isKey(cardName) && BI.Layers.hide(layout + this.cid); return this._cards[cardName]; }, listenEnd: function (key1, key2, key3) { return this; }, /** * 告诉父亲我的操作结束了,后面的事情任由父亲处置 * @param force 强制下次再次进入该节点时不进行刷新操作, 默认执行刷新 * @returns {BI.View} */ notifyParentEnd: function (force) { this.parent && this.parent.trigger("end:" + this.cid); this.trigger("end"); !force && this.notify(); return this; }, /** * 通知父亲我的数据发生了变化 */ notifyParent: function () { this.parent && this.parent.notify().trigger("change:" + this.cid); return this; }, /** * 告诉Model数据改变了 */ notify: function () { this.model.unset("current", {silent: true}); return this; }, getName: function () { return "VIEW" }, /** * 全局刷新 * @param current */ refresh: function (current) { }, /** * 局部刷新 */ local: function () { return false; }, load: function (data) { }, readData: function (force, options) { options || (options = {}); var self = this; var args = [].slice.call(arguments, 2); if (!force && this._readed === true) {//只从后台获取一次数据 callback(this.model.toJSON()); return; } //采用静默方式读数据,该数据变化不引起data的change事件触发 var success = options.success; this.model.read(BI.extend({ silent: true }, options, { success: function (data, model) { callback(data); !force && (self._readed = true); self.delegateEvents(); success && success(data, model); } })); function callback(data) { self.model.load(data); self.load(data); BI.each(args, function (i, arg) { if (BI.isFunction(arg)) { arg.apply(self, [data]); } }) } }, //处理model的通用方法 cat: function () { return this.model.cat.apply(this.model, arguments); }, get: function () { return this.model.get.apply(this.model, arguments); }, set: function () { return this.model.set.apply(this.model, arguments); }, has: function () { return this.model.has.apply(this.model, arguments); }, getEditing: function () { return this.model.getEditing(); }, reading: function (options) { var self = this; var name = BI.UUID(); this.model.read(BI.extend({}, options, { beforeSend: function () { var loading = BI.createWidget({ type: 'bi.vertical', items: [{ type: "bi.layout", height: 30, cls: "loading-background" }], element: BI.Maskers.make(name, self) }); loading.setVisible(true); }, complete: function (data) { options.complete && options.complete(data); BI.Maskers.remove(name); } })); }, updating: function (options) { var self = this; var name = BI.UUID(); this.model.update(BI.extend({}, options, { noset: true, beforeSend: function () { var loading = BI.createWidget({ type: 'bi.vertical', items: [{ type: "bi.layout", height: 30, cls: "loading-background" }], element: BI.Maskers.make(name, self) }); loading.setVisible(true); }, complete: function (data) { options.complete && options.complete(data); BI.Maskers.remove(name); } })); }, patching: function (options) { var self = this; var name = BI.UUID(); this.model.patch(BI.extend({}, options, { noset: true, beforeSend: function () { var loading = BI.createWidget({ type: 'bi.vertical', items: [{ type: "bi.layout", height: 30, cls: "loading-background" }], element: BI.Maskers.make(name, self) }); loading.setVisible(true); }, complete: function (data) { options.complete && options.complete(data); BI.Maskers.remove(name); } })); }, populate: function (modelData, options) { var self = this; options || (options = {}); if (options.force === true) { this.notify(); } if (this._cardLayouts && this._cardLayouts[this.getName()]) { this._cardLayouts[this.getName()].showCardByName(this.getName()); } //BI.each(this._cardLayouts, function (key, layout) { // layout.showCardByName(layout.getDefaultShowName() || self.getName()); //}); //BI.each(this._cards, function (i, card) { // card.notify && card.notify(); //}); if (this._F.length > 0) { throw new Error("流程错误"); } if (options.force === true) { this.model.set(modelData, options).set({current: this.model.get("default")}); return; } if (options.force === false) { this.model.set(modelData); return; } var filter = BI.clone(modelData || {}); delete filter.id; var contains = BI.has(this.model.toJSON(), _.keys(filter)); var match = BI.isEmpty(filter) || (contains && this.model.matches(modelData)); if (match === true) { this.model.set({current: this.model.get("default")}); } else if (contains === false) { this.model.set(modelData); } else { this.model.set(modelData, options).set({current: this.model.get("default")}); } }, //删除子节点触发 splice: function (old, key1, key2, key3) { }, //复制子节点触发 duplicate: function (copy, key1, key2, key3) { }, _unMount: function () { this.beforeDestroy && this.beforeDestroy(); BI.each(this._cardLayouts, function (name, card) { card && card._unMount(); }); delete this._cardLayouts; delete this._cards; this.destroyed && this.destroyed(); this.trigger(BI.Events.UNMOUNT); this.off(); }, _destroy: function () { var self = this; BI.each(this._cardLayouts, function (name, card) { card && card._unMount(); BI.Layers.remove(name + self.cid); }); delete this._cardLayouts; delete this._cards; this.destroyed && this.destroyed(); this.remove(); this.trigger(BI.Events.DESTROY); this.off(); } }); BI.View.registerVMRouter = function (viewRouter, modelRouter) { //配置View BI.View.createView = BI.View.prototype.createView = function (url, modelData, viewData, context) { return BI.Factory.createView(url, viewRouter.get(url), _.extend({}, modelRouter.get(url), modelData), viewData || {}, context); }; };/** * @class BI.FloatSection * @extends BI.View * @abstract */ BI.FloatSection = BI.inherit(BI.View, { _init : function() { BI.FloatSection.superclass._init.apply(this, arguments); var self = this; var flatten = ["_init", "_defaultConfig", "_vessel", "_render", "getName", "listenEnd", "local", "refresh", "load", "change"]; flatten = BI.makeObject(flatten, true); BI.each(this.constructor.caller.caller.caller.prototype, function (key) { if (flatten[key]) { return; } var f = self[key]; if (BI.isFunction(f)) { self[key] = BI.bind(function () { if (this.model._start === true) { this._F.push({f: f, arg: arguments}); return; } return f.apply(this, arguments); }, self); } }) }, rebuildNorth : function(north) { return true; }, rebuildCenter : function(center) {}, rebuildSouth : function(south) { return false; }, close: function(){ this.notifyParentEnd(); this.trigger(BI.PopoverSection.EVENT_CLOSE); }, end: function(){ } }); /** * 统一绑定事件 * @type {*|void|Object} */ BI.EventList = BI.inherit(BI.OB, { _defaultConfig: function() { return BI.extend(BI.EventList.superclass._defaultConfig.apply(this, arguments), { event: "click", callback: BI.emptyFn, handle: "", items:[] }); }, _init : function() { BI.EventList.superclass._init.apply(this, arguments); this.populate(this.options.items); }, _getHandle: function(item){ var handle = this.options.handle ? _.result(item, this.options.handle) : item; return handle.element || handle; }, populate: function(items){ var self = this, event = this.options.event, callback = this.options.callback; BI.nextTick(function(){ BI.each(items, function(i, item){ var fn = callback(item); BI.isFunction(fn) && (fn = BI.debounce(fn, BI.EVENT_RESPONSE_TIME, true)); self._getHandle(item)[event](fn); }) }) } });/** * 统一监听jquery事件 * @type {*|void|Object} */ BI.ListenerList = BI.inherit(BI.OB, { _defaultConfig: function() { return BI.extend(BI.ListenerList.superclass._defaultConfig.apply(this, arguments), { event: "click", callback: BI.emptyFn, items:[] }); }, _init : function() { BI.ListenerList.superclass._init.apply(this, arguments); this.populate(this.options.items); }, _getHandle: function(item){ var handle = this.options.handle ? _.result(item, this.options.handle) : item; return handle.element || handle; }, populate: function(items){ var self = this, event = this.options.event, callback = this.options.callback; BI.nextTick(function(){ BI.each(items, function(i, item){ var fn = callback(item); BI.isFunction(fn) && (fn = BI.debounce(fn, BI.EVENT_RESPONSE_TIME, true)); self._getHandle(item).on(event, fn); }) }) } });/** * Created by GUY on 2015/6/25. */ /** * 统一监听jquery事件 * @type {*|void|Object} */ BI.OffList = BI.inherit(BI.OB, { _defaultConfig: function() { return BI.extend(BI.OffList.superclass._defaultConfig.apply(this, arguments), { event: "click", items:[] }); }, _init : function() { BI.OffList.superclass._init.apply(this, arguments); this.populate(this.options.items); }, _getHandle: function(item){ var handle = this.options.handle ? _.result(item, this.options.handle) : item; return handle.element || handle; }, populate: function(items){ var self = this, event = this.options.event; BI.each(items, function(i, item){ self._getHandle(item).off(event); }) } });/** * 有确定取消按钮的弹出层 * @class BI.BarFloatSection * @extends BI.FloatSection * @abstract */ BI.BarFloatSection = BI.inherit(BI.FloatSection, { _defaultConfig: function () { return BI.extend(BI.BarFloatSection.superclass._defaultConfig.apply(this, arguments), { btns: [BI.i18nText(BI.i18nText("BI-Basic_Sure")), BI.i18nText("BI-Basic_Cancel")] }) }, _init: function () { BI.BarFloatSection.superclass._init.apply(this, arguments); var self = this; var flatten = ["_init", "_defaultConfig", "_vessel", "_render", "getName", "listenEnd", "local", "refresh", "load", "change"]; flatten = BI.makeObject(flatten, true); BI.each(this.constructor.caller.caller.caller.caller.prototype, function (key) { if (flatten[key]) { return; } var f = self[key]; if (BI.isFunction(f)) { self[key] = BI.bind(function () { if (this.model._start === true) { this._F.push({f: f, arg: arguments}); return; } return f.apply(this, arguments); }, self); } }) }, rebuildSouth: function (south) { var self = this, o = this.options; this.sure = BI.createWidget({ type: 'bi.button', text: this.options.btns[0], height: 30, value: 0, handler: function (v) { self.end(); self.close(v); } }); this.cancel = BI.createWidget({ type: 'bi.button', text: this.options.btns[1], height: 30, value: 1, level: 'ignore', handler: function (v) { self.close(v); } }); BI.createWidget({ type: 'bi.right_vertical_adapt', element: south, hgap: 5, items: [this.cancel, this.sure] }); } }); /** * * @class BI.FloatBoxRouter * @extends BI.WRouter */ BI.FloatBoxRouter = BI.inherit(BI.WRouter, { routes: {}, _init: function () { this.store = {}; this.views = {}; }, createView: function (url, modelData, viewData, context) { return BI.Factory.createView(url, this.get(url), modelData || {}, viewData || {}, context) }, open: function (url, modelData, viewData, context, options) { var self = this, isValid = BI.isKey(modelData); options || (options = {}); url = context.rootURL + "/" + url; var data = void 0; if (isValid) { modelData = modelData + "";//避免modelData是数字 var keys = modelData.split('.'); BI.each(keys, function (i, k) { if (i === 0) { data = context.model.get(k) || {}; } else { data = data[k] || {}; } }); data.id = options.id || keys[keys.length - 1]; } else { data = modelData; } BI.extend(data, options.data); if (!this.controller) { this.controller = new BI.FloatBoxController(); } if (!this.store[url]) { this.store[url] = BI.createWidget({ type: "bi.float_box" }, options); var view = this.createView(url, data, viewData, context); isValid && context.model.addChild(modelData, view.model); view.listenTo(view.model, "destroy", function () { self.remove(url, context); }); context.on(BI.Events.UNMOUNT, function () { self.remove(url, context); }); this.store[url].populate(view); this.views[url] = view; this.controller.add(url, this.store[url]); context && context.on("end:" + view.cid, function () { BI.nextTick(function () { self.close(url); // view.end(); (context.listenEnd.apply(context, isValid ? modelData.split('.') : [modelData]) !== false) && context.populate(); }, 30) }).on("change:" + view.cid, _.bind(context.notifyParent, context)) } this.controller.open(url); this.views[url].populate(data, options.force || true); return this; }, close: function (url) { if (this.controller) { this.controller.close(url); } return this; }, remove: function (url, context) { url = context.rootURL + "/" + url; if (this.controller) { this.controller.remove(url); delete this.store[url]; this.views[url] && this.views[url].model.destroy(); delete this.views[url]; } return this; } });BI.Fix = { version: "1.0" };