import { Single } from "../single"; export declare class Editor extends Single { static xtype: string; static EVENT_CHANGE: string; static EVENT_FOCUS: string; static EVENT_BLUR: string; static EVENT_CLICK: string; static EVENT_KEY_DOWN: string; static EVENT_SPACE: string; static EVENT_BACKSPACE: string; static EVENT_START: string; static EVENT_PAUSE: string; static EVENT_STOP: string; static EVENT_CONFIRM: string; static EVENT_CHANGE_CONFIRM: string; static EVENT_VALID: string; static EVENT_ERROR: string; static EVENT_ENTER: string; static EVENT_RESTRICT: string; static EVENT_REMOVE: string; static EVENT_EMPTY: string; setErrorText(v: string): void; getErrorText(): string; setWaterMark(v: string): void; disableError(): void; enableError(): void; disableWaterMark(): void; enableWaterMark(): void; focus(): void; blur(): void; selectAll(): void; onKeyDown(keyCode: number): void; getLastValidValue(): string; getLastChangedValue(): string; isEditing(): boolean; isValid(): boolean; }