export declare class Vector { x: number; y: number; constructor(x: number,y: number); cross(v: Vector): number; length(v: Vector): number; } export declare class Region { x: number; y: number; w: number; h: number; constructor(x: number,y: number,w: number,h: number); isIntersects(obj: { x: number,y: number,w: number,h: number }):boolean; isPointInside(x: number,y: number): boolean; getPosition(): number[]; }