export declare class Vector { x: number; y: number; constructor(x: number, y: number); cross(v: Vector): number; length(v: Vector): number; } export declare class Region { x: number; y: number; w: number; h: number; constructor(x: number, y: number, w: number, h: number); isIntersects(obj: { x: number; y: number; w: number; h: number; }): boolean; isPointInside(x: number, y: number): boolean; getPosition(): number[]; }