|
|
@ -237,9 +237,9 @@ BI.Layout = BI.inherit(BI.Widget, { |
|
|
|
// 不依赖于this.options.items进行更新
|
|
|
|
// 不依赖于this.options.items进行更新
|
|
|
|
_updateItemAt: function (oldIndex, newIndex, item) { |
|
|
|
_updateItemAt: function (oldIndex, newIndex, item) { |
|
|
|
var del = this._children[this._getChildName(oldIndex)]; |
|
|
|
var del = this._children[this._getChildName(oldIndex)]; |
|
|
|
delete this._children[this._getChildName(oldIndex)]; |
|
|
|
var w = this._newElement(newIndex, item); |
|
|
|
var w = this._addElement(newIndex, item); |
|
|
|
// 需要有个地方临时存一下新建的组件,否则如果直接使用newIndex的话,newIndex位置的元素可能会被用到
|
|
|
|
this._children[this._getChildName(newIndex)] = w; |
|
|
|
this._children[this._getChildName(newIndex) + "-temp"] = w; |
|
|
|
if (oldIndex > 0) { |
|
|
|
if (oldIndex > 0) { |
|
|
|
this._children[this._getChildName(oldIndex - 1)].element.after(w.element); |
|
|
|
this._children[this._getChildName(oldIndex - 1)].element.after(w.element); |
|
|
|
} else { |
|
|
|
} else { |
|
|
@ -247,6 +247,7 @@ BI.Layout = BI.inherit(BI.Widget, { |
|
|
|
} |
|
|
|
} |
|
|
|
del._destroy(); |
|
|
|
del._destroy(); |
|
|
|
w._mount(); |
|
|
|
w._mount(); |
|
|
|
|
|
|
|
return true; |
|
|
|
}, |
|
|
|
}, |
|
|
|
|
|
|
|
|
|
|
|
_addItemAt: function (index, item) { |
|
|
|
_addItemAt: function (index, item) { |
|
|
@ -453,24 +454,28 @@ BI.Layout = BI.inherit(BI.Widget, { |
|
|
|
} else if (BI.isNull(oldEndVnode)) { |
|
|
|
} else if (BI.isNull(oldEndVnode)) { |
|
|
|
oldEndVnode = oldCh[--oldEndIdx]; |
|
|
|
oldEndVnode = oldCh[--oldEndIdx]; |
|
|
|
} else if (sameVnode(oldStartVnode, newStartVnode, oldStartIdx, newStartIdx)) { |
|
|
|
} else if (sameVnode(oldStartVnode, newStartVnode, oldStartIdx, newStartIdx)) { |
|
|
|
updated = this.patchItem(oldStartVnode, newStartVnode, oldStartIdx, newStartIdx) || updated; |
|
|
|
var willUpdate = this.patchItem(oldStartVnode, newStartVnode, oldStartIdx, newStartIdx); |
|
|
|
children[oldStartVnode.key == null ? oldStartIdx : oldStartVnode.key] = this._children[this._getChildName(oldStartIdx)]; |
|
|
|
updated = willUpdate || updated; |
|
|
|
|
|
|
|
children[oldStartVnode.key == null ? oldStartIdx : oldStartVnode.key] = willUpdate ? this._children[this._getChildName(newStartIdx) + "-temp"] : this._children[this._getChildName(oldStartIdx)]; |
|
|
|
oldStartVnode = oldCh[++oldStartIdx]; |
|
|
|
oldStartVnode = oldCh[++oldStartIdx]; |
|
|
|
newStartVnode = newCh[++newStartIdx]; |
|
|
|
newStartVnode = newCh[++newStartIdx]; |
|
|
|
} else if (sameVnode(oldEndVnode, newEndVnode, oldEndIdx, newEndIdx)) { |
|
|
|
} else if (sameVnode(oldEndVnode, newEndVnode, oldEndIdx, newEndIdx)) { |
|
|
|
updated = this.patchItem(oldEndVnode, newEndVnode, oldEndIdx, newEndIdx) || updated; |
|
|
|
var willUpdate = this.patchItem(oldEndVnode, newEndVnode, oldEndIdx, newEndIdx); |
|
|
|
children[oldEndVnode.key == null ? oldEndIdx : oldEndVnode.key] = this._children[this._getChildName(oldEndIdx)]; |
|
|
|
updated = willUpdate || updated; |
|
|
|
|
|
|
|
children[oldEndVnode.key == null ? oldEndIdx : oldEndVnode.key] = willUpdate ? this._children[this._getChildName(newEndIdx) + "-temp"] : this._children[this._getChildName(oldEndIdx)]; |
|
|
|
oldEndVnode = oldCh[--oldEndIdx]; |
|
|
|
oldEndVnode = oldCh[--oldEndIdx]; |
|
|
|
newEndVnode = newCh[--newEndIdx]; |
|
|
|
newEndVnode = newCh[--newEndIdx]; |
|
|
|
} else if (sameVnode(oldStartVnode, newEndVnode)) { |
|
|
|
} else if (sameVnode(oldStartVnode, newEndVnode)) { |
|
|
|
updated = this.patchItem(oldStartVnode, newEndVnode, oldStartIdx, newStartIdx) || updated; |
|
|
|
var willUpdate = this.patchItem(oldStartVnode, newEndVnode, oldStartIdx, newStartIdx); |
|
|
|
children[oldStartVnode.key == null ? oldStartIdx : oldStartVnode.key] = this._children[this._getChildName(oldStartIdx)]; |
|
|
|
updated = willUpdate || updated; |
|
|
|
|
|
|
|
children[oldStartVnode.key == null ? oldStartIdx : oldStartVnode.key] = willUpdate ? this._children[this._getChildName(newStartIdx) + "-temp"] : this._children[this._getChildName(oldStartIdx)]; |
|
|
|
insertBefore(oldStartVnode, oldEndVnode, true); |
|
|
|
insertBefore(oldStartVnode, oldEndVnode, true); |
|
|
|
oldStartVnode = oldCh[++oldStartIdx]; |
|
|
|
oldStartVnode = oldCh[++oldStartIdx]; |
|
|
|
newEndVnode = newCh[--newEndIdx]; |
|
|
|
newEndVnode = newCh[--newEndIdx]; |
|
|
|
} else if (sameVnode(oldEndVnode, newStartVnode)) { |
|
|
|
} else if (sameVnode(oldEndVnode, newStartVnode)) { |
|
|
|
updated = this.patchItem(oldEndVnode, newStartVnode, oldEndIdx, newEndIdx) || updated; |
|
|
|
var willUpdate = this.patchItem(oldEndVnode, newStartVnode, oldEndIdx, newEndIdx); |
|
|
|
children[oldEndVnode.key == null ? oldEndIdx : oldEndVnode.key] = this._children[this._getChildName(oldEndIdx)]; |
|
|
|
updated = willUpdate || updated; |
|
|
|
|
|
|
|
children[oldEndVnode.key == null ? oldEndIdx : oldEndVnode.key] = willUpdate ? this._children[this._getChildName(newEndIdx) + "-temp"] : this._children[this._getChildName(oldEndIdx)]; |
|
|
|
insertBefore(oldEndVnode, oldStartVnode); |
|
|
|
insertBefore(oldEndVnode, oldStartVnode); |
|
|
|
oldEndVnode = oldCh[--oldEndIdx]; |
|
|
|
oldEndVnode = oldCh[--oldEndIdx]; |
|
|
|
newStartVnode = newCh[++newStartIdx]; |
|
|
|
newStartVnode = newCh[++newStartIdx]; |
|
|
@ -481,8 +486,9 @@ BI.Layout = BI.inherit(BI.Widget, { |
|
|
|
insertBefore(node, oldStartVnode); |
|
|
|
insertBefore(node, oldStartVnode); |
|
|
|
} else { // 如果新节点在旧节点区间中存在就复用一下
|
|
|
|
} else { // 如果新节点在旧节点区间中存在就复用一下
|
|
|
|
var sameOldIndex = sameOldVnode[1]; |
|
|
|
var sameOldIndex = sameOldVnode[1]; |
|
|
|
updated = self.patchItem(sameOldVnode[0], newStartVnode, sameOldIndex, newStartIdx) || updated; |
|
|
|
var willUpdate = self.patchItem(sameOldVnode[0], newStartVnode, sameOldIndex, newStartIdx); |
|
|
|
children[sameOldVnode[0].key == null ? newStartIdx : sameOldVnode[0].key] = self._children[self._getChildName(sameOldIndex)]; |
|
|
|
updated = willUpdate || updated; |
|
|
|
|
|
|
|
children[sameOldVnode[0].key == null ? newStartIdx : sameOldVnode[0].key] = willUpdate ? this._children[this._getChildName(newStartIdx) + "-temp"] : self._children[self._getChildName(sameOldIndex)]; |
|
|
|
oldCh[sameOldIndex] = undefined; |
|
|
|
oldCh[sameOldIndex] = undefined; |
|
|
|
insertBefore(sameOldVnode[0], oldStartVnode); |
|
|
|
insertBefore(sameOldVnode[0], oldStartVnode); |
|
|
|
} |
|
|
|
} |
|
|
|