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REPORT-4887 @plough:9.0设计器交互验收问题=>聚合表=》聚合块按钮颜色调整

master
plough 7 years ago
parent
commit
213fdad3fb
  1. 33
      designer/src/com/fr/poly/creator/BlockEditor.java

33
designer/src/com/fr/poly/creator/BlockEditor.java

@ -3,17 +3,16 @@
*/
package com.fr.poly.creator;
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.*;
import javax.swing.JComponent;
import javax.swing.plaf.ButtonUI;
import com.fr.base.ScreenResolution;
import com.fr.design.beans.location.Absorptionline;
import com.fr.design.gui.ibutton.UIButton;
import com.fr.design.gui.ibutton.UIButtonUI;
import com.fr.design.utils.gui.GUIPaintUtils;
import com.fr.design.utils.gui.LayoutUtils;
import com.fr.general.ComparatorUtils;
import com.fr.poly.PolyConstants;
@ -65,15 +64,15 @@ public abstract class BlockEditor<T extends JComponent,U extends TemplateBlock>
editComponent = createEffective();
this.add(BlockEditorLayout.CENTER, editComponent);
this.addHeightTool = new UIButton();
this.addHeightTool = new BlockControlButton();
this.add(BlockEditorLayout.LEFTBOTTOM, this.addHeightTool);
this.addHeightTool.setPreferredSize(getAddHeigthPreferredSize());
this.addWidthTool = new UIButton();
this.addWidthTool = new BlockControlButton();
this.add(BlockEditorLayout.RIGHTTOP, this.addWidthTool);
this.addWidthTool.setPreferredSize(getAddWidthPreferredSize());
this.moveTool = new UIButton();
this.moveTool = new BlockControlButton();
this.add(BlockEditorLayout.BOTTOMCORNER, this.moveTool);
this.forbiddenWindow = new BlockForbiddenWindow();
@ -204,5 +203,21 @@ public abstract class BlockEditor<T extends JComponent,U extends TemplateBlock>
return new Dimension();
}
private class BlockControlButton extends UIButton {
@Override
public ButtonUI getUI() {
return new UIButtonUI() {
// 调换 normal 和 rollover 状态的填充色
protected void doExtraPainting(UIButton b, Graphics2D g2d, int w, int h, String selectedRoles) {
if (isPressed(b) && b.isPressedPainted()) {
GUIPaintUtils.fillPressed(g2d, 0, 0, w, h, b.isRoundBorder(), b.getRectDirection(), b.isDoneAuthorityEdited(selectedRoles));
} else if (isRollOver(b)) {
GUIPaintUtils.fillNormal(g2d, 0, 0, w, h, b.isRoundBorder(), b.getRectDirection(), b.isDoneAuthorityEdited(selectedRoles), b.isPressedPainted());
} else if (b.isNormalPainted()) {
GUIPaintUtils.fillRollOver(g2d, 0, 0, w, h, b.isRoundBorder(), b.getRectDirection(), b.isDoneAuthorityEdited(selectedRoles), b.isPressedPainted());
}
}
};
}
}
}
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