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package com.fr.design.icon;
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import com.fr.base.BaseUtils;
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import com.fr.log.FineLoggerFactory;
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import javax.swing.GrayFilter;
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import javax.swing.ImageIcon;
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import java.awt.Component;
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import java.awt.Graphics;
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import java.awt.Image;
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import java.awt.MediaTracker;
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import java.awt.image.ImageObserver;
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public class LockIcon extends ImageIcon {
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private final static Image lockImage = BaseUtils.readImage("/com/fr/design/images/gui/locked.gif");
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private Image mainImage = null;
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transient int loadStatus = 0;
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ImageObserver imageObserver;
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protected final static Component component = new Component() {
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};
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protected final static MediaTracker tracker = new MediaTracker(component);
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int width = -1;
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int height = -1;
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public LockIcon(Image mainImage) {
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this.mainImage = mainImage;
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if (this.mainImage != null) {
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loadImage(this.mainImage);
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}
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}
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public void paintIcon(Component c, Graphics g, int x, int y) {
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if (mainImage != null) {
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g.drawImage(mainImage, x, y, c);
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}
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if (lockImage != null) {
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g.drawImage(lockImage, x, y, c);
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}
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}
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/**
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* Loads the image, returning only when the image is loaded.
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*
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* @param image the image
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*/
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protected void loadImage(Image image) {
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synchronized (tracker) {
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tracker.addImage(image, 0);
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try {
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tracker.waitForID(0, 0);
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} catch (InterruptedException e) {
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FineLoggerFactory.getLogger().error(e.getMessage(), e);
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}
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loadStatus = tracker.statusID(0, false);
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tracker.removeImage(image, 0);
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width = image.getWidth(imageObserver);
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height = image.getHeight(imageObserver);
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}
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}
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/**
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* Returns this icon's <code>Image</code>.
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*
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* @return the <code>Image</code> object for this <code>ImageIcon</code>
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*/
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public Image getImage() {
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return mainImage;
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}
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public LockIcon getDisabledLockIcon() {
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Image mainDisabledImage = GrayFilter.createDisabledImage(mainImage);
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return new LockIcon(mainDisabledImage);
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}
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/**
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* Gets the width of the icon.
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*
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* @return the width in pixels of this icon
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*/
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public int getIconWidth() {
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return width;
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}
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/**
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* Gets the height of the icon.
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*
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* @return the height in pixels of this icon
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*/
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public int getIconHeight() {
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return height;
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}
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{
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loadImage(lockImage);
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}
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}
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