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1545 lines
57 KiB
1545 lines
57 KiB
// Underscore.js 1.8.2 |
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// http://underscorejs.org |
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// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors |
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// Underscore may be freely distributed under the MIT license. |
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(function() { |
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// Baseline setup |
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// -------------- |
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// Establish the root object, `window` in the browser, or `exports` on the server. |
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var root = this; |
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// Save the previous value of the `_` variable. |
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var previousUnderscore = root._; |
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// Save bytes in the minified (but not gzipped) version: |
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var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; |
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// Create quick reference variables for speed access to core prototypes. |
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var |
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push = ArrayProto.push, |
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slice = ArrayProto.slice, |
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toString = ObjProto.toString, |
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hasOwnProperty = ObjProto.hasOwnProperty; |
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// All **ECMAScript 5** native function implementations that we hope to use |
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// are declared here. |
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var |
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nativeIsArray = Array.isArray, |
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nativeKeys = Object.keys, |
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nativeBind = FuncProto.bind, |
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nativeCreate = Object.create; |
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// Naked function reference for surrogate-prototype-swapping. |
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var Ctor = function(){}; |
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// Create a safe reference to the Underscore object for use below. |
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var _ = function(obj) { |
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if (obj instanceof _) return obj; |
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if (!(this instanceof _)) return new _(obj); |
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this._wrapped = obj; |
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}; |
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// Export the Underscore object for **Node.js**, with |
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// backwards-compatibility for the old `require()` API. If we're in |
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// the browser, add `_` as a global object. |
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if (typeof exports !== 'undefined') { |
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if (typeof module !== 'undefined' && module.exports) { |
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exports = module.exports = _; |
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} |
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exports._ = _; |
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} else { |
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root._ = _; |
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} |
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// Current version. |
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_.VERSION = '1.8.2'; |
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// Internal function that returns an efficient (for current engines) version |
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// of the passed-in callback, to be repeatedly applied in other Underscore |
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// functions. |
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var optimizeCb = function(func, context, argCount) { |
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if (context === void 0) return func; |
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switch (argCount == null ? 3 : argCount) { |
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case 1: return function(value) { |
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return func.call(context, value); |
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}; |
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case 2: return function(value, other) { |
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return func.call(context, value, other); |
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}; |
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case 3: return function(value, index, collection) { |
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return func.call(context, value, index, collection); |
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}; |
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case 4: return function(accumulator, value, index, collection) { |
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return func.call(context, accumulator, value, index, collection); |
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}; |
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} |
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return function() { |
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return func.apply(context, arguments); |
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}; |
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}; |
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// A mostly-internal function to generate callbacks that can be applied |
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// to each element in a collection, returning the desired result 鈥? either |
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// identity, an arbitrary callback, a property matcher, or a property accessor. |
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var cb = function(value, context, argCount) { |
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if (value == null) return _.identity; |
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if (_.isFunction(value)) return optimizeCb(value, context, argCount); |
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if (_.isObject(value)) return _.matcher(value); |
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return _.property(value); |
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}; |
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_.iteratee = function(value, context) { |
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return cb(value, context, Infinity); |
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}; |
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// An internal function for creating assigner functions. |
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var createAssigner = function(keysFunc, undefinedOnly) { |
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return function(obj) { |
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var length = arguments.length; |
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if (length < 2 || obj == null) return obj; |
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for (var index = 1; index < length; index++) { |
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var source = arguments[index], |
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keys = keysFunc(source), |
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l = keys.length; |
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for (var i = 0; i < l; i++) { |
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var key = keys[i]; |
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if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key]; |
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} |
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} |
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return obj; |
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}; |
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}; |
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// An internal function for creating a new object that inherits from another. |
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var baseCreate = function(prototype) { |
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if (!_.isObject(prototype)) return {}; |
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if (nativeCreate) return nativeCreate(prototype); |
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Ctor.prototype = prototype; |
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var result = new Ctor; |
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Ctor.prototype = null; |
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return result; |
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}; |
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// Helper for collection methods to determine whether a collection |
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// should be iterated as an array or as an object |
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// Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength |
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var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; |
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var isArrayLike = function(collection) { |
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var length = collection != null && collection.length; |
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return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX; |
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}; |
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// Collection Functions |
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// -------------------- |
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// The cornerstone, an `each` implementation, aka `forEach`. |
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// Handles raw objects in addition to array-likes. Treats all |
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// sparse array-likes as if they were dense. |
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_.each = _.forEach = function(obj, iteratee, context) { |
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iteratee = optimizeCb(iteratee, context); |
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var i, length; |
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if (isArrayLike(obj)) { |
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for (i = 0, length = obj.length; i < length; i++) { |
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iteratee(obj[i], i, obj); |
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} |
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} else { |
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var keys = _.keys(obj); |
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for (i = 0, length = keys.length; i < length; i++) { |
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iteratee(obj[keys[i]], keys[i], obj); |
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} |
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} |
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return obj; |
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}; |
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// Return the results of applying the iteratee to each element. |
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_.map = _.collect = function(obj, iteratee, context) { |
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iteratee = cb(iteratee, context); |
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var keys = !isArrayLike(obj) && _.keys(obj), |
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length = (keys || obj).length, |
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results = Array(length); |
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for (var index = 0; index < length; index++) { |
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var currentKey = keys ? keys[index] : index; |
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results[index] = iteratee(obj[currentKey], currentKey, obj); |
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} |
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return results; |
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}; |
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// Create a reducing function iterating left or right. |
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function createReduce(dir) { |
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// Optimized iterator function as using arguments.length |
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// in the main function will deoptimize the, see #1991. |
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function iterator(obj, iteratee, memo, keys, index, length) { |
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for (; index >= 0 && index < length; index += dir) { |
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var currentKey = keys ? keys[index] : index; |
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memo = iteratee(memo, obj[currentKey], currentKey, obj); |
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} |
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return memo; |
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} |
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return function(obj, iteratee, memo, context) { |
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iteratee = optimizeCb(iteratee, context, 4); |
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var keys = !isArrayLike(obj) && _.keys(obj), |
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length = (keys || obj).length, |
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index = dir > 0 ? 0 : length - 1; |
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// Determine the initial value if none is provided. |
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if (arguments.length < 3) { |
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memo = obj[keys ? keys[index] : index]; |
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index += dir; |
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} |
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return iterator(obj, iteratee, memo, keys, index, length); |
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}; |
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} |
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// **Reduce** builds up a single result from a list of values, aka `inject`, |
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// or `foldl`. |
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_.reduce = _.foldl = _.inject = createReduce(1); |
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// The right-associative version of reduce, also known as `foldr`. |
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_.reduceRight = _.foldr = createReduce(-1); |
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// Return the first value which passes a truth test. Aliased as `detect`. |
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_.find = _.detect = function(obj, predicate, context) { |
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var key; |
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if (isArrayLike(obj)) { |
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key = _.findIndex(obj, predicate, context); |
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} else { |
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key = _.findKey(obj, predicate, context); |
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} |
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if (key !== void 0 && key !== -1) return obj[key]; |
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}; |
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// Return all the elements that pass a truth test. |
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// Aliased as `select`. |
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_.filter = _.select = function(obj, predicate, context) { |
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var results = []; |
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predicate = cb(predicate, context); |
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_.each(obj, function(value, index, list) { |
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if (predicate(value, index, list)) results.push(value); |
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}); |
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return results; |
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}; |
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// Return all the elements for which a truth test fails. |
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_.reject = function(obj, predicate, context) { |
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return _.filter(obj, _.negate(cb(predicate)), context); |
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}; |
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// Determine whether all of the elements match a truth test. |
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// Aliased as `all`. |
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_.every = _.all = function(obj, predicate, context) { |
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predicate = cb(predicate, context); |
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var keys = !isArrayLike(obj) && _.keys(obj), |
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length = (keys || obj).length; |
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for (var index = 0; index < length; index++) { |
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var currentKey = keys ? keys[index] : index; |
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if (!predicate(obj[currentKey], currentKey, obj)) return false; |
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} |
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return true; |
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}; |
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// Determine if at least one element in the object matches a truth test. |
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// Aliased as `any`. |
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_.some = _.any = function(obj, predicate, context) { |
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predicate = cb(predicate, context); |
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var keys = !isArrayLike(obj) && _.keys(obj), |
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length = (keys || obj).length; |
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for (var index = 0; index < length; index++) { |
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var currentKey = keys ? keys[index] : index; |
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if (predicate(obj[currentKey], currentKey, obj)) return true; |
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} |
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return false; |
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}; |
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// Determine if the array or object contains a given value (using `===`). |
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// Aliased as `includes` and `include`. |
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_.contains = _.includes = _.include = function(obj, target, fromIndex) { |
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if (!isArrayLike(obj)) obj = _.values(obj); |
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return _.indexOf(obj, target, typeof fromIndex == 'number' && fromIndex) >= 0; |
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}; |
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// Invoke a method (with arguments) on every item in a collection. |
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_.invoke = function(obj, method) { |
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var args = slice.call(arguments, 2); |
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var isFunc = _.isFunction(method); |
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return _.map(obj, function(value) { |
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var func = isFunc ? method : value[method]; |
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return func == null ? func : func.apply(value, args); |
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}); |
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}; |
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// Convenience version of a common use case of `map`: fetching a property. |
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_.pluck = function(obj, key) { |
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return _.map(obj, _.property(key)); |
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}; |
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// Convenience version of a common use case of `filter`: selecting only objects |
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// containing specific `key:value` pairs. |
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_.where = function(obj, attrs) { |
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return _.filter(obj, _.matcher(attrs)); |
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}; |
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// Convenience version of a common use case of `find`: getting the first object |
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// containing specific `key:value` pairs. |
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_.findWhere = function(obj, attrs) { |
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return _.find(obj, _.matcher(attrs)); |
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}; |
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// Return the maximum element (or element-based computation). |
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_.max = function(obj, iteratee, context) { |
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var result = -Infinity, lastComputed = -Infinity, |
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value, computed; |
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if (iteratee == null && obj != null) { |
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obj = isArrayLike(obj) ? obj : _.values(obj); |
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for (var i = 0, length = obj.length; i < length; i++) { |
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value = obj[i]; |
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if (value > result) { |
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result = value; |
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} |
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} |
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} else { |
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iteratee = cb(iteratee, context); |
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_.each(obj, function(value, index, list) { |
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computed = iteratee(value, index, list); |
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if (computed > lastComputed || computed === -Infinity && result === -Infinity) { |
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result = value; |
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lastComputed = computed; |
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} |
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}); |
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} |
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return result; |
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}; |
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// Return the minimum element (or element-based computation). |
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_.min = function(obj, iteratee, context) { |
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var result = Infinity, lastComputed = Infinity, |
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value, computed; |
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if (iteratee == null && obj != null) { |
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obj = isArrayLike(obj) ? obj : _.values(obj); |
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for (var i = 0, length = obj.length; i < length; i++) { |
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value = obj[i]; |
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if (value < result) { |
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result = value; |
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} |
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} |
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} else { |
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iteratee = cb(iteratee, context); |
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_.each(obj, function(value, index, list) { |
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computed = iteratee(value, index, list); |
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if (computed < lastComputed || computed === Infinity && result === Infinity) { |
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result = value; |
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lastComputed = computed; |
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} |
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}); |
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} |
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return result; |
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}; |
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// Shuffle a collection, using the modern version of the |
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// [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher鈥揧ates_shuffle). |
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_.shuffle = function(obj) { |
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var set = isArrayLike(obj) ? obj : _.values(obj); |
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var length = set.length; |
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var shuffled = Array(length); |
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for (var index = 0, rand; index < length; index++) { |
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rand = _.random(0, index); |
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if (rand !== index) shuffled[index] = shuffled[rand]; |
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shuffled[rand] = set[index]; |
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} |
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return shuffled; |
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}; |
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// Sample **n** random values from a collection. |
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// If **n** is not specified, returns a single random element. |
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// The internal `guard` argument allows it to work with `map`. |
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_.sample = function(obj, n, guard) { |
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if (n == null || guard) { |
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if (!isArrayLike(obj)) obj = _.values(obj); |
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return obj[_.random(obj.length - 1)]; |
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} |
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return _.shuffle(obj).slice(0, Math.max(0, n)); |
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}; |
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// Sort the object's values by a criterion produced by an iteratee. |
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_.sortBy = function(obj, iteratee, context) { |
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iteratee = cb(iteratee, context); |
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return _.pluck(_.map(obj, function(value, index, list) { |
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return { |
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value: value, |
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index: index, |
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criteria: iteratee(value, index, list) |
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}; |
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}).sort(function(left, right) { |
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var a = left.criteria; |
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var b = right.criteria; |
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if (a !== b) { |
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if (a > b || a === void 0) return 1; |
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if (a < b || b === void 0) return -1; |
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} |
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return left.index - right.index; |
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}), 'value'); |
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}; |
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// An internal function used for aggregate "group by" operations. |
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var group = function(behavior) { |
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return function(obj, iteratee, context) { |
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var result = {}; |
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iteratee = cb(iteratee, context); |
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_.each(obj, function(value, index) { |
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var key = iteratee(value, index, obj); |
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behavior(result, value, key); |
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}); |
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return result; |
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}; |
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}; |
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// Groups the object's values by a criterion. Pass either a string attribute |
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// to group by, or a function that returns the criterion. |
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_.groupBy = group(function(result, value, key) { |
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if (_.has(result, key)) result[key].push(value); else result[key] = [value]; |
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}); |
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// Indexes the object's values by a criterion, similar to `groupBy`, but for |
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// when you know that your index values will be unique. |
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_.indexBy = group(function(result, value, key) { |
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result[key] = value; |
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}); |
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// Counts instances of an object that group by a certain criterion. Pass |
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// either a string attribute to count by, or a function that returns the |
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// criterion. |
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_.countBy = group(function(result, value, key) { |
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if (_.has(result, key)) result[key]++; else result[key] = 1; |
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}); |
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// Safely create a real, live array from anything iterable. |
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_.toArray = function(obj) { |
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if (!obj) return []; |
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if (_.isArray(obj)) return slice.call(obj); |
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if (isArrayLike(obj)) return _.map(obj, _.identity); |
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return _.values(obj); |
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}; |
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// Return the number of elements in an object. |
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_.size = function(obj) { |
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if (obj == null) return 0; |
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return isArrayLike(obj) ? obj.length : _.keys(obj).length; |
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}; |
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// Split a collection into two arrays: one whose elements all satisfy the given |
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// predicate, and one whose elements all do not satisfy the predicate. |
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_.partition = function(obj, predicate, context) { |
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predicate = cb(predicate, context); |
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var pass = [], fail = []; |
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_.each(obj, function(value, key, obj) { |
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(predicate(value, key, obj) ? pass : fail).push(value); |
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}); |
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return [pass, fail]; |
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}; |
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// Array Functions |
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// --------------- |
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// Get the first element of an array. Passing **n** will return the first N |
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// values in the array. Aliased as `head` and `take`. The **guard** check |
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// allows it to work with `_.map`. |
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_.first = _.head = _.take = function(array, n, guard) { |
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if (array == null) return void 0; |
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if (n == null || guard) return array[0]; |
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return _.initial(array, array.length - n); |
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}; |
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// Returns everything but the last entry of the array. Especially useful on |
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// the arguments object. Passing **n** will return all the values in |
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// the array, excluding the last N. |
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_.initial = function(array, n, guard) { |
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return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); |
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}; |
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// Get the last element of an array. Passing **n** will return the last N |
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// values in the array. |
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_.last = function(array, n, guard) { |
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if (array == null) return void 0; |
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if (n == null || guard) return array[array.length - 1]; |
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return _.rest(array, Math.max(0, array.length - n)); |
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}; |
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// Returns everything but the first entry of the array. Aliased as `tail` and `drop`. |
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// Especially useful on the arguments object. Passing an **n** will return |
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// the rest N values in the array. |
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_.rest = _.tail = _.drop = function(array, n, guard) { |
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return slice.call(array, n == null || guard ? 1 : n); |
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}; |
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// Trim out all falsy values from an array. |
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_.compact = function(array) { |
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return _.filter(array, _.identity); |
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}; |
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|
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// Internal implementation of a recursive `flatten` function. |
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var flatten = function(input, shallow, strict, startIndex) { |
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var output = [], idx = 0; |
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for (var i = startIndex || 0, length = input && input.length; i < length; i++) { |
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var value = input[i]; |
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if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) { |
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//flatten current level of array or arguments object |
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if (!shallow) value = flatten(value, shallow, strict); |
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var j = 0, len = value.length; |
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output.length += len; |
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while (j < len) { |
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output[idx++] = value[j++]; |
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} |
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} else if (!strict) { |
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output[idx++] = value; |
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} |
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} |
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return output; |
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}; |
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// Flatten out an array, either recursively (by default), or just one level. |
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_.flatten = function(array, shallow) { |
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return flatten(array, shallow, false); |
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}; |
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// Return a version of the array that does not contain the specified value(s). |
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_.without = function(array) { |
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return _.difference(array, slice.call(arguments, 1)); |
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}; |
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// Produce a duplicate-free version of the array. If the array has already |
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// been sorted, you have the option of using a faster algorithm. |
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// Aliased as `unique`. |
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_.uniq = _.unique = function(array, isSorted, iteratee, context) { |
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if (array == null) return []; |
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if (!_.isBoolean(isSorted)) { |
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context = iteratee; |
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iteratee = isSorted; |
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isSorted = false; |
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} |
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if (iteratee != null) iteratee = cb(iteratee, context); |
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var result = []; |
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var seen = []; |
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for (var i = 0, length = array.length; i < length; i++) { |
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var value = array[i], |
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computed = iteratee ? iteratee(value, i, array) : value; |
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if (isSorted) { |
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if (!i || seen !== computed) result.push(value); |
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seen = computed; |
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} else if (iteratee) { |
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if (!_.contains(seen, computed)) { |
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seen.push(computed); |
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result.push(value); |
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} |
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} else if (!_.contains(result, value)) { |
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result.push(value); |
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} |
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} |
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return result; |
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}; |
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|
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// Produce an array that contains the union: each distinct element from all of |
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// the passed-in arrays. |
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_.union = function() { |
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return _.uniq(flatten(arguments, true, true)); |
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}; |
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|
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// Produce an array that contains every item shared between all the |
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// passed-in arrays. |
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_.intersection = function(array) { |
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if (array == null) return []; |
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var result = []; |
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var argsLength = arguments.length; |
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for (var i = 0, length = array.length; i < length; i++) { |
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var item = array[i]; |
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if (_.contains(result, item)) continue; |
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for (var j = 1; j < argsLength; j++) { |
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if (!_.contains(arguments[j], item)) break; |
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} |
|
if (j === argsLength) result.push(item); |
|
} |
|
return result; |
|
}; |
|
|
|
// Take the difference between one array and a number of other arrays. |
|
// Only the elements present in just the first array will remain. |
|
_.difference = function(array) { |
|
var rest = flatten(arguments, true, true, 1); |
|
return _.filter(array, function(value){ |
|
return !_.contains(rest, value); |
|
}); |
|
}; |
|
|
|
// Zip together multiple lists into a single array -- elements that share |
|
// an index go together. |
|
_.zip = function() { |
|
return _.unzip(arguments); |
|
}; |
|
|
|
// Complement of _.zip. Unzip accepts an array of arrays and groups |
|
// each array's elements on shared indices |
|
_.unzip = function(array) { |
|
var length = array && _.max(array, 'length').length || 0; |
|
var result = Array(length); |
|
|
|
for (var index = 0; index < length; index++) { |
|
result[index] = _.pluck(array, index); |
|
} |
|
return result; |
|
}; |
|
|
|
// Converts lists into objects. Pass either a single array of `[key, value]` |
|
// pairs, or two parallel arrays of the same length -- one of keys, and one of |
|
// the corresponding values. |
|
_.object = function(list, values) { |
|
var result = {}; |
|
for (var i = 0, length = list && list.length; i < length; i++) { |
|
if (values) { |
|
result[list[i]] = values[i]; |
|
} else { |
|
result[list[i][0]] = list[i][1]; |
|
} |
|
} |
|
return result; |
|
}; |
|
|
|
// Return the position of the first occurrence of an item in an array, |
|
// or -1 if the item is not included in the array. |
|
// If the array is large and already in sort order, pass `true` |
|
// for **isSorted** to use binary search. |
|
_.indexOf = function(array, item, isSorted) { |
|
var i = 0, length = array && array.length; |
|
if (typeof isSorted == 'number') { |
|
i = isSorted < 0 ? Math.max(0, length + isSorted) : isSorted; |
|
} else if (isSorted && length) { |
|
i = _.sortedIndex(array, item); |
|
return array[i] === item ? i : -1; |
|
} |
|
if (item !== item) { |
|
return _.findIndex(slice.call(array, i), _.isNaN); |
|
} |
|
for (; i < length; i++) if (array[i] === item) return i; |
|
return -1; |
|
}; |
|
|
|
_.lastIndexOf = function(array, item, from) { |
|
var idx = array ? array.length : 0; |
|
if (typeof from == 'number') { |
|
idx = from < 0 ? idx + from + 1 : Math.min(idx, from + 1); |
|
} |
|
if (item !== item) { |
|
return _.findLastIndex(slice.call(array, 0, idx), _.isNaN); |
|
} |
|
while (--idx >= 0) if (array[idx] === item) return idx; |
|
return -1; |
|
}; |
|
|
|
// Generator function to create the findIndex and findLastIndex functions |
|
function createIndexFinder(dir) { |
|
return function(array, predicate, context) { |
|
predicate = cb(predicate, context); |
|
var length = array != null && array.length; |
|
var index = dir > 0 ? 0 : length - 1; |
|
for (; index >= 0 && index < length; index += dir) { |
|
if (predicate(array[index], index, array)) return index; |
|
} |
|
return -1; |
|
}; |
|
} |
|
|
|
// Returns the first index on an array-like that passes a predicate test |
|
_.findIndex = createIndexFinder(1); |
|
|
|
_.findLastIndex = createIndexFinder(-1); |
|
|
|
// Use a comparator function to figure out the smallest index at which |
|
// an object should be inserted so as to maintain order. Uses binary search. |
|
_.sortedIndex = function(array, obj, iteratee, context) { |
|
iteratee = cb(iteratee, context, 1); |
|
var value = iteratee(obj); |
|
var low = 0, high = array.length; |
|
while (low < high) { |
|
var mid = Math.floor((low + high) / 2); |
|
if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; |
|
} |
|
return low; |
|
}; |
|
|
|
// Generate an integer Array containing an arithmetic progression. A port of |
|
// the native Python `range()` function. See |
|
// [the Python documentation](http://docs.python.org/library/functions.html#range). |
|
_.range = function(start, stop, step) { |
|
if (arguments.length <= 1) { |
|
stop = start || 0; |
|
start = 0; |
|
} |
|
step = step || 1; |
|
|
|
var length = Math.max(Math.ceil((stop - start) / step), 0); |
|
var range = Array(length); |
|
|
|
for (var idx = 0; idx < length; idx++, start += step) { |
|
range[idx] = start; |
|
} |
|
|
|
return range; |
|
}; |
|
|
|
// Function (ahem) Functions |
|
// ------------------ |
|
|
|
// Determines whether to execute a function as a constructor |
|
// or a normal function with the provided arguments |
|
var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) { |
|
if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); |
|
var self = baseCreate(sourceFunc.prototype); |
|
var result = sourceFunc.apply(self, args); |
|
if (_.isObject(result)) return result; |
|
return self; |
|
}; |
|
|
|
// Create a function bound to a given object (assigning `this`, and arguments, |
|
// optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if |
|
// available. |
|
_.bind = function(func, context) { |
|
if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); |
|
if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function'); |
|
var args = slice.call(arguments, 2); |
|
var bound = function() { |
|
return executeBound(func, bound, context, this, args.concat(slice.call(arguments))); |
|
}; |
|
return bound; |
|
}; |
|
|
|
// Partially apply a function by creating a version that has had some of its |
|
// arguments pre-filled, without changing its dynamic `this` context. _ acts |
|
// as a placeholder, allowing any combination of arguments to be pre-filled. |
|
_.partial = function(func) { |
|
var boundArgs = slice.call(arguments, 1); |
|
var bound = function() { |
|
var position = 0, length = boundArgs.length; |
|
var args = Array(length); |
|
for (var i = 0; i < length; i++) { |
|
args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i]; |
|
} |
|
while (position < arguments.length) args.push(arguments[position++]); |
|
return executeBound(func, bound, this, this, args); |
|
}; |
|
return bound; |
|
}; |
|
|
|
// Bind a number of an object's methods to that object. Remaining arguments |
|
// are the method names to be bound. Useful for ensuring that all callbacks |
|
// defined on an object belong to it. |
|
_.bindAll = function(obj) { |
|
var i, length = arguments.length, key; |
|
if (length <= 1) throw new Error('bindAll must be passed function names'); |
|
for (i = 1; i < length; i++) { |
|
key = arguments[i]; |
|
obj[key] = _.bind(obj[key], obj); |
|
} |
|
return obj; |
|
}; |
|
|
|
// Memoize an expensive function by storing its results. |
|
_.memoize = function(func, hasher) { |
|
var memoize = function(key) { |
|
var cache = memoize.cache; |
|
var address = '' + (hasher ? hasher.apply(this, arguments) : key); |
|
if (!_.has(cache, address)) cache[address] = func.apply(this, arguments); |
|
return cache[address]; |
|
}; |
|
memoize.cache = {}; |
|
return memoize; |
|
}; |
|
|
|
// Delays a function for the given number of milliseconds, and then calls |
|
// it with the arguments supplied. |
|
_.delay = function(func, wait) { |
|
var args = slice.call(arguments, 2); |
|
return setTimeout(function(){ |
|
return func.apply(null, args); |
|
}, wait); |
|
}; |
|
|
|
// Defers a function, scheduling it to run after the current call stack has |
|
// cleared. |
|
_.defer = _.partial(_.delay, _, 1); |
|
|
|
// Returns a function, that, when invoked, will only be triggered at most once |
|
// during a given window of time. Normally, the throttled function will run |
|
// as much as it can, without ever going more than once per `wait` duration; |
|
// but if you'd like to disable the execution on the leading edge, pass |
|
// `{leading: false}`. To disable execution on the trailing edge, ditto. |
|
_.throttle = function(func, wait, options) { |
|
var context, args, result; |
|
var timeout = null; |
|
var previous = 0; |
|
if (!options) options = {}; |
|
var later = function() { |
|
previous = options.leading === false ? 0 : _.now(); |
|
timeout = null; |
|
result = func.apply(context, args); |
|
if (!timeout) context = args = null; |
|
}; |
|
return function() { |
|
var now = _.now(); |
|
if (!previous && options.leading === false) previous = now; |
|
var remaining = wait - (now - previous); |
|
context = this; |
|
args = arguments; |
|
if (remaining <= 0 || remaining > wait) { |
|
if (timeout) { |
|
clearTimeout(timeout); |
|
timeout = null; |
|
} |
|
previous = now; |
|
result = func.apply(context, args); |
|
if (!timeout) context = args = null; |
|
} else if (!timeout && options.trailing !== false) { |
|
timeout = setTimeout(later, remaining); |
|
} |
|
return result; |
|
}; |
|
}; |
|
|
|
// Returns a function, that, as long as it continues to be invoked, will not |
|
// be triggered. The function will be called after it stops being called for |
|
// N milliseconds. If `immediate` is passed, trigger the function on the |
|
// leading edge, instead of the trailing. |
|
_.debounce = function(func, wait, immediate) { |
|
var timeout, args, context, timestamp, result; |
|
|
|
var later = function() { |
|
var last = _.now() - timestamp; |
|
|
|
if (last < wait && last >= 0) { |
|
timeout = setTimeout(later, wait - last); |
|
} else { |
|
timeout = null; |
|
if (!immediate) { |
|
result = func.apply(context, args); |
|
if (!timeout) context = args = null; |
|
} |
|
} |
|
}; |
|
|
|
return function() { |
|
context = this; |
|
args = arguments; |
|
timestamp = _.now(); |
|
var callNow = immediate && !timeout; |
|
if (!timeout) timeout = setTimeout(later, wait); |
|
if (callNow) { |
|
result = func.apply(context, args); |
|
context = args = null; |
|
} |
|
|
|
return result; |
|
}; |
|
}; |
|
|
|
// Returns the first function passed as an argument to the second, |
|
// allowing you to adjust arguments, run code before and after, and |
|
// conditionally execute the original function. |
|
_.wrap = function(func, wrapper) { |
|
return _.partial(wrapper, func); |
|
}; |
|
|
|
// Returns a negated version of the passed-in predicate. |
|
_.negate = function(predicate) { |
|
return function() { |
|
return !predicate.apply(this, arguments); |
|
}; |
|
}; |
|
|
|
// Returns a function that is the composition of a list of functions, each |
|
// consuming the return value of the function that follows. |
|
_.compose = function() { |
|
var args = arguments; |
|
var start = args.length - 1; |
|
return function() { |
|
var i = start; |
|
var result = args[start].apply(this, arguments); |
|
while (i--) result = args[i].call(this, result); |
|
return result; |
|
}; |
|
}; |
|
|
|
// Returns a function that will only be executed on and after the Nth call. |
|
_.after = function(times, func) { |
|
return function() { |
|
if (--times < 1) { |
|
return func.apply(this, arguments); |
|
} |
|
}; |
|
}; |
|
|
|
// Returns a function that will only be executed up to (but not including) the Nth call. |
|
_.before = function(times, func) { |
|
var memo; |
|
return function() { |
|
if (--times > 0) { |
|
memo = func.apply(this, arguments); |
|
} |
|
if (times <= 1) func = null; |
|
return memo; |
|
}; |
|
}; |
|
|
|
// Returns a function that will be executed at most one time, no matter how |
|
// often you call it. Useful for lazy initialization. |
|
_.once = _.partial(_.before, 2); |
|
|
|
// Object Functions |
|
// ---------------- |
|
|
|
// Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed. |
|
var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString'); |
|
var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', |
|
'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; |
|
|
|
function collectNonEnumProps(obj, keys) { |
|
var nonEnumIdx = nonEnumerableProps.length; |
|
var constructor = obj.constructor; |
|
var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto; |
|
|
|
// Constructor is a special case. |
|
var prop = 'constructor'; |
|
if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop); |
|
|
|
while (nonEnumIdx--) { |
|
prop = nonEnumerableProps[nonEnumIdx]; |
|
if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) { |
|
keys.push(prop); |
|
} |
|
} |
|
} |
|
|
|
// Retrieve the names of an object's own properties. |
|
// Delegates to **ECMAScript 5**'s native `Object.keys` |
|
_.keys = function(obj) { |
|
if (!_.isObject(obj)) return []; |
|
if (nativeKeys) return nativeKeys(obj); |
|
var keys = []; |
|
for (var key in obj) if (_.has(obj, key)) keys.push(key); |
|
// Ahem, IE < 9. |
|
if (hasEnumBug) collectNonEnumProps(obj, keys); |
|
return keys; |
|
}; |
|
|
|
// Retrieve all the property names of an object. |
|
_.allKeys = function(obj) { |
|
if (!_.isObject(obj)) return []; |
|
var keys = []; |
|
for (var key in obj) keys.push(key); |
|
// Ahem, IE < 9. |
|
if (hasEnumBug) collectNonEnumProps(obj, keys); |
|
return keys; |
|
}; |
|
|
|
// Retrieve the values of an object's properties. |
|
_.values = function(obj) { |
|
var keys = _.keys(obj); |
|
var length = keys.length; |
|
var values = Array(length); |
|
for (var i = 0; i < length; i++) { |
|
values[i] = obj[keys[i]]; |
|
} |
|
return values; |
|
}; |
|
|
|
// Returns the results of applying the iteratee to each element of the object |
|
// In contrast to _.map it returns an object |
|
_.mapObject = function(obj, iteratee, context) { |
|
iteratee = cb(iteratee, context); |
|
var keys = _.keys(obj), |
|
length = keys.length, |
|
results = {}, |
|
currentKey; |
|
for (var index = 0; index < length; index++) { |
|
currentKey = keys[index]; |
|
results[currentKey] = iteratee(obj[currentKey], currentKey, obj); |
|
} |
|
return results; |
|
}; |
|
|
|
// Convert an object into a list of `[key, value]` pairs. |
|
_.pairs = function(obj) { |
|
var keys = _.keys(obj); |
|
var length = keys.length; |
|
var pairs = Array(length); |
|
for (var i = 0; i < length; i++) { |
|
pairs[i] = [keys[i], obj[keys[i]]]; |
|
} |
|
return pairs; |
|
}; |
|
|
|
// Invert the keys and values of an object. The values must be serializable. |
|
_.invert = function(obj) { |
|
var result = {}; |
|
var keys = _.keys(obj); |
|
for (var i = 0, length = keys.length; i < length; i++) { |
|
result[obj[keys[i]]] = keys[i]; |
|
} |
|
return result; |
|
}; |
|
|
|
// Return a sorted list of the function names available on the object. |
|
// Aliased as `methods` |
|
_.functions = _.methods = function(obj) { |
|
var names = []; |
|
for (var key in obj) { |
|
if (_.isFunction(obj[key])) names.push(key); |
|
} |
|
return names.sort(); |
|
}; |
|
|
|
// Extend a given object with all the properties in passed-in object(s). |
|
_.extend = createAssigner(_.allKeys); |
|
|
|
// Assigns a given object with all the own properties in the passed-in object(s) |
|
// (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) |
|
_.extendOwn = _.assign = createAssigner(_.keys); |
|
|
|
// Returns the first key on an object that passes a predicate test |
|
_.findKey = function(obj, predicate, context) { |
|
predicate = cb(predicate, context); |
|
var keys = _.keys(obj), key; |
|
for (var i = 0, length = keys.length; i < length; i++) { |
|
key = keys[i]; |
|
if (predicate(obj[key], key, obj)) return key; |
|
} |
|
}; |
|
|
|
// Return a copy of the object only containing the whitelisted properties. |
|
_.pick = function(object, oiteratee, context) { |
|
var result = {}, obj = object, iteratee, keys; |
|
if (obj == null) return result; |
|
if (_.isFunction(oiteratee)) { |
|
keys = _.allKeys(obj); |
|
iteratee = optimizeCb(oiteratee, context); |
|
} else { |
|
keys = flatten(arguments, false, false, 1); |
|
iteratee = function(value, key, obj) { return key in obj; }; |
|
obj = Object(obj); |
|
} |
|
for (var i = 0, length = keys.length; i < length; i++) { |
|
var key = keys[i]; |
|
var value = obj[key]; |
|
if (iteratee(value, key, obj)) result[key] = value; |
|
} |
|
return result; |
|
}; |
|
|
|
// Return a copy of the object without the blacklisted properties. |
|
_.omit = function(obj, iteratee, context) { |
|
if (_.isFunction(iteratee)) { |
|
iteratee = _.negate(iteratee); |
|
} else { |
|
var keys = _.map(flatten(arguments, false, false, 1), String); |
|
iteratee = function(value, key) { |
|
return !_.contains(keys, key); |
|
}; |
|
} |
|
return _.pick(obj, iteratee, context); |
|
}; |
|
|
|
// Fill in a given object with default properties. |
|
_.defaults = createAssigner(_.allKeys, true); |
|
|
|
// Creates an object that inherits from the given prototype object. |
|
// If additional properties are provided then they will be added to the |
|
// created object. |
|
_.create = function(prototype, props) { |
|
var result = baseCreate(prototype); |
|
if (props) _.extendOwn(result, props); |
|
return result; |
|
}; |
|
|
|
// Create a (shallow-cloned) duplicate of an object. |
|
_.clone = function(obj) { |
|
if (!_.isObject(obj)) return obj; |
|
return _.isArray(obj) ? obj.slice() : _.extend({}, obj); |
|
}; |
|
|
|
// Invokes interceptor with the obj, and then returns obj. |
|
// The primary purpose of this method is to "tap into" a method chain, in |
|
// order to perform operations on intermediate results within the chain. |
|
_.tap = function(obj, interceptor) { |
|
interceptor(obj); |
|
return obj; |
|
}; |
|
|
|
// Returns whether an object has a given set of `key:value` pairs. |
|
_.isMatch = function(object, attrs) { |
|
var keys = _.keys(attrs), length = keys.length; |
|
if (object == null) return !length; |
|
var obj = Object(object); |
|
for (var i = 0; i < length; i++) { |
|
var key = keys[i]; |
|
if (attrs[key] !== obj[key] || !(key in obj)) return false; |
|
} |
|
return true; |
|
}; |
|
|
|
|
|
// Internal recursive comparison function for `isEqual`. |
|
var eq = function(a, b, aStack, bStack) { |
|
// Identical objects are equal. `0 === -0`, but they aren't identical. |
|
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal). |
|
if (a === b) return a !== 0 || 1 / a === 1 / b; |
|
// A strict comparison is necessary because `null == undefined`. |
|
if (a == null || b == null) return a === b; |
|
// Unwrap any wrapped objects. |
|
if (a instanceof _) a = a._wrapped; |
|
if (b instanceof _) b = b._wrapped; |
|
// Compare `[[Class]]` names. |
|
var className = toString.call(a); |
|
if (className !== toString.call(b)) return false; |
|
switch (className) { |
|
// Strings, numbers, regular expressions, dates, and booleans are compared by value. |
|
case '[object RegExp]': |
|
// RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') |
|
case '[object String]': |
|
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is |
|
// equivalent to `new String("5")`. |
|
return '' + a === '' + b; |
|
case '[object Number]': |
|
// `NaN`s are equivalent, but non-reflexive. |
|
// Object(NaN) is equivalent to NaN |
|
if (+a !== +a) return +b !== +b; |
|
// An `egal` comparison is performed for other numeric values. |
|
return +a === 0 ? 1 / +a === 1 / b : +a === +b; |
|
case '[object Date]': |
|
case '[object Boolean]': |
|
// Coerce dates and booleans to numeric primitive values. Dates are compared by their |
|
// millisecond representations. Note that invalid dates with millisecond representations |
|
// of `NaN` are not equivalent. |
|
return +a === +b; |
|
} |
|
|
|
var areArrays = className === '[object Array]'; |
|
if (!areArrays) { |
|
if (typeof a != 'object' || typeof b != 'object') return false; |
|
|
|
// Objects with different constructors are not equivalent, but `Object`s or `Array`s |
|
// from different frames are. |
|
var aCtor = a.constructor, bCtor = b.constructor; |
|
if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor && |
|
_.isFunction(bCtor) && bCtor instanceof bCtor) |
|
&& ('constructor' in a && 'constructor' in b)) { |
|
return false; |
|
} |
|
} |
|
// Assume equality for cyclic structures. The algorithm for detecting cyclic |
|
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. |
|
|
|
// Initializing stack of traversed objects. |
|
// It's done here since we only need them for objects and arrays comparison. |
|
aStack = aStack || []; |
|
bStack = bStack || []; |
|
var length = aStack.length; |
|
while (length--) { |
|
// Linear search. Performance is inversely proportional to the number of |
|
// unique nested structures. |
|
if (aStack[length] === a) return bStack[length] === b; |
|
} |
|
|
|
// Add the first object to the stack of traversed objects. |
|
aStack.push(a); |
|
bStack.push(b); |
|
|
|
// Recursively compare objects and arrays. |
|
if (areArrays) { |
|
// Compare array lengths to determine if a deep comparison is necessary. |
|
length = a.length; |
|
if (length !== b.length) return false; |
|
// Deep compare the contents, ignoring non-numeric properties. |
|
while (length--) { |
|
if (!eq(a[length], b[length], aStack, bStack)) return false; |
|
} |
|
} else { |
|
// Deep compare objects. |
|
var keys = _.keys(a), key; |
|
length = keys.length; |
|
// Ensure that both objects contain the same number of properties before comparing deep equality. |
|
if (_.keys(b).length !== length) return false; |
|
while (length--) { |
|
// Deep compare each member |
|
key = keys[length]; |
|
if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false; |
|
} |
|
} |
|
// Remove the first object from the stack of traversed objects. |
|
aStack.pop(); |
|
bStack.pop(); |
|
return true; |
|
}; |
|
|
|
// Perform a deep comparison to check if two objects are equal. |
|
_.isEqual = function(a, b) { |
|
return eq(a, b); |
|
}; |
|
|
|
// Is a given array, string, or object empty? |
|
// An "empty" object has no enumerable own-properties. |
|
_.isEmpty = function(obj) { |
|
if (obj == null) return true; |
|
if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0; |
|
return _.keys(obj).length === 0; |
|
}; |
|
|
|
// Is a given value a DOM element? |
|
_.isElement = function(obj) { |
|
return !!(obj && obj.nodeType === 1); |
|
}; |
|
|
|
// Is a given value an array? |
|
// Delegates to ECMA5's native Array.isArray |
|
_.isArray = nativeIsArray || function(obj) { |
|
return toString.call(obj) === '[object Array]'; |
|
}; |
|
|
|
// Is a given variable an object? |
|
_.isObject = function(obj) { |
|
var type = typeof obj; |
|
return type === 'function' || type === 'object' && !!obj; |
|
}; |
|
|
|
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError. |
|
_.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) { |
|
_['is' + name] = function(obj) { |
|
return toString.call(obj) === '[object ' + name + ']'; |
|
}; |
|
}); |
|
|
|
// Define a fallback version of the method in browsers (ahem, IE < 9), where |
|
// there isn't any inspectable "Arguments" type. |
|
if (!_.isArguments(arguments)) { |
|
_.isArguments = function(obj) { |
|
return _.has(obj, 'callee'); |
|
}; |
|
} |
|
|
|
// Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8, |
|
// IE 11 (#1621), and in Safari 8 (#1929). |
|
if (typeof /./ != 'function' && typeof Int8Array != 'object') { |
|
_.isFunction = function(obj) { |
|
return typeof obj == 'function' || false; |
|
}; |
|
} |
|
|
|
// Is a given object a finite number? |
|
_.isFinite = function(obj) { |
|
return isFinite(obj) && !isNaN(parseFloat(obj)); |
|
}; |
|
|
|
// Is the given value `NaN`? (NaN is the only number which does not equal itself). |
|
_.isNaN = function(obj) { |
|
return _.isNumber(obj) && obj !== +obj; |
|
}; |
|
|
|
// Is a given value a boolean? |
|
_.isBoolean = function(obj) { |
|
return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; |
|
}; |
|
|
|
// Is a given value equal to null? |
|
_.isNull = function(obj) { |
|
return obj === null; |
|
}; |
|
|
|
// Is a given variable undefined? |
|
_.isUndefined = function(obj) { |
|
return obj === void 0; |
|
}; |
|
|
|
// Shortcut function for checking if an object has a given property directly |
|
// on itself (in other words, not on a prototype). |
|
_.has = function(obj, key) { |
|
return obj != null && hasOwnProperty.call(obj, key); |
|
}; |
|
|
|
// Utility Functions |
|
// ----------------- |
|
|
|
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its |
|
// previous owner. Returns a reference to the Underscore object. |
|
_.noConflict = function() { |
|
root._ = previousUnderscore; |
|
return this; |
|
}; |
|
|
|
// Keep the identity function around for default iteratees. |
|
_.identity = function(value) { |
|
return value; |
|
}; |
|
|
|
// Predicate-generating functions. Often useful outside of Underscore. |
|
_.constant = function(value) { |
|
return function() { |
|
return value; |
|
}; |
|
}; |
|
|
|
_.noop = function(){}; |
|
|
|
_.property = function(key) { |
|
return function(obj) { |
|
return obj == null ? void 0 : obj[key]; |
|
}; |
|
}; |
|
|
|
// Generates a function for a given object that returns a given property. |
|
_.propertyOf = function(obj) { |
|
return obj == null ? function(){} : function(key) { |
|
return obj[key]; |
|
}; |
|
}; |
|
|
|
// Returns a predicate for checking whether an object has a given set of |
|
// `key:value` pairs. |
|
_.matcher = _.matches = function(attrs) { |
|
attrs = _.extendOwn({}, attrs); |
|
return function(obj) { |
|
return _.isMatch(obj, attrs); |
|
}; |
|
}; |
|
|
|
// Run a function **n** times. |
|
_.times = function(n, iteratee, context) { |
|
var accum = Array(Math.max(0, n)); |
|
iteratee = optimizeCb(iteratee, context, 1); |
|
for (var i = 0; i < n; i++) accum[i] = iteratee(i); |
|
return accum; |
|
}; |
|
|
|
// Return a random integer between min and max (inclusive). |
|
_.random = function(min, max) { |
|
if (max == null) { |
|
max = min; |
|
min = 0; |
|
} |
|
return min + Math.floor(Math.random() * (max - min + 1)); |
|
}; |
|
|
|
// A (possibly faster) way to get the current timestamp as an integer. |
|
_.now = Date.now || function() { |
|
return new Date().getTime(); |
|
}; |
|
|
|
// List of HTML entities for escaping. |
|
var escapeMap = { |
|
'&': '&', |
|
'<': '<', |
|
'>': '>', |
|
'"': '"', |
|
"'": ''', |
|
'`': '`' |
|
}; |
|
var unescapeMap = _.invert(escapeMap); |
|
|
|
// Functions for escaping and unescaping strings to/from HTML interpolation. |
|
var createEscaper = function(map) { |
|
var escaper = function(match) { |
|
return map[match]; |
|
}; |
|
// Regexes for identifying a key that needs to be escaped |
|
var source = '(?:' + _.keys(map).join('|') + ')'; |
|
var testRegexp = RegExp(source); |
|
var replaceRegexp = RegExp(source, 'g'); |
|
return function(string) { |
|
string = string == null ? '' : '' + string; |
|
return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; |
|
}; |
|
}; |
|
_.escape = createEscaper(escapeMap); |
|
_.unescape = createEscaper(unescapeMap); |
|
|
|
// If the value of the named `property` is a function then invoke it with the |
|
// `object` as context; otherwise, return it. |
|
_.result = function(object, property, fallback) { |
|
var value = object == null ? void 0 : object[property]; |
|
if (value === void 0) { |
|
value = fallback; |
|
} |
|
return _.isFunction(value) ? value.call(object) : value; |
|
}; |
|
|
|
// Generate a unique integer id (unique within the entire client session). |
|
// Useful for temporary DOM ids. |
|
var idCounter = 0; |
|
_.uniqueId = function(prefix) { |
|
var id = ++idCounter + ''; |
|
return prefix ? prefix + id : id; |
|
}; |
|
|
|
// By default, Underscore uses ERB-style template delimiters, change the |
|
// following template settings to use alternative delimiters. |
|
_.templateSettings = { |
|
evaluate : /<%([\s\S]+?)%>/g, |
|
interpolate : /<%=([\s\S]+?)%>/g, |
|
escape : /<%-([\s\S]+?)%>/g |
|
}; |
|
|
|
// When customizing `templateSettings`, if you don't want to define an |
|
// interpolation, evaluation or escaping regex, we need one that is |
|
// guaranteed not to match. |
|
var noMatch = /(.)^/; |
|
|
|
// Certain characters need to be escaped so that they can be put into a |
|
// string literal. |
|
var escapes = { |
|
"'": "'", |
|
'\\': '\\', |
|
'\r': 'r', |
|
'\n': 'n', |
|
'\u2028': 'u2028', |
|
'\u2029': 'u2029' |
|
}; |
|
|
|
var escaper = /\\|'|\r|\n|\u2028|\u2029/g; |
|
|
|
var escapeChar = function(match) { |
|
return '\\' + escapes[match]; |
|
}; |
|
|
|
// JavaScript micro-templating, similar to John Resig's implementation. |
|
// Underscore templating handles arbitrary delimiters, preserves whitespace, |
|
// and correctly escapes quotes within interpolated code. |
|
// NB: `oldSettings` only exists for backwards compatibility. |
|
_.template = function(text, settings, oldSettings) { |
|
if (!settings && oldSettings) settings = oldSettings; |
|
settings = _.defaults({}, settings, _.templateSettings); |
|
|
|
// Combine delimiters into one regular expression via alternation. |
|
var matcher = RegExp([ |
|
(settings.escape || noMatch).source, |
|
(settings.interpolate || noMatch).source, |
|
(settings.evaluate || noMatch).source |
|
].join('|') + '|$', 'g'); |
|
|
|
// Compile the template source, escaping string literals appropriately. |
|
var index = 0; |
|
var source = "__p+='"; |
|
text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { |
|
source += text.slice(index, offset).replace(escaper, escapeChar); |
|
index = offset + match.length; |
|
|
|
if (escape) { |
|
source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; |
|
} else if (interpolate) { |
|
source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; |
|
} else if (evaluate) { |
|
source += "';\n" + evaluate + "\n__p+='"; |
|
} |
|
|
|
// Adobe VMs need the match returned to produce the correct offest. |
|
return match; |
|
}); |
|
source += "';\n"; |
|
|
|
// If a variable is not specified, place data values in local scope. |
|
if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; |
|
|
|
source = "var __t,__p='',__j=Array.prototype.join," + |
|
"print=function(){__p+=__j.call(arguments,'');};\n" + |
|
source + 'return __p;\n'; |
|
|
|
try { |
|
var render = new Function(settings.variable || 'obj', '_', source); |
|
} catch (e) { |
|
e.source = source; |
|
throw e; |
|
} |
|
|
|
var template = function(data) { |
|
return render.call(this, data, _); |
|
}; |
|
|
|
// Provide the compiled source as a convenience for precompilation. |
|
var argument = settings.variable || 'obj'; |
|
template.source = 'function(' + argument + '){\n' + source + '}'; |
|
|
|
return template; |
|
}; |
|
|
|
// Add a "chain" function. Start chaining a wrapped Underscore object. |
|
_.chain = function(obj) { |
|
var instance = _(obj); |
|
instance._chain = true; |
|
return instance; |
|
}; |
|
|
|
// OOP |
|
// --------------- |
|
// If Underscore is called as a function, it returns a wrapped object that |
|
// can be used OO-style. This wrapper holds altered versions of all the |
|
// underscore functions. Wrapped objects may be chained. |
|
|
|
// Helper function to continue chaining intermediate results. |
|
var result = function(instance, obj) { |
|
return instance._chain ? _(obj).chain() : obj; |
|
}; |
|
|
|
// Add your own custom functions to the Underscore object. |
|
_.mixin = function(obj) { |
|
_.each(_.functions(obj), function(name) { |
|
var func = _[name] = obj[name]; |
|
_.prototype[name] = function() { |
|
var args = [this._wrapped]; |
|
push.apply(args, arguments); |
|
return result(this, func.apply(_, args)); |
|
}; |
|
}); |
|
}; |
|
|
|
// Add all of the Underscore functions to the wrapper object. |
|
_.mixin(_); |
|
|
|
// Add all mutator Array functions to the wrapper. |
|
_.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { |
|
var method = ArrayProto[name]; |
|
_.prototype[name] = function() { |
|
var obj = this._wrapped; |
|
method.apply(obj, arguments); |
|
if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0]; |
|
return result(this, obj); |
|
}; |
|
}); |
|
|
|
// Add all accessor Array functions to the wrapper. |
|
_.each(['concat', 'join', 'slice'], function(name) { |
|
var method = ArrayProto[name]; |
|
_.prototype[name] = function() { |
|
return result(this, method.apply(this._wrapped, arguments)); |
|
}; |
|
}); |
|
|
|
// Extracts the result from a wrapped and chained object. |
|
_.prototype.value = function() { |
|
return this._wrapped; |
|
}; |
|
|
|
// Provide unwrapping proxy for some methods used in engine operations |
|
// such as arithmetic and JSON stringification. |
|
_.prototype.valueOf = _.prototype.toJSON = _.prototype.value; |
|
|
|
_.prototype.toString = function() { |
|
return '' + this._wrapped; |
|
}; |
|
|
|
// AMD registration happens at the end for compatibility with AMD loaders |
|
// that may not enforce next-turn semantics on modules. Even though general |
|
// practice for AMD registration is to be anonymous, underscore registers |
|
// as a named module because, like jQuery, it is a base library that is |
|
// popular enough to be bundled in a third party lib, but not be part of |
|
// an AMD load request. Those cases could generate an error when an |
|
// anonymous define() is called outside of a loader request. |
|
if (typeof define === 'function' && define.amd) { |
|
define('underscore', [], function() { |
|
return _; |
|
}); |
|
} |
|
}.call(this)); |