!(function () { var cancelAnimationFrame = _global.cancelAnimationFrame || _global.webkitCancelAnimationFrame || _global.mozCancelAnimationFrame || _global.oCancelAnimationFrame || _global.msCancelAnimationFrame || _global.clearTimeout; var requestAnimationFrame = _global.requestAnimationFrame || _global.webkitRequestAnimationFrame || _global.mozRequestAnimationFrame || _global.oRequestAnimationFrame || _global.msRequestAnimationFrame || _global.setTimeout; BI.MouseMoveTracker = function (onMove, onMoveEnd, domNode) { this._isDragging = false; this._animationFrameID = null; this._domNode = domNode; this._onMove = onMove; this._onMoveEnd = onMoveEnd; this._onMouseMove = BI.bind(this._onMouseMove, this); this._onMouseUp = BI.bind(this._onMouseUp, this); this._didMouseMove = BI.bind(this._didMouseMove, this); }; BI.MouseMoveTracker.prototype = { constructor: BI.MouseMoveTracker, captureMouseMoves: function (/* object*/ event) { if (!this._eventMoveToken && !this._eventUpToken) { this._eventMoveToken = BI.EventListener.listen( this._domNode, "mousemove", this._onMouseMove ); this._eventUpToken = BI.EventListener.listen( this._domNode, "mouseup", this._onMouseUp ); } if (!this._isDragging) { this._deltaX = 0; this._deltaY = 0; this._isDragging = true; this._x = event.clientX; this._y = event.clientY; } // event.preventDefault ? event.preventDefault() : (event.returnValue = false); }, releaseMouseMoves: function () { if (this._eventMoveToken && this._eventUpToken) { this._eventMoveToken.remove(); this._eventMoveToken = null; this._eventUpToken.remove(); this._eventUpToken = null; } if (this._animationFrameID !== null) { cancelAnimationFrame(this._animationFrameID); this._animationFrameID = null; } if (this._isDragging) { this._isDragging = false; this._x = null; this._y = null; } }, isDragging: function () /* boolean*/ { return this._isDragging; }, _onMouseMove: function (/* object*/ event) { var x = event.clientX; var y = event.clientY; this._deltaX += (x - this._x); this._deltaY += (y - this._y); if (this._animationFrameID === null) { // The mouse may move faster then the animation frame does. // Use `requestAnimationFrame` to avoid over-updating. this._animationFrameID = requestAnimationFrame(this._didMouseMove); } this._x = x; this._y = y; event.preventDefault ? event.preventDefault() : (event.returnValue = false); }, _didMouseMove: function () { this._animationFrameID = null; this._onMove(this._deltaX, this._deltaY); this._deltaX = 0; this._deltaY = 0; }, _onMouseUp: function () { if (this._animationFrameID) { this._didMouseMove(); } this._onMoveEnd(); } }; })();