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Merge pull request #903 in VISUAL/fineui from ~WINDY/fineui:master to master

* commit 'b33ce9ee690b49a662f8c9b30c041611e7613336':
  BI-44035 fix: popup中没有边框不需要-2 && position相关
es6
windy 6 years ago
parent
commit
5afc418988
  1. 2
      src/base/layer/layer.popup.js
  2. 16
      src/core/platform/web/dom.js

2
src/base/layer/layer.popup.js

@ -156,7 +156,7 @@ BI.PopupView = BI.inherit(BI.Widget, {
var tbHeight = this.toolbar ? (this.toolbar.attr("height") || 24) : 0, var tbHeight = this.toolbar ? (this.toolbar.attr("height") || 24) : 0,
tabHeight = this.tab ? (this.tab.attr("height") || 24) : 0, tabHeight = this.tab ? (this.tab.attr("height") || 24) : 0,
toolHeight = ((this.tool && this.tool.attr("height")) || 24) * ((this.tool && this.tool.isVisible()) ? 1 : 0); toolHeight = ((this.tool && this.tool.attr("height")) || 24) * ((this.tool && this.tool.isVisible()) ? 1 : 0);
var resetHeight = h - tbHeight - tabHeight - toolHeight - 2 * this.options.innerVGap - 2; var resetHeight = h - tbHeight - tabHeight - toolHeight - 2 * this.options.innerVGap;
this.view.resetHeight ? this.view.resetHeight(resetHeight) : this.view.resetHeight ? this.view.resetHeight(resetHeight) :
this.view.element.css({"max-height": resetHeight + "px"}); this.view.element.css({"max-height": resetHeight + "px"});
}, },

16
src/core/platform/web/dom.js

@ -539,7 +539,7 @@
var i, direct; var i, direct;
var leftRight = [], topBottom = []; var leftRight = [], topBottom = [];
var isNeedAdaptHeight = false, tbFirst = false, lrFirst = false; var isNeedAdaptHeight = false, tbFirst = false, lrFirst = false;
var left, top, pos; var left, top, pos, firstDir = directions[0];
for (i = 0; i < directions.length; i++) { for (i = 0; i < directions.length; i++) {
direct = directions[i]; direct = directions[i];
switch (direct) { switch (direct) {
@ -649,39 +649,45 @@
} }
} }
// 此处为四个方向放不下时挑空间最大的方向去放置, 也就是说我设置了弹出方向为"bottom,left",
// 最后发现实际弹出方向可能是"top,left",那么此时外界获取popup的方向应该是"top,left"
switch (directions[0]) { switch (directions[0]) {
case "left": case "left":
case "right": case "right":
if (BI.DOM.isRightSpaceLarger(combo)) { if (BI.DOM.isRightSpaceLarger(combo)) {
left = BI.DOM.getRightAdaptPosition(combo, popup, extraWidth).left; left = BI.DOM.getRightAdaptPosition(combo, popup, extraWidth).left;
firstDir = "right";
} else { } else {
left = BI.DOM.getLeftAdaptPosition(combo, popup, extraWidth).left; left = BI.DOM.getLeftAdaptPosition(combo, popup, extraWidth).left;
firstDir = "left";
} }
if (topBottom[0] === "bottom") { if (topBottom[0] === "bottom") {
pos = BI.DOM.getTopAlignPosition(combo, popup, extraHeight, needAdaptHeight); pos = BI.DOM.getTopAlignPosition(combo, popup, extraHeight, needAdaptHeight);
pos.left = left; pos.left = left;
pos.dir = directions[0] + ",bottom"; pos.dir = firstDir + ",bottom";
return pos; return pos;
} }
pos = BI.DOM.getBottomAlignPosition(combo, popup, extraHeight, needAdaptHeight); pos = BI.DOM.getBottomAlignPosition(combo, popup, extraHeight, needAdaptHeight);
pos.left = left; pos.left = left;
pos.dir = directions[0] + ",top"; pos.dir = firstDir + ",top";
return pos; return pos;
default : default :
if (BI.DOM.isBottomSpaceLarger(combo)) { if (BI.DOM.isBottomSpaceLarger(combo)) {
pos = BI.DOM.getBottomAdaptPosition(combo, popup, extraHeight, needAdaptHeight); pos = BI.DOM.getBottomAdaptPosition(combo, popup, extraHeight, needAdaptHeight);
firstDir = "bottom";
} else { } else {
pos = BI.DOM.getTopAdaptPosition(combo, popup, extraHeight, needAdaptHeight); pos = BI.DOM.getTopAdaptPosition(combo, popup, extraHeight, needAdaptHeight);
firstDir = "top";
} }
if (leftRight[0] === "right") { if (leftRight[0] === "right") {
left = BI.DOM.getLeftAlignPosition(combo, popup, extraWidth, needAdaptHeight).left; left = BI.DOM.getLeftAlignPosition(combo, popup, extraWidth, needAdaptHeight).left;
pos.left = left; pos.left = left;
pos.dir = directions[0] + ",right"; pos.dir = firstDir + ",right";
return pos; return pos;
} }
left = BI.DOM.getRightAlignPosition(combo, popup, extraWidth).left; left = BI.DOM.getRightAlignPosition(combo, popup, extraWidth).left;
pos.left = left; pos.left = left;
pos.dir = directions[0] + ",left"; pos.dir = firstDir + ",left";
return pos; return pos;
} }
}, },

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