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import produce from "immer";
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import { initState } from "../../initState";
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import { IOverlay } from "@store";
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import { OverlayTypes } from "@types";
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const OverlayNamePrefixs: Record<OverlayTypes, string> = {
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[OverlayTypes.Rectangle]: "矩形",
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[OverlayTypes.Polygon]: "多边形",
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[OverlayTypes.Polyline]: "多段线",
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[OverlayTypes.Circle]: "圆形",
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};
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export function createOverlay(state = initState, payload: any) {
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return produce(state, (draft) => {
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draft.map.status = "createOverlay";
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draft.map.overlayType = payload as OverlayTypes;
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});
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}
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export function finishCreateOverlay(state = initState, payload: any) {
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return produce(state, (draft) => {
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const overlay = payload as IOverlay;
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const { type } = overlay;
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// todo: uniqueName.
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overlay.name = OverlayNamePrefixs[type] + overlay.id;
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draft.map.status = "";
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draft.map.overlayType = null;
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(type === OverlayTypes.Rectangle
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? draft.map.rectangles
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: type === OverlayTypes.Circle
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? draft.map.circles
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: type === OverlayTypes.Polygon
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? draft.map.polygons
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: draft.map.polylines
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).push(overlay);
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// draft.map.rectangles = state.map.rectangles.concat([overlay]);
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});
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}
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