@ -4,12 +4,15 @@ import com.fr.base.vcs.DesignerMode;
import com.fr.design.constants.UIConstants ;
import com.fr.stable.Constants ;
import com.fr.stable.os.OperatingSystem ;
import java.awt.* ;
import java.awt.geom.GeneralPath ;
import java.awt.geom.RoundRectangle2D ;
public class GUIPaintUtils {
private static boolean macos = OperatingSystem . isMacos ( ) ;
public static final void drawBorder ( Graphics2D g2d , int x , int y , int width , int height , boolean isRound , int rectDirection ) {
drawBorder ( g2d , x , y , width , height , isRound , rectDirection , false ) ;
}
@ -39,10 +42,14 @@ public class GUIPaintUtils {
g2d . drawLine ( x , y , x , height - 1 ) ;
g2d . drawLine ( x , height - 1 , x + 3 , height - 1 ) ;
} else {
double offsetX = Math . min ( GraphicsEnvironment . getLocalGraphicsEnvironment ( ) . getDefaultScreenDevice ( ) . getDefaultConfiguration ( ) . getDefaultTransform ( ) . getScaleX ( ) - 1 , 0 . 5d ) ;
double offsetY = Math . min ( GraphicsEnvironment . getLocalGraphicsEnvironment ( ) . getDefaultScreenDevice ( ) . getDefaultConfiguration ( ) . getDefaultTransform ( ) . getScaleY ( ) - 1 , 0 . 5d ) ;
Shape shape = new RoundRectangle2D . Double ( x + offsetX , y + offsetY , width - 1d , height - 1d , UIConstants . ARC , UIConstants . ARC ) ;
g2d . draw ( shape ) ;
if ( macos ) {
g2d . drawRoundRect ( x , y , width - 1 , height - 1 , UIConstants . ARC , UIConstants . ARC ) ;
} else {
double offsetX = Math . min ( GraphicsEnvironment . getLocalGraphicsEnvironment ( ) . getDefaultScreenDevice ( ) . getDefaultConfiguration ( ) . getDefaultTransform ( ) . getScaleX ( ) - 1 , 0 . 5d ) ;
double offsetY = Math . min ( GraphicsEnvironment . getLocalGraphicsEnvironment ( ) . getDefaultScreenDevice ( ) . getDefaultConfiguration ( ) . getDefaultTransform ( ) . getScaleY ( ) - 1 , 0 . 5d ) ;
Shape shape = new RoundRectangle2D . Double ( x + offsetX , y + offsetY , width - 1d , height - 1d , UIConstants . ARC , UIConstants . ARC ) ;
g2d . draw ( shape ) ;
}
}
g2d . setRenderingHint ( RenderingHints . KEY_ANTIALIASING , RenderingHints . VALUE_ANTIALIAS_OFF ) ;
} else {